Player Matchup

Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum V
Sweet1001
Kali
Platinum V
Level 157
God Stats
43W - 36L
1,600 SR
Queue Stats
940W - 943L
1,563 MMR
Solo
Apollo
Apollo
Silver III
longshhlong
Apollo
Silver III
Level 101
God Stats
1W - 1L
1,494 SR
Queue Stats
13W - 11L
1,576 MMR
Party 3
Sylvanus
Sylvanus
Silver IV
supremeº
Sylvanus
Silver IV
Level 119
God Stats
5W - 2L
1,528 SR
Queue Stats
11W - 9L
1,566 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,525 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,506 SR
1,565 MMR
Hun Batz
Hun Batz
Gold II
BMORE K1LLAK1D
Hun Batz
Gold II
Level 130
God Stats
0W - 1L
1,277 SR
Queue Stats
306W - 302L
1,613 MMR
Party 1
Ullr
Ullr
Gold I
BMORE LiLKill3r
Ullr
Gold I
Level 89
God Stats
1W - 2L
1,437 SR
Queue Stats
299W - 292L
1,548 MMR
Party 1
Fenrir
Fenrir
Gold III
Buddersmov
Fenrir
Gold III
Level 143
God Stats
161W - 122L
1,576 SR
Queue Stats
314W - 311L
1,480 MMR
Party 2
Janus
Janus
Gold II
ii-xPaRaLiZeZz_
Janus
Gold II
Level 138
God Stats
7W - 13L
1,518 SR
Queue Stats
271W - 280L
1,639 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
terrup987
Erlang Shen
Silver II
Level 128
God Stats
0W - 2L
1,720 SR
Queue Stats
21W - 15L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 0 / 3
7,155
650
7,592
5,273
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
 
Gilgamesh
11
3 / 2 / 0
6,777
616
7,303
10,737
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
13
7 / 0 / 2
7,608
692
5,743
8,383
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
11
5 / 1 / 7
6,939
631
9,565
7,890
3,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
supremeº
Sylvanus
11
1 / 0 / 9
6,599
600
3,525
6,705
4,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
Maman BrigitteKuzenboAchillesSurtr

VS

Bans
ThorIzanamiChernobogLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 4 / 1
5,610
510
3,560
9,289
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,332
485
4,232
7,724
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Buddersmov
Fenrir
9
2 / 4 / 0
5,668
515
5,763
9,955
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
6,036
549
934
7,446
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
terrup987
Erlang Shen
6
0 / 6 / 0
4,046
368
4,914
12,344
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
3
3
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
3
6.5
W
Gilgamesh
 
Gilgamesh
3
2
0
1.5
L
Hun Batz
0
4
1
0.13
L
0
3
0
0
L
Fenrir
Buddersmov
Fenrir
2
4
0
0.5
W
Kali
7
0
2
8
L
1
4
0
0.25
W
Apollo
5
1
7
8.5
W
Sylvanus
supremeº
Sylvanus
1
0
9
5.5
L
Erlang Shen
terrup987
Erlang Shen
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,728
Damage
19,403
38,988
Taken
46,758
20,776
Mitigated
21,283
18,255
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,592
1,387
75
1,633
5,273
1,865
494
353
4,894
71,293
0
W
Gilgamesh
 
Gilgamesh
7,303
2,473
0
3,154
10,737
6,411
0
0
10,164
0
45,731
L
Hun Batz
3,560
1,356
0
2,994
9,289
3,266
0
2,420
6,869
0
36,515
L
4,232
1,307
0
1,044
7,724
2,409
0
655
7,069
0
36,435
L
Fenrir
Buddersmov
Fenrir
5,763
1,954
0
3,244
9,955
5,068
0
0
9,161
0
28,206
W
Kali
5,743
3,141
0
4,927
8,383
4,856
22
187
8,188
0
50,221
L
934
134
0
1,125
7,446
2,620
0
5,277
2,169
41,622
0
W
Apollo
9,565
6,608
0
3,322
7,890
3,331
2,145
99
7,791
0
49,532
W
Sylvanus
supremeº
Sylvanus
3,525
1,135
2,366
2,778
6,705
4,313
284
235
6,444
15,919
0
L
Erlang Shen
terrup987
Erlang Shen
4,914
2,505
0
1,768
12,344
7,920
0
2,765
9,579
0
11,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
26,692
359
Minions Killed
269
0
Camps Cleared
0
1,090,259
Distance Traveled
1,036,750
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,155
650
101
9
0
212,613
0
W
Gilgamesh
6,777
616
69
6
0
209,046
0
L
Hun Batz
5,610
510
64
6
0
223,672
0
L
Ullr
5,332
485
67
6
0
198,823
2
L
Fenrir
5,668
515
35
3
0
199,896
1
W
Kali
7,608
692
92
8
0
264,051
0
L
Janus
6,036
549
85
8
0
197,481
0
W
Apollo
6,939
631
80
7
0
201,653
0
W
Sylvanus
6,599
600
17
2
0
202,896
0
L
Erlang Shen
4,046
368
18
2
0
216,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role