Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BL00DYWASTE
Hou Yi
Level 180
God Stats
9W - 9L
1,469 SR
Queue Stats
633W - 638L
1,541 Elo+
Party 1
Xbalanque
Xbalanque
ImADumbRein
Xbalanque
Level 125
God Stats
4W - 2L
1,647 SR
Queue Stats
124W - 105L
1,571 Elo+
Party 1
Ganesha
Ganesha
Nelthrin
Ganesha
Level 148
God Stats
4W - 0L
1,902 SR
Queue Stats
248W - 240L
1,502 Elo+
Solo
Ix Chel
Ix Chel
darksteel92
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,341 Elo+
Party 1
Team Averages
Level 117
1,604 SR
1,491 Elo+

VS

Team Averages
Level 133
1,700 SR
1,525 Elo+
Loki
Loki
Afryn
Loki
Level 154
God Stats
1W - 1L
1,734 SR
Queue Stats
87W - 90L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
Animedian
Gilgamesh
Level 145
God Stats
1W - 1L
1,727 SR
Queue Stats
479W - 489L
1,509 Elo+
Party 2
Terra
Terra
C8KE
Terra
Level 104
God Stats
8W - 5L
1,655 SR
Queue Stats
560W - 547L
1,506 Elo+
Solo
He Bo
He Bo
GuilleS22
He Bo
Level 127
God Stats
1W - 1L
1,817 SR
Queue Stats
12W - 9L
1,578 Elo+
Solo
Da Ji
Da Ji
wootakismaximus
Da Ji
Level 135
God Stats
3W - 2L
1,566 SR
Queue Stats
213W - 205L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 2 / 9
8,670
1,084
7,599
11,864
14,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
15
7 / 2 / 5
8,969
1,121
9,436
8,489
4,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
ImADumbRein
Xbalanque
14
2 / 2 / 7
7,667
958
7,602
8,908
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Nelthrin
Ganesha
12
0 / 3 / 11
6,932
867
6,885
10,723
9,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
darksteel92
Ix Chel
11
0 / 2 / 8
6,474
809
3,739
7,287
3,566
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Afryn
Loki
14
2 / 3 / 6
7,493
937
9,381
8,247
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Animedian
Gilgamesh
16
5 / 3 / 6
8,488
1,061
10,261
12,502
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
C8KE
Terra
14
1 / 3 / 7
7,737
967
9,520
11,642
11,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
GuilleS22
He Bo
5
0 / 0 / 0
5,404
676
0
0
0
12
3 / 3 / 5
7,308
914
10,151
9,633
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
12
Kills
11
11
Deaths
12
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
9
3.75
L
Loki
Afryn
Loki
2
3
6
1.67
L
Gilgamesh
Animedian
Gilgamesh
5
3
6
2.67
W
Hou Yi
7
2
5
4.75
L
Terra
C8KE
Terra
1
3
7
1.5
L
He Bo
GuilleS22
He Bo
0
0
0
0
W
Xbalanque
ImADumbRein
Xbalanque
2
2
7
2.75
W
Ganesha
Nelthrin
Ganesha
0
3
11
1.83
W
Ix Chel
darksteel92
Ix Chel
0
2
8
2
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
39,313
47,271
Taken
42,024
36,140
Mitigated
31,143
16,151
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,599
2,990
2,583
2,911
11,864
14,238
185
2,358
9,155
17,334
0
L
Loki
Afryn
Loki
9,381
1,038
253
1,225
8,247
3,601
567
3,580
4,549
0
22,935
L
Gilgamesh
Animedian
Gilgamesh
10,261
1,642
1,188
2,935
12,502
10,795
93
4,183
8,169
0
22,154
W
Hou Yi
9,436
3,467
426
1,432
8,489
4,398
744
1,318
6,955
0
22,683
L
Terra
C8KE
Terra
9,520
418
3,088
2,906
11,642
11,193
260
5,713
5,743
18,560
0
L
He Bo
GuilleS22
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
ImADumbRein
Xbalanque
7,602
4,148
0
2,009
8,908
4,198
661
2,089
6,667
0
16,086
W
Ganesha
Nelthrin
Ganesha
6,885
931
480
1,569
10,723
9,740
328
2,220
8,416
10,686
0
W
Ix Chel
darksteel92
Ix Chel
3,739
905
3,353
1,388
7,287
3,566
84
1,535
5,608
5,277
0
L
10,151
1,818
470
1,721
9,633
5,554
528
4,109
5,340
0
15,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
36,430
92
Minions Killed
90
0
Camps Cleared
0
751,015
Distance Traveled
655,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,670
1,084
18
2
0
169,353
0
L
Loki
7,493
937
24
3
0
162,022
0
L
Gilgamesh
8,488
1,061
35
4
0
162,207
0
W
Hou Yi
8,969
1,121
37
5
0
148,825
0
L
Terra
7,737
967
18
2
0
169,751
0
L
He Bo
5,404
676
0
0
0
0
0
W
Xbalanque
7,667
958
27
3
0
144,727
0
W
Ganesha
6,932
867
0
0
0
141,738
0
W
Ix Chel
6,474
809
10
1
0
146,372
0
L
Da Ji
7,308
914
13
2
0
161,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role