Player Matchup

Kuzenbo
Kuzenbo
AcePuchi
Kuzenbo
Level 156
God Stats
11W - 10L
1,452 SR
Queue Stats
937W - 889L
1,458 Elo+
Party 2
Ullr
Ullr
Aqtrix
Ullr
Level 127
God Stats
14W - 20L
1,387 SR
Queue Stats
542W - 555L
1,425 Elo+
Party 2
Hun Batz
Hun Batz
Beckinsale
Hun Batz
Level 169
God Stats
1W - 2L
1,102 SR
Queue Stats
421W - 557L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
dRChillPhill
Kukulkan
Level 159
God Stats
9W - 9L
1,687 SR
Queue Stats
497W - 547L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dRMelancholyHill
Cu Chulainn
Level 145
God Stats
3W - 2L
1,414 SR
Queue Stats
125W - 159L
1,436 Elo+
Party 1
Team Averages
Level 151
1,409 SR
1,449 Elo+

VS

Team Averages
Level 138
1,655 SR
1,547 Elo+
Geb
Geb
Benjamin08123
Geb
Level 128
God Stats
1W - 3L
1,695 SR
Queue Stats
32W - 26L
1,621 Elo+
Solo
Hades
Hades
BerserksPeak
Hades
Level 67
God Stats
2W - 2L
1,695 SR
Queue Stats
251W - 288L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
BicentennialMan5
Danzaburou
Level 159
God Stats
6W - 4L
1,735 SR
Queue Stats
696W - 649L
1,559 Elo+
Solo
Odin
Odin
RTPpython
Odin
Level 157
God Stats
4W - 4L
1,546 SR
Queue Stats
222W - 307L
1,543 Elo+
Party 3
Bastet
Bastet
sincereapology
Bastet
Level 180
God Stats
188W - 166L
1,605 SR
Queue Stats
331W - 331L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AcePuchi
Kuzenbo
12
0 / 0 / 5
7,609
448
6,733
13,479
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
Aqtrix
Ullr
14
3 / 1 / 1
8,287
487
4,776
11,149
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
Beckinsale
Hun Batz
16
3 / 0 / 4
9,674
569
8,822
12,175
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
dRChillPhill
Kukulkan
18
7 / 0 / 1
11,539
679
14,533
7,478
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
dRMelancholyHill
Cu Chulainn
14
0 / 3 / 3
8,399
494
12,494
18,183
19,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,954
468
5,423
13,005
11,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 4 / 0
8,258
486
2,196
12,266
5,431
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
BicentennialMan5
Danzaburou
13
1 / 2 / 0
7,902
465
11,562
10,677
3,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
16
2 / 0 / 1
9,683
570
10,413
16,591
18,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 5 / 1
7,684
452
9,709
14,434
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
4
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AcePuchi
Kuzenbo
0
0
5
2.5
W
Ullr
Aqtrix
Ullr
3
1
1
3.5
W
Hun Batz
Beckinsale
Hun Batz
3
0
4
5
L
0
2
0
0
L
0
4
0
0
L
Danzaburou
BicentennialMan5
Danzaburou
1
2
0
0.5
L
Odin
2
0
1
2.5
W
Kukulkan
dRChillPhill
Kukulkan
7
0
1
7.5
W
Cu Chulainn
dRMelancholyHill
Cu Chulainn
0
3
3
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,358
Damage
39,303
62,464
Taken
66,973
49,921
Mitigated
44,718
15,223
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AcePuchi
Kuzenbo
6,733
2,752
0
2,414
13,479
16,036
3
3,488
9,991
17,211
0
W
Ullr
Aqtrix
Ullr
4,776
2,056
0
1,471
11,149
4,715
100
1,726
9,423
0
58,614
W
Hun Batz
Beckinsale
Hun Batz
8,822
2,202
0
6,577
12,175
5,641
0
1,755
10,420
0
91,080
L
5,423
848
1,970
2,586
13,005
11,996
0
4,838
8,167
25,568
0
L
2,196
230
828
4,991
12,266
5,431
0
5,668
6,598
71,846
0
L
Danzaburou
BicentennialMan5
Danzaburou
11,562
6,788
0
2,779
10,677
3,931
713
4,553
6,124
0
78,846
L
Odin
10,413
1,755
0
2,178
16,591
18,605
505
402
16,189
860
78,751
W
Kukulkan
dRChillPhill
Kukulkan
14,533
1,775
0
3,039
7,478
4,015
0
628
6,850
128,663
2,563
W
Cu Chulainn
dRMelancholyHill
Cu Chulainn
12,494
2,045
0
1,722
18,183
19,514
384
540
17,643
1,479
63,547
L
9,709
3,291
0
2,241
14,434
4,755
0
5,552
8,882
0
61,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
41,481
572
Minions Killed
504
0
Camps Cleared
0
1,776,921
Distance Traveled
1,682,229
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,609
448
16
1
0
345,738
5
W
Ullr
8,287
487
105
6
0
324,557
0
W
Hun Batz
9,674
569
127
7
0
423,953
0
L
Geb
7,954
468
24
1
0
366,554
6
L
Hades
8,258
486
146
9
0
309,086
0
L
Danzaburou
7,902
465
120
7
0
303,225
0
L
Odin
9,683
570
138
8
0
318,065
0
W
Kukulkan
11,539
679
219
13
0
375,370
4
W
Cu Chulainn
8,399
494
105
6
0
307,303
0
L
Bastet
7,684
452
76
4
0
385,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role