Player Matchup

Achilles
Achilles
GridFreelancer9
Achilles
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 222L
1,388 Elo+
Party 1
Discordia
Discordia
HeatwaveS13
Discordia
Level 132
God Stats
2W - 2L
1,571 SR
Queue Stats
198W - 243L
1,382 Elo+
Party 1
Maui
Maui
Stansbuttcrumbs
Maui
Level 94
God Stats
27W - 32L
1,541 SR
Queue Stats
235W - 220L
1,513 Elo+
Party 3
Camazotz
Camazotz
kwasno
Camazotz
Level 149
God Stats
45W - 49L
1,508 SR
Queue Stats
280W - 326L
1,392 Elo+
Party 1
Hachiman
Hachiman
spoiledmilk4172
Hachiman
Level 114
God Stats
19W - 13L
1,611 SR
Queue Stats
263W - 268L
1,475 Elo+
Party 3
Team Averages
Level 116
1,546 SR
1,430 Elo+

VS

Team Averages
Level 144
1,492 SR
1,492 Elo+
Cernunnos
Cernunnos
Mazell
Cernunnos
Level 171
God Stats
15W - 18L
1,564 SR
Queue Stats
261W - 246L
1,551 Elo+
Solo
Charon
Charon
MoistEggggg
Charon
Level 136
God Stats
3W - 5L
1,611 SR
Queue Stats
61W - 72L
1,439 Elo+
Party 2
Achilles
Achilles
Nevariin
Achilles
Level 159
God Stats
0W - 4L
1,077 SR
Queue Stats
134W - 115L
1,539 Elo+
Solo
Atlas
Atlas
SOR939
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 89L
1,456 Elo+
Party 2
Mercury
Mercury
hardboiledlegg
Mercury
Level 129
God Stats
1W - 3L
1,711 SR
Queue Stats
104W - 124L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 1 / 1
6,700
447
5,052
15,364
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
HeatwaveS13
Discordia
14
7 / 0 / 2
9,269
618
11,584
6,002
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 6
7,572
505
5,187
10,496
7,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
kwasno
Camazotz
14
4 / 1 / 3
8,234
549
8,349
13,959
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
14
2 / 1 / 2
8,963
598
8,296
9,067
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mazell
Cernunnos
13
1 / 3 / 0
7,005
467
5,539
11,926
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
10
0 / 3 / 1
6,489
433
4,085
8,445
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Nevariin
Achilles
13
1 / 2 / 1
7,820
521
12,173
14,749
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Atlas
SOR939
Atlas
12
1 / 4 / 0
6,930
462
4,867
10,561
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
7,477
498
4,620
14,707
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
1
1.5
W
Discordia
HeatwaveS13
Discordia
7
0
2
8
L
Cernunnos
Mazell
Cernunnos
1
3
0
0.33
L
Charon
0
3
1
0.17
L
Achilles
Nevariin
Achilles
1
2
1
0.75
L
Atlas
SOR939
Atlas
1
4
0
0.25
W
1
1
6
4
L
1
3
2
0.67
W
Camazotz
kwasno
Camazotz
4
1
3
5.5
W
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,468
Damage
31,284
54,888
Taken
60,388
30,082
Mitigated
34,675
18,700
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,052
1,597
0
5,097
15,364
10,428
0
496
13,837
0
28,875
W
Discordia
HeatwaveS13
Discordia
11,584
794
0
919
6,002
2,918
272
2,710
3,251
70,034
0
L
Cernunnos
Mazell
Cernunnos
5,539
2,654
0
4,112
11,926
4,144
0
1,322
10,604
0
56,781
L
Charon
4,085
780
199
1,573
8,445
6,415
0
4,679
3,766
22,968
0
L
Achilles
Nevariin
Achilles
12,173
2,577
0
3,425
14,749
13,954
0
2,561
11,467
108
51,516
L
Atlas
SOR939
Atlas
4,867
1,097
0
1,908
10,561
4,780
0
5,747
4,773
36,316
0
W
5,187
501
1,941
1,643
10,496
7,570
25
3,036
7,318
16,737
0
L
4,620
1,556
0
2,245
14,707
5,382
0
2,462
12,245
0
67,545
W
Camazotz
kwasno
Camazotz
8,349
2,240
0
5,156
13,959
5,799
24
2,019
11,813
0
71,397
W
Hachiman
8,296
5,589
0
3,944
9,067
3,367
2,090
799
8,268
0
81,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
35,721
423
Minions Killed
339
0
Camps Cleared
0
1,493,502
Distance Traveled
1,507,167
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,700
447
44
3
0
288,139
0
W
Discordia
9,269
618
119
8
0
292,412
4
L
Cernunnos
7,005
467
82
5
0
254,076
0
L
Charon
6,489
433
25
2
0
313,862
2
L
Achilles
7,820
521
73
5
0
261,080
5
L
Atlas
6,930
462
57
4
0
314,076
4
W
Maui
7,572
505
17
1
0
309,600
5
L
Mercury
7,477
498
102
7
0
364,073
4
W
Camazotz
8,234
549
92
6
0
344,112
4
W
Hachiman
8,963
598
151
10
0
259,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role