Player Matchup

Cliodhna
Cliodhna
Dokimaro
Cliodhna
Level 124
God Stats
0W - 2L
1,363 SR
Queue Stats
18W - 12L
1,591 Elo+
Party 1
Sol
Sol
H0L0gRaPHiiC
Sol
Level 192
God Stats
5W - 8L
1,423 SR
Queue Stats
1,034W - 1,027L
1,485 Elo+
Solo
Camazotz
Camazotz
Stiffffyh
Camazotz
Level 123
God Stats
2W - 3L
1,543 SR
Queue Stats
81W - 84L
1,482 Elo+
Party 1
Terra
Terra
TryHardMeiMain
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,541 Elo+
Solo
Tyr
Tyr
Z E IVI O S
Tyr
Level 144
God Stats
1W - 1L
1,755 SR
Queue Stats
53W - 38L
1,602 Elo+
Party 1
Team Averages
Level 148
1,517 SR
1,540 Elo+

VS

Team Averages
Level 139
1,495 SR
1,494 Elo+
Cernunnos
Cernunnos
Gatormakinpoo
Cernunnos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,497 Elo+
Solo
Ra
Ra
Ghost13Mamba24
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,446 Elo+
Solo
Geb
Geb
OmfgMB
Geb
Level 143
God Stats
17W - 13L
1,523 SR
Queue Stats
596W - 595L
1,576 Elo+
Solo
Cliodhna
Cliodhna
PATROL_SN1P3R
Cliodhna
Level 157
God Stats
7W - 6L
1,447 SR
Queue Stats
337W - 357L
1,401 Elo+
Solo
Ravana
Ravana
yeesai
Ravana
Level 155
God Stats
2W - 0L
1,505 SR
Queue Stats
45W - 41L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dokimaro
Cliodhna
14
3 / 6 / 4
7,916
792
9,776
13,849
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 5
7,564
756
11,060
10,593
3,792
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Stiffffyh
Camazotz
13
1 / 3 / 5
6,868
687
6,524
10,064
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 3 / 6
6,706
671
4,661
9,415
7,182
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 7
7,864
786
7,527
14,680
11,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gatormakinpoo
Cernunnos
13
0 / 4 / 10
7,721
772
9,262
10,252
4,448
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 10
8,666
867
8,480
11,039
5,537
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
OmfgMB
Geb
17
4 / 1 / 17
9,991
999
13,506
10,511
13,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
PATROL_SN1P3R
Cliodhna
13
4 / 4 / 11
8,443
844
12,174
10,573
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
yeesai
Ravana
17
11 / 0 / 8
10,568
1,057
10,408
7,167
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
10
Kills
22
23
Deaths
11
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dokimaro
Cliodhna
3
6
4
0.83
W
Cernunnos
Gatormakinpoo
Cernunnos
0
4
10
1.25
W
3
2
10
4
L
3
6
5
0.92
W
Geb
OmfgMB
Geb
4
1
17
12.5
W
Cliodhna
PATROL_SN1P3R
Cliodhna
4
4
11
2.38
L
Camazotz
Stiffffyh
Camazotz
1
3
5
1.17
L
1
3
6
1.33
L
2
5
7
1.1
W
Ravana
yeesai
Ravana
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
53,830
58,601
Taken
49,542
33,261
Mitigated
35,024
15,550
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dokimaro
Cliodhna
9,776
635
735
2,563
13,849
6,502
0
4,870
8,593
0
27,546
W
Cernunnos
Gatormakinpoo
Cernunnos
9,262
4,412
493
831
10,252
4,448
590
2,993
7,259
0
18,320
W
8,480
890
7,954
6,243
11,039
5,537
1,144
3,196
7,843
20,571
0
L
11,060
2,928
952
2,065
10,593
3,792
0
3,619
6,681
19,978
0
W
Geb
OmfgMB
Geb
13,506
395
747
1,709
10,511
13,047
796
3,035
7,476
29,340
0
W
Cliodhna
PATROL_SN1P3R
Cliodhna
12,174
599
406
1,292
10,573
4,509
498
3,885
6,688
0
18,477
L
Camazotz
Stiffffyh
Camazotz
6,524
440
471
3,092
10,064
4,116
0
4,032
5,892
0
11,797
L
4,661
0
1,253
1,456
9,415
7,182
0
4,208
4,999
9,661
0
L
7,527
621
585
2,378
14,680
11,669
0
4,970
9,408
0
9,482
W
Ravana
yeesai
Ravana
10,408
1,999
1,392
2,298
7,167
7,483
1,181
2,612
4,555
0
13,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
45,389
90
Minions Killed
115
0
Camps Cleared
0
945,220
Distance Traveled
979,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,916
792
42
4
0
178,967
0
W
Cernunnos
7,721
772
13
1
0
171,455
0
W
Ra
8,666
867
37
4
0
180,673
0
L
Sol
7,564
756
27
3
0
149,916
0
W
Geb
9,991
999
42
4
0
210,340
0
W
Cliodhna
8,443
844
7
1
0
205,490
0
L
Camazotz
6,868
687
7
1
0
200,460
0
L
Terra
6,706
671
12
1
0
228,187
0
L
Tyr
7,864
786
2
0
0
187,690
0
W
Ravana
10,568
1,057
16
2
0
211,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role