Player Matchup

Charybdis
Charybdis
Platinum V
BoxingButton16
Charybdis
Platinum V
Level 136
God Stats
1W - 2L
1,282 SR
Queue Stats
167W - 169L
1,691 MMR
Solo
Achilles
Achilles
Silver I
Dimonrn
Achilles
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,660 MMR
Party 2
Awilix
Awilix
Platinum III
GoogzRNG
Awilix
Platinum III
Level 164
God Stats
66W - 44L
1,646 SR
Queue Stats
586W - 577L
1,706 MMR
Solo
He Bo
He Bo
Platinum III
TheAlmightyDeer
He Bo
Platinum III
Level 128
God Stats
1W - 1L
1,296 SR
Queue Stats
485W - 480L
1,668 MMR
Solo
Geb
Geb
Silver III
UNA8211
Geb
Silver III
Level 179
God Stats
6W - 0L
1,723 SR
Queue Stats
6W - 0L
1,730 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,489 SR
1,691 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,591 SR
1,667 MMR
Cerberus
Cerberus
Gold I
El Toxic Man733
Cerberus
Gold I
Level 182
God Stats
7W - 7L
1,663 SR
Queue Stats
147W - 149L
1,700 MMR
Solo
Ishtar
Ishtar
Gold I
KeyDustSG
Ishtar
Gold I
Level 143
God Stats
1W - 4L
1,553 SR
Queue Stats
185W - 184L
1,682 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
Lost rep4009
Amaterasu
Platinum V
Level 138
God Stats
2W - 4L
1,505 SR
Queue Stats
481W - 485L
1,653 MMR
Solo
Poseidon
Poseidon
Platinum III
SoulHeartSM
Poseidon
Platinum III
Level 157
God Stats
6W - 5L
1,678 SR
Queue Stats
188W - 184L
1,797 MMR
Party 1
King Arthur
King Arthur
Bronze III
Wiist
King Arthur
Bronze III
Level 127
God Stats
1W - 1L
1,554 SR
Queue Stats
1W - 2L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoxingButton16
Charybdis
15
2 / 3 / 3
9,136
609
7,720
10,749
4,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Dimonrn
Achilles
15
6 / 1 / 3
9,487
632
13,046
13,920
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
GoogzRNG
Awilix
16
9 / 0 / 3
9,678
645
10,927
11,377
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 6
8,819
588
6,487
8,929
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
12
2 / 0 / 10
8,232
549
7,013
11,076
7,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Maman BrigitteArachneAres

VS

Bans
JanusBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 2 / 1
6,006
400
3,721
9,835
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
KeyDustSG
Ishtar
13
0 / 3 / 2
7,642
509
3,546
8,984
3,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Lost rep4009
Amaterasu
14
3 / 6 / 1
7,797
520
6,559
18,532
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SoulHeartSM
Poseidon
15
3 / 3 / 0
8,476
565
6,489
7,588
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Wiist
King Arthur
11
0 / 6 / 2
7,100
473
10,811
19,115
14,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
6
6
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BoxingButton16
Charybdis
2
3
3
1.17
W
Achilles
Dimonrn
Achilles
6
1
3
7.5
L
Cerberus
0
2
1
0.25
W
Awilix
GoogzRNG
Awilix
9
0
3
10.5
L
Ishtar
KeyDustSG
Ishtar
0
3
2
0.33
L
Amaterasu
Lost rep4009
Amaterasu
3
6
1
0.58
L
Poseidon
SoulHeartSM
Poseidon
3
3
0
1
W
1
2
6
2
W
Geb
2
0
10
7
L
King Arthur
Wiist
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
31,126
56,051
Taken
64,054
30,417
Mitigated
36,011
19,541
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BoxingButton16
Charybdis
7,720
5,018
0
3,863
10,749
4,364
354
1,293
9,456
0
90,117
W
Achilles
Dimonrn
Achilles
13,046
2,699
0
7,315
13,920
10,178
0
1,059
12,861
0
64,849
L
Cerberus
3,721
289
0
2,924
9,835
6,346
0
3,795
6,040
15,496
0
W
Awilix
GoogzRNG
Awilix
10,927
4,495
0
932
11,377
5,416
132
1,173
10,204
0
86,987
L
Ishtar
KeyDustSG
Ishtar
3,546
2,301
0
2,644
8,984
3,025
0
975
8,009
0
54,516
L
Amaterasu
Lost rep4009
Amaterasu
6,559
2,420
0
2,678
18,532
9,285
0
3,170
15,230
0
54,602
L
Poseidon
SoulHeartSM
Poseidon
6,489
431
0
1,069
7,588
2,604
0
2,202
5,288
82,344
0
W
6,487
755
0
3,146
8,929
3,262
622
4,067
4,862
72,031
0
W
Geb
7,013
1,301
1,793
2,492
11,076
7,197
16
4,155
6,921
26,414
0
L
King Arthur
Wiist
King Arthur
10,811
573
0
1,675
19,115
14,751
87
3,358
14,928
701
49,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
37,021
494
Minions Killed
434
0
Camps Cleared
0
1,572,312
Distance Traveled
1,389,149
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,136
609
144
10
0
273,237
4
W
Achilles
9,487
632
84
6
0
308,550
3
L
Cerberus
6,006
400
37
2
0
206,983
0
W
Awilix
9,678
645
111
7
0
371,519
4
L
Ishtar
7,642
509
104
7
0
279,492
0
L
Amaterasu
7,797
520
84
6
0
315,942
0
L
Poseidon
8,476
565
137
9
0
311,188
0
W
He Bo
8,819
588
133
9
0
290,547
4
W
Geb
8,232
549
22
1
0
328,459
4
L
King Arthur
7,100
473
72
5
0
275,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role