Player Matchup

Ah Puch
Ah Puch
DandyBandit
Ah Puch
Level 28
God Stats
5W - 0L
1,826 SR
Queue Stats
35W - 34L
1,400 Elo+
Party 1
Neith
Neith
Puddl3Pirat3
Neith
Level 121
God Stats
51W - 45L
1,500 SR
Queue Stats
231W - 219L
1,449 Elo+
Party 1
Ares
Ares
SNOW ii SIN
Ares
Level 128
God Stats
2W - 4L
1,386 SR
Queue Stats
75W - 66L
1,421 Elo+
Party 1
Team Averages
Level 92
1,571 SR
1,423 Elo+

VS

Team Averages
Level 85
1,498 SR
1,475 Elo+
Artemis
Artemis
Claus000
Artemis
Level 18
God Stats
6W - 9L
1,434 SR
Queue Stats
9W - 10L
1,430 Elo+
Party 2
Atlas
Atlas
KneeKnight
Atlas
Level 109
God Stats
22W - 13L
1,601 SR
Queue Stats
43W - 33L
1,529 Elo+
Solo
Odin
Odin
ManicDreamGirl
Odin
Level 129
God Stats
1W - 1L
1,460 SR
Queue Stats
80W - 80L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DandyBandit
Ah Puch
13
7 / 1 / 7
10,183
926
14,486
10,674
7,076
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 5 / 6
9,218
838
10,442
8,871
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 2 / 9
9,683
880
7,315
11,595
10,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Claus000
Artemis
10
2 / 8 / 2
7,777
707
7,383
10,267
4,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
11
1 / 2 / 5
7,891
717
8,857
12,717
14,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 6 / 3
8,662
787
9,302
16,611
8,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
7
8
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Claus000
Artemis
2
8
2
0.38
W
Ah Puch
DandyBandit
Ah Puch
7
1
7
10.5
L
Atlas
1
2
5
1.75
L
4
6
3
0.92
W
4
5
6
1.4
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
25,542
31,140
Taken
39,595
22,390
Mitigated
27,433
7,881
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Claus000
Artemis
7,383
4,031
0
0
10,267
4,097
282
7,328
2,818
0
22,065
W
Ah Puch
DandyBandit
Ah Puch
14,486
1,630
0
5,067
10,674
7,076
222
3,164
7,510
42,919
0
L
Atlas
8,857
3,478
35
2,711
12,717
14,757
0
8,229
4,173
25,577
0
L
9,302
2,555
0
0
16,611
8,579
0
6,227
10,036
0
29,277
W
10,442
4,164
0
1,521
8,871
4,333
1,154
2,721
6,150
0
34,351
W
7,315
469
0
1,293
11,595
10,981
48
3,431
8,164
19,773
127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
24,330
116
Minions Killed
101
0
Camps Cleared
0
579,133
Distance Traveled
586,006
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,777
707
45
4
0
173,647
0
W
Ah Puch
10,183
926
49
4
0
203,012
2
L
Atlas
7,891
717
26
2
0
214,102
0
L
Odin
8,662
787
30
3
0
198,257
0
W
Neith
9,218
838
53
5
0
179,494
0
W
Ares
9,683
880
14
1
0
196,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role