Player Matchup

Odin
Odin
J_Hoppppp
Odin
Level 157
God Stats
0W - 1L
1,317 SR
Queue Stats
101W - 154L
1,392 Elo+
Party 2
Chaac
Chaac
MenyaMenya
Chaac
Level 67
God Stats
13W - 11L
1,599 SR
Queue Stats
31W - 32L
1,381 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Oldxschoool
Kumbhakarna
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,414 Elo+
Party 2
Sol
Sol
vampirella0
Sol
Level 128
God Stats
2W - 6L
1,356 SR
Queue Stats
44W - 59L
1,470 Elo+
Solo
Chernobog
Chernobog
xbeastclownx16
Chernobog
Level 112
God Stats
0W - 1L
1,228 SR
Queue Stats
63W - 55L
1,450 Elo+
Party 3
Team Averages
Level 121
1,400 SR
1,422 Elo+

VS

Team Averages
Level 142
1,464 SR
1,471 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DaddyLikesBeer
Izanami
Level 157
God Stats
33W - 37L
1,469 SR
Queue Stats
339W - 368L
1,441 Elo+
Solo
Kukulkan
Kukulkan
GetSug0-Tensh0u0
Kukulkan
Level 139
God Stats
9W - 19L
1,412 SR
Queue Stats
707W - 757L
1,467 Elo+
Solo
Bacchus
Bacchus
Mistavock1
Bacchus
Level 109
God Stats
1W - 2L
1,552 SR
Queue Stats
16W - 27L
1,505 Elo+
Party 1
Mercury
Mercury
Zodiak714
Mercury
Level 158
God Stats
13W - 23L
1,390 SR
Queue Stats
124W - 139L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 2 / 0
8,832
883
5,577
11,075
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
14
0 / 4 / 3
7,667
767
6,123
11,727
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Oldxschoool
Kumbhakarna
13
0 / 2 / 0
7,856
786
3,115
12,672
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 2 / 1
7,676
768
4,484
9,395
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
xbeastclownx16
Chernobog
15
0 / 4 / 1
8,272
827
2,512
9,440
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 1 / 6
9,227
923
11,227
9,686
6,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 0 / 1
9,092
909
7,586
6,306
3,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 7
8,655
866
11,393
6,416
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mistavock1
Bacchus
15
2 / 1 / 9
9,110
911
6,847
8,954
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Zodiak714
Mercury
16
2 / 0 / 8
8,820
882
7,105
5,851
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
14
14
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
6
8
W
4
0
1
4.5
W
1
1
7
4.5
L
Odin
3
2
0
1.5
L
Chaac
0
4
3
0.38
W
Bacchus
Mistavock1
Bacchus
2
1
9
6.5
L
Kumbhakarna
Oldxschoool
Kumbhakarna
0
2
0
0
W
Mercury
Zodiak714
Mercury
2
0
8
6
L
0
2
1
0.25
L
Chernobog
xbeastclownx16
Chernobog
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
44,158
54,309
Taken
37,213
39,772
Mitigated
26,611
11,478
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,227
278
1,100
4,559
9,686
6,858
0
2,361
6,608
27,729
0
W
7,586
5,131
0
2,476
6,306
3,016
3,315
904
5,254
0
42,697
W
11,393
621
0
300
6,416
2,980
587
1,549
4,453
28,408
0
L
Odin
5,577
925
0
1,089
11,075
10,869
0
6,292
4,652
0
25,316
L
Chaac
6,123
551
0
3,149
11,727
8,539
0
7,188
4,411
0
20,349
W
Bacchus
Mistavock1
Bacchus
6,847
560
0
1,503
8,954
11,085
35
1,459
7,152
19,385
390
L
Kumbhakarna
Oldxschoool
Kumbhakarna
3,115
295
146
1,981
12,672
12,439
0
6,417
6,038
9,042
0
W
Mercury
Zodiak714
Mercury
7,105
2,868
0
500
5,851
2,672
191
867
4,659
0
24,923
L
4,484
1,027
165
2,783
9,395
3,552
0
5,618
3,595
21,401
0
L
Chernobog
xbeastclownx16
Chernobog
2,512
925
0
2,165
9,440
4,373
624
2,838
6,536
0
25,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
44,904
200
Minions Killed
257
0
Camps Cleared
0
1,005,929
Distance Traveled
1,150,624
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,227
923
47
5
0
229,807
0
W
Izanami
9,092
909
84
8
0
214,155
6
W
Kukulkan
8,655
866
51
5
0
209,128
2
L
Odin
8,832
883
45
5
0
216,339
0
L
Chaac
7,667
767
33
3
0
202,970
0
W
Bacchus
9,110
911
31
3
0
237,706
0
L
Kumbhakarna
7,856
786
14
1
0
202,973
1
W
Mercury
8,820
882
44
4
0
259,828
0
L
Sol
7,676
768
44
4
0
199,396
0
L
Chernobog
8,272
827
64
6
0
184,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role