Player Matchup

Vulcan
Vulcan
Cofficer
Vulcan
Level 114
God Stats
1W - 0L
1,487 SR
Queue Stats
27W - 19L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
FosforosCopihue
Danzaburou
Level 68
God Stats
2W - 2L
1,491 SR
Queue Stats
296W - 359L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
Gaspacho2k20
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
458W - 510L
1,404 Elo+
Party 1
Janus
Janus
Jriina
Janus
Level 29
God Stats
2W - 0L
1,519 SR
Queue Stats
21W - 15L
1,157 Elo+
Party 2
Kuzenbo
Kuzenbo
zek1517
Kuzenbo
Level 54
God Stats
4W - 2L
1,822 SR
Queue Stats
159W - 192L
1,394 Elo+
Party 1
Team Averages
Level 71
1,564 SR
1,338 Elo+

VS

Team Averages
Level 59
1,346 SR
1,448 Elo+
Olorun
Olorun
BrandorThWizard
Olorun
Level 85
God Stats
0W - 1L
1,374 SR
Queue Stats
27W - 34L
1,379 Elo+
Party 3
Thanatos
Thanatos
Chilled_Fate
Thanatos
Level 18
God Stats
0W - 3L
1,082 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 3
Skadi
Skadi
Dwalk7490
Skadi
Level 103
God Stats
0W - 1L
1,420 SR
Queue Stats
80W - 87L
1,353 Elo+
Party 3
Ymir
Ymir
OnionBro2011
Ymir
Level 8
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Chronos
Chronos
Slouch
Chronos
Level 83
God Stats
14W - 4L
1,609 SR
Queue Stats
94W - 57L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cofficer
Vulcan
16
13 / 0 / 0
10,013
668
13,711
9,497
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FosforosCopihue
Danzaburou
11
3 / 1 / 3
6,971
465
6,881
7,461
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Gaspacho2k20
Sun Wukong
12
0 / 1 / 1
7,049
470
3,710
13,090
10,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Jriina
Janus
14
1 / 0 / 6
7,868
525
7,874
8,106
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
zek1517
Kuzenbo
11
4 / 0 / 6
7,586
506
6,099
10,117
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,181
479
6,548
12,665
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Chilled_Fate
Thanatos
12
1 / 5 / 0
6,860
457
2,509
12,681
4,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Dwalk7490
Skadi
10
0 / 4 / 0
6,009
401
6,764
10,329
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 0
5,812
387
3,494
12,969
10,175
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Slouch
Chronos
13
1 / 1 / 0
7,986
532
9,504
12,025
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
21
Kills
2
2
Deaths
21
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Thanatos
Chilled_Fate
Thanatos
1
5
0
0.2
W
Vulcan
Cofficer
Vulcan
13
0
0
13
L
Skadi
Dwalk7490
Skadi
0
4
0
0
W
Danzaburou
FosforosCopihue
Danzaburou
3
1
3
4.5
W
Sun Wukong
Gaspacho2k20
Sun Wukong
0
1
1
0.5
W
Janus
Jriina
Janus
1
0
6
4
L
0
5
0
0
L
Chronos
Slouch
Chronos
1
1
0
1
W
Kuzenbo
zek1517
Kuzenbo
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,275
Damage
28,819
48,271
Taken
60,669
32,154
Mitigated
29,509
10,497
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,548
2,898
120
1,795
12,665
4,325
0
8,432
3,935
63,147
0
L
Thanatos
Chilled_Fate
Thanatos
2,509
492
121
7,674
12,681
4,531
329
4,946
7,647
0
45,369
W
Vulcan
Cofficer
Vulcan
13,711
5,289
0
750
9,497
3,950
0
5,343
4,154
82,508
0
L
Skadi
Dwalk7490
Skadi
6,764
2,098
0
650
10,329
3,763
462
3,092
7,237
0
46,401
W
Danzaburou
FosforosCopihue
Danzaburou
6,881
1,628
29
1,230
7,461
3,781
0
1,023
6,438
0
44,563
W
Sun Wukong
Gaspacho2k20
Sun Wukong
3,710
800
0
2,210
13,090
10,651
0
6,783
6,307
0
38,973
W
Janus
Jriina
Janus
7,874
1,120
0
3,034
8,106
3,134
0
3,634
4,472
66,683
1,007
L
3,494
416
0
1,221
12,969
10,175
56
5,287
7,642
19,616
0
L
Chronos
Slouch
Chronos
9,504
2,519
0
2,702
12,025
6,715
55
5,070
6,901
58,220
424
W
Kuzenbo
zek1517
Kuzenbo
6,099
2,200
0
3,244
10,117
10,638
40
2,339
7,778
19,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
33,848
378
Minions Killed
409
0
Camps Cleared
0
1,454,410
Distance Traveled
1,367,637
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,181
479
111
7
0
260,309
0
L
Thanatos
6,860
457
80
5
0
331,677
0
W
Vulcan
10,013
668
137
9
0
322,088
0
L
Skadi
6,009
401
77
5
0
229,367
0
W
Danzaburou
6,971
465
60
4
0
266,524
0
W
Sun Wukong
7,049
470
61
4
0
244,622
0
W
Janus
7,868
525
99
7
0
312,363
0
L
Ymir
5,812
387
37
2
0
271,890
0
L
Chronos
7,986
532
104
7
0
274,394
4
W
Kuzenbo
7,586
506
21
1
0
308,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role