Player Matchup

Odin
Odin
MRPEPSI7322
Odin
Level 145
God Stats
2W - 3L
1,370 SR
Queue Stats
132W - 128L
1,468 Elo+
Party 1
Ra
Ra
ShadowHonorX2X
Ra
Level 98
God Stats
2W - 4L
1,372 SR
Queue Stats
130W - 143L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
TeXSRooTBeeR
Heimdallr
Level 60
God Stats
6W - 10L
1,474 SR
Queue Stats
64W - 78L
1,340 Elo+
Party 1
Team Averages
Level 101
1,405 SR
1,402 Elo+

VS

Team Averages
Level 100
1,421 SR
1,436 Elo+
Thanatos
Thanatos
Elixer777
Thanatos
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,472 Elo+
Party 2
Chaac
Chaac
ShorganBorgan
Chaac
Level 129
God Stats
0W - 2L
1,293 SR
Queue Stats
31W - 44L
1,371 Elo+
Solo
Olorun
Olorun
lKokujinl
Olorun
Level 104
God Stats
11W - 13L
1,468 SR
Queue Stats
430W - 441L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 14
11,400
877
16,346
16,251
16,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 5 / 8
11,491
884
12,521
9,756
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TeXSRooTBeeR
Heimdallr
15
9 / 5 / 6
11,931
918
13,307
18,017
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elixer777
Thanatos
13
7 / 8 / 4
10,899
838
13,275
17,139
7,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 7
9,927
764
15,380
19,616
25,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
lKokujinl
Olorun
11
3 / 6 / 6
10,060
774
8,053
15,085
7,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
19
Kills
11
11
Deaths
19
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Elixer777
Thanatos
7
8
4
1.13
W
4
1
14
11
W
6
5
8
2
L
1
5
7
0.9
W
Heimdallr
TeXSRooTBeeR
Heimdallr
9
5
6
2.4
L
Olorun
lKokujinl
Olorun
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,174
Damage
36,708
44,024
Taken
51,840
27,630
Mitigated
40,175
15,953
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Elixer777
Thanatos
13,275
3,303
0
4,855
17,139
7,196
0
4,692
12,289
0
30,264
W
16,346
3,214
232
5,859
16,251
16,171
30
5,231
10,468
2,752
31,327
W
12,521
474
3,604
2,427
9,756
3,927
220
891
8,606
40,405
0
L
15,380
1,854
0
3,885
19,616
25,945
0
5,952
13,475
0
52,293
W
Heimdallr
TeXSRooTBeeR
Heimdallr
13,307
6,583
45
3,786
18,017
7,532
51
2,736
14,738
0
44,210
L
Olorun
lKokujinl
Olorun
8,053
3,567
735
3,607
15,085
7,034
0
3,555
11,530
25,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
30,886
140
Minions Killed
120
0
Camps Cleared
0
741,951
Distance Traveled
824,739
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,899
838
35
3
0
261,177
3
W
Odin
11,400
877
24
2
0
268,782
0
W
Ra
11,491
884
57
4
0
251,482
0
L
Chaac
9,927
764
51
4
0
328,572
0
W
Heimdallr
11,931
918
59
5
0
221,687
0
L
Olorun
10,060
774
34
3
0
234,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role