Player Matchup

Neith
Neith
EpEdEmEk
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Master Venus 25
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Sleepy Llama846
Izanami
Level 80
God Stats
0W - 2L
1,217 SR
Queue Stats
4W - 11L
1,307 Elo+
Party 1
Chaac
Chaac
WavyyLarryy
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
billydirtywater
Vulcan
Level 152
God Stats
1W - 1L
1,380 SR
Queue Stats
16W - 7L
1,502 Elo+
Solo
Team Averages
Level 123
1,419 SR
1,462 Elo+

VS

Team Averages
Level 111
1,416 SR
1,436 Elo+
Lancelot
Lancelot
 
Lancelot
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ash_Ketchem93
Bakasura
Level 136
God Stats
1W - 1L
1,272 SR
Queue Stats
95W - 105L
1,420 Elo+
Solo
Susano
Susano
Darkvoidslan
Susano
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 42L
1,368 Elo+
Solo
Awilix
Awilix
FightThePower
Awilix
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,461 Elo+
Solo
Ne Zha
Ne Zha
spaceL00p
Ne Zha
Level 126
God Stats
3W - 4L
1,308 SR
Queue Stats
177W - 169L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EpEdEmEk
Neith
11
3 / 5 / 3
6,544
818
4,357
7,090
1,924
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Master Venus 25
Jormungandr
1
0 / 0 / 0
1,956
245
0
0
0
10
0 / 4 / 4
5,799
725
3,511
6,616
1,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 6
6,879
860
8,493
9,305
11,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

15
2 / 2 / 5
7,739
967
12,452
5,669
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 1 / 7
7,604
951
5,784
9,383
7,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Ash_Ketchem93
Bakasura
12
2 / 2 / 6
6,964
871
2,948
8,410
8,599
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
13
1 / 3 / 5
7,136
892
4,557
9,250
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 6
6,455
807
2,975
5,182
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
spaceL00p
Ne Zha
15
5 / 1 / 7
8,368
1,046
10,871
7,550
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
8
Kills
13
13
Deaths
9
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
7
8.5
W
Bakasura
Ash_Ketchem93
Bakasura
2
2
6
2.5
W
Susano
1
3
5
1.17
L
Neith
EpEdEmEk
Neith
3
5
3
0.9
W
0
2
6
1.5
L
Jormungandr
Master Venus 25
Jormungandr
0
0
0
0
L
0
4
4
0.5
L
3
2
6
3
L
2
2
5
2.25
W
Ne Zha
spaceL00p
Ne Zha
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
27,135
28,680
Taken
39,775
17,072
Mitigated
26,424
5,670
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,784
732
677
957
9,383
7,315
791
2,193
7,190
0
12,727
W
Bakasura
Ash_Ketchem93
Bakasura
2,948
1,823
1,137
2,573
8,410
8,599
968
3,556
4,854
0
4,848
W
Susano
4,557
873
302
1,087
9,250
4,892
517
3,491
5,759
0
16,365
L
Neith
EpEdEmEk
Neith
4,357
828
147
140
7,090
1,924
0
0
7,025
0
7,598
W
2,975
555
691
226
5,182
2,137
690
1,437
3,745
0
5,843
L
Jormungandr
Master Venus 25
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
3,511
2,271
291
741
6,616
1,929
0
0
6,506
0
7,332
L
8,493
1,363
148
2,396
9,305
11,058
0
0
8,880
0
14,975
L
12,452
5,384
0
1,807
5,669
2,161
0
0
5,669
30,450
0
W
Ne Zha
spaceL00p
Ne Zha
10,871
1,612
2,063
3,086
7,550
3,481
251
1,775
5,775
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
36,527
70
Minions Killed
88
0
Camps Cleared
0
577,649
Distance Traveled
832,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,604
951
14
2
0
180,819
0
W
Bakasura
6,964
871
17
2
0
156,941
0
W
Susano
7,136
892
23
3
0
166,558
0
L
Neith
6,544
818
8
1
0
117,936
0
W
Awilix
6,455
807
7
1
0
148,539
0
L
Jormungandr
1,956
245
0
0
0
0
0
L
Izanami
5,799
725
9
1
0
129,647
0
L
Chaac
6,879
860
12
2
0
162,037
0
L
Vulcan
7,739
967
41
5
0
168,029
0
W
Ne Zha
8,368
1,046
27
3
0
179,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role