Player Matchup

Ra
Ra
Silver V
 
Ra
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze I
Budmax67
He Bo
Bronze I
Level 126
God Stats
1W - 0L
1,271 SR
Queue Stats
152W - 182L
458 MMR
Solo
Rama
Rama
Silver V
FatelwithIt
Rama
Silver V
Level 80
God Stats
1W - 3L
1,517 SR
Queue Stats
137W - 156L
517 MMR
Solo
Odin
Odin
Silver V
KnightSkye9
Odin
Silver V
Level 78
God Stats
11W - 9L
1,527 SR
Queue Stats
82W - 112L
446 MMR
Solo
Arachne
Arachne
Silver V
iShrimps
Arachne
Silver V
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 197L
577 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,463 SR
700 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,385 SR
509 MMR
Izanami
Izanami
Silver V
CurseDragon5049
Izanami
Silver V
Level 86
God Stats
91W - 86L
1,482 SR
Queue Stats
368W - 403L
544 MMR
Solo
Raijin
Raijin
Bronze I
FrijolitoSD
Raijin
Bronze I
Level 142
God Stats
1W - 6L
1,303 SR
Queue Stats
98W - 136L
446 MMR
Solo
Susano
Susano
Silver V
GarbageMan5347
Susano
Silver V
Level 104
God Stats
3W - 7L
1,386 SR
Queue Stats
274W - 311L
597 MMR
Solo
Sylvanus
Sylvanus
Bronze I
STWMedii
Sylvanus
Bronze I
Level 142
God Stats
8W - 24L
1,374 SR
Queue Stats
36W - 63L
488 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
morlifemal
Cu Chulainn
Silver V
Level 77
God Stats
2W - 2L
1,379 SR
Queue Stats
69W - 95L
471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 0 / 3
9,131
609
11,728
7,383
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Budmax67
He Bo
12
3 / 4 / 4
7,559
504
7,513
10,703
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 5
9,043
603
6,967
9,440
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 1
8,090
539
7,649
12,128
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
iShrimps
Arachne
15
5 / 1 / 5
9,123
608
8,872
9,638
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ChernobogMorgan Le FayPersephoneAgni

VS

Bans
AwilixSkadiThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
7,986
532
7,252
12,235
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
11
0 / 6 / 1
6,571
438
2,752
9,095
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 1
7,282
485
4,464
13,027
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
STWMedii
Sylvanus
10
1 / 4 / 3
6,993
466
2,896
14,864
10,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
morlifemal
Cu Chulainn
12
2 / 3 / 2
7,777
518
6,396
13,616
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
7
8
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
3
7.5
W
He Bo
Budmax67
He Bo
3
4
4
1.25
L
2
3
3
1.17
W
4
1
5
6.5
L
Raijin
0
6
1
0.08
L
2
5
1
0.5
W
2
2
1
1.25
L
Sylvanus
STWMedii
Sylvanus
1
4
3
0.63
W
Arachne
iShrimps
Arachne
5
1
5
7.5
L
Cu Chulainn
morlifemal
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,729
Damage
23,760
49,292
Taken
62,837
24,263
Mitigated
31,788
18,318
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,728
254
1,011
3,818
7,383
3,449
464
1,627
5,756
81,653
0
W
He Bo
Budmax67
He Bo
7,513
547
0
1,954
10,703
3,418
181
2,221
8,438
27,716
0
L
7,252
5,506
0
3,123
12,235
4,308
400
1,901
10,118
0
85,623
W
6,967
6,237
0
4,649
9,440
3,745
869
2,093
7,347
0
70,114
L
Raijin
2,752
151
0
520
9,095
3,008
0
6,159
2,670
35,888
0
L
4,464
487
0
2,816
13,027
5,023
0
4,073
8,694
0
49,187
W
7,649
2,727
0
2,542
12,128
8,525
0
0
11,443
0
47,075
L
Sylvanus
STWMedii
Sylvanus
2,896
807
1,199
2,383
14,864
10,061
0
5,039
9,561
21,379
0
W
Arachne
iShrimps
Arachne
8,872
6,316
0
4,344
9,638
5,126
350
135
9,411
0
66,756
L
Cu Chulainn
morlifemal
Cu Chulainn
6,396
1,097
0
936
13,616
9,388
0
988
11,700
0
36,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
36,609
431
Minions Killed
378
0
Camps Cleared
0
1,544,543
Distance Traveled
1,346,630
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,131
609
115
8
0
317,649
2
W
He Bo
7,559
504
41
3
0
267,581
6
L
Izanami
7,986
532
122
8
0
254,252
3
W
Rama
9,043
603
105
7
0
300,066
3
L
Raijin
6,571
438
79
5
0
239,241
1
L
Susano
7,282
485
77
5
0
311,687
0
W
Odin
8,090
539
72
5
0
308,340
0
L
Sylvanus
6,993
466
42
3
0
247,971
2
W
Arachne
9,123
608
98
7
0
350,907
2
L
Cu Chulainn
7,777
518
58
4
0
293,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role