Player Matchup

Medusa
Medusa
Bronze III
IwantPanda
Medusa
Bronze III
Level 106
God Stats
2W - 2L
1,450 SR
Queue Stats
3W - 5L
1,499 MMR
Solo
Mercury
Mercury
Gold IV
Nathsit
Mercury
Gold IV
Level 156
God Stats
0W - 1L
1,901 SR
Queue Stats
49W - 59L
1,496 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VIVAVIAZUS
Sylvanus
Gold IV
Level 196
God Stats
538W - 528L
1,570 SR
Queue Stats
699W - 706L
1,508 MMR
Solo
Tyr
Tyr
Bronze III
Zahpotts
Tyr
Bronze III
Level 146
God Stats
0W - 2L
1,586 SR
Queue Stats
8W - 8L
1,500 MMR
Solo
Merlin
Merlin
Gold III
stevietaye
Merlin
Gold III
Level 159
God Stats
32W - 28L
1,560 SR
Queue Stats
636W - 642L
1,576 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,613 SR
1,516 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,570 SR
1,520 MMR
Sol
Sol
Gold I
BruiserBrigade7
Sol
Gold I
Level 154
God Stats
6W - 6L
1,601 SR
Queue Stats
92W - 82L
1,494 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
HOSxSAUCE
Morgan Le Fay
Gold III
Level 159
God Stats
37W - 39L
1,552 SR
Queue Stats
342W - 335L
1,468 MMR
Solo
Surtr
Surtr
Gold III
I JayWeb I
Surtr
Gold III
Level 67
God Stats
2W - 2L
1,399 SR
Queue Stats
70W - 70L
1,574 MMR
Solo
Nemesis
Nemesis
Gold III
Sυperchef
Nemesis
Gold III
Level 122
God Stats
20W - 15L
1,708 SR
Queue Stats
226W - 224L
1,574 MMR
Solo
Ares
Ares
Gold II
xddabi
Ares
Gold II
Level 88
God Stats
35W - 31L
1,587 SR
Queue Stats
153W - 158L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IwantPanda
Medusa
9
0 / 5 / 0
5,181
471
5,283
10,372
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Nathsit
Mercury
11
1 / 3 / 1
6,050
550
4,879
11,364
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
VIVAVIAZUS
Sylvanus
11
2 / 3 / 0
6,540
595
6,209
12,125
11,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
5,664
515
2,729
10,564
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
stevietaye
Merlin
9
0 / 4 / 1
5,179
471
3,808
7,468
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NeithKukulkanAthenaRaijin

VS

Bans
AnhurMaman BrigitteThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,847
713
10,835
8,077
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
HOSxSAUCE
Morgan Le Fay
13
3 / 1 / 1
7,449
677
6,756
5,419
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
12
2 / 2 / 1
7,104
646
6,321
10,550
5,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Sυperchef
Nemesis
13
6 / 0 / 4
7,343
668
6,764
8,865
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
xddabi
Ares
11
3 / 0 / 10
7,219
656
7,240
8,396
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
20
20
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Morgan Le Fay
HOSxSAUCE
Morgan Le Fay
3
1
1
3.5
W
Surtr
2
2
1
1.25
L
Medusa
IwantPanda
Medusa
0
5
0
0
L
Mercury
Nathsit
Mercury
1
3
1
0.5
W
Nemesis
Sυperchef
Nemesis
6
0
4
8
L
Sylvanus
VIVAVIAZUS
Sylvanus
2
3
0
0.67
L
1
5
0
0.2
L
Merlin
stevietaye
Merlin
0
4
1
0.13
W
Ares
xddabi
Ares
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
37,916
51,893
Taken
41,307
28,637
Mitigated
22,440
12,936
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,835
5,475
0
4,492
8,077
3,026
3,482
307
7,744
58,842
3,845
W
Morgan Le Fay
HOSxSAUCE
Morgan Le Fay
6,756
684
0
1,915
5,419
2,269
659
1,951
3,226
51,541
0
W
Surtr
6,321
2,007
0
3,364
10,550
5,639
0
4,736
5,814
499
54,219
L
Medusa
IwantPanda
Medusa
5,283
1,738
0
1,485
10,372
3,939
0
7,010
3,362
0
35,034
L
Mercury
Nathsit
Mercury
4,879
1,762
0
3,307
11,364
3,983
0
4,672
6,614
0
33,921
W
Nemesis
Sυperchef
Nemesis
6,764
3,628
0
2,374
8,865
3,680
0
1,563
7,192
0
57,463
L
Sylvanus
VIVAVIAZUS
Sylvanus
6,209
2,028
148
4,199
12,125
11,204
0
930
11,195
39,873
15,235
L
2,729
124
0
2,033
10,564
6,864
0
6,969
3,553
0
12,026
L
Merlin
stevietaye
Merlin
3,808
314
0
1,764
7,468
2,647
0
5,022
2,154
27,158
0
W
Ares
xddabi
Ares
7,240
469
0
1,964
8,396
7,826
0
538
7,834
17,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
36,962
285
Minions Killed
395
0
Camps Cleared
0
1,042,545
Distance Traveled
1,119,752
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,847
713
104
9
0
202,476
3
W
Morgan Le Fay
7,449
677
107
10
0
213,299
4
W
Surtr
7,104
646
93
8
0
216,432
2
L
Medusa
5,181
471
55
5
0
207,042
0
L
Mercury
6,050
550
61
6
0
232,492
0
W
Nemesis
7,343
668
72
7
0
264,162
0
L
Sylvanus
6,540
595
99
9
0
176,307
1
L
Tyr
5,664
515
13
1
0
241,213
0
L
Merlin
5,179
471
57
5
0
185,491
0
W
Ares
7,219
656
19
2
0
223,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role