Player Matchup

Danzaburou
Danzaburou
Firzt
Danzaburou
Level 126
God Stats
0W - 2L
1,256 SR
Queue Stats
135W - 141L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
Gorgonetta
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Surtr
Surtr
KINGbrezKrone
Surtr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Skrinja
Baron Samedi
Level 69
God Stats
5W - 1L
1,471 SR
Queue Stats
58W - 50L
1,466 Elo+
Party 2
Ishtar
Ishtar
Tehaen
Ishtar
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,422 Elo+
Party 2
Team Averages
Level 78
1,445 SR
1,471 Elo+

VS

Team Averages
Level 104
1,516 SR
1,427 Elo+
Hades
Hades
DottieCarottie
Hades
Level 123
God Stats
2W - 1L
1,713 SR
Queue Stats
212W - 159L
1,543 Elo+
Party 1
Neith
Neith
Shadowwolfen
Neith
Level 125
God Stats
6W - 3L
1,418 SR
Queue Stats
183W - 147L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
SwiftElbow
Ah Puch
Level 128
God Stats
2W - 1L
1,619 SR
Queue Stats
49W - 60L
1,382 Elo+
Solo
Amaterasu
Amaterasu
ZarithTheBadger
Amaterasu
Level 125
God Stats
1W - 2L
1,330 SR
Queue Stats
186W - 145L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
eLRaaaage
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firzt
Danzaburou
15
1 / 5 / 2
8,878
683
6,401
13,166
6,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Gorgonetta
Jing Wei
15
1 / 8 / 2
8,429
648
7,874
15,662
7,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 6 / 5
8,936
687
10,606
19,401
18,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Skrinja
Baron Samedi
16
2 / 4 / 1
9,026
694
15,523
13,042
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Tehaen
Ishtar
14
0 / 7 / 3
8,038
618
5,715
14,068
6,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 23
10,039
772
13,738
18,337
24,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
8 / 1 / 15
10,806
831
15,411
7,299
4,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
SwiftElbow
Ah Puch
18
7 / 1 / 20
11,211
862
22,780
8,430
4,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amaterasu
ZarithTheBadger
Amaterasu
17
12 / 2 / 13
10,993
846
8,968
20,891
22,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
eLRaaaage
Baron Samedi
16
1 / 1 / 23
9,709
747
9,838
5,981
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
124
4
Kills
30
30
Deaths
8
13
Assists
94
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
L
Danzaburou
Firzt
Danzaburou
1
5
2
0.4
L
Jing Wei
Gorgonetta
Jing Wei
1
8
2
0.25
L
0
6
5
0.42
W
8
1
15
15.5
L
Baron Samedi
Skrinja
Baron Samedi
2
4
1
0.63
W
Ah Puch
SwiftElbow
Ah Puch
7
1
20
17
L
Ishtar
Tehaen
Ishtar
0
7
3
0.21
W
Amaterasu
ZarithTheBadger
Amaterasu
12
2
13
9.25
W
Baron Samedi
eLRaaaage
Baron Samedi
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,119
Damage
70,735
75,339
Taken
60,938
44,843
Mitigated
61,161
21,106
Healing
25,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,738
1,102
1,253
4,445
18,337
24,338
467
7,418
10,919
23,686
0
L
Danzaburou
Firzt
Danzaburou
6,401
1,700
572
2,582
13,166
6,371
600
8,872
4,165
0
19,322
L
Jing Wei
Gorgonetta
Jing Wei
7,874
5,630
313
1,048
15,662
7,433
714
9,799
5,763
0
20,458
L
10,606
2,233
1,015
3,762
19,401
18,211
196
9,135
9,810
6,626
13,962
W
15,411
2,809
961
2,912
7,299
4,445
3,531
1,157
6,142
0
35,050
L
Baron Samedi
Skrinja
Baron Samedi
15,523
331
6,194
4,462
13,042
6,683
10
9,438
3,477
27,579
0
W
Ah Puch
SwiftElbow
Ah Puch
22,780
258
846
1,819
8,430
4,594
1,711
1,871
6,559
47,341
0
L
Ishtar
Tehaen
Ishtar
5,715
2,847
468
690
14,068
6,145
290
8,169
5,768
0
11,700
W
Amaterasu
ZarithTheBadger
Amaterasu
8,968
2,525
2,690
5,792
20,891
22,185
849
6,337
14,554
0
15,581
W
Baron Samedi
eLRaaaage
Baron Samedi
9,838
715
3,396
1,435
5,981
5,599
1,117
2,072
3,909
26,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
52,758
130
Minions Killed
175
0
Camps Cleared
0
1,029,183
Distance Traveled
1,154,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,039
772
16
1
0
233,191
0
L
Danzaburou
8,878
683
35
3
0
200,850
0
L
Jing Wei
8,429
648
30
2
0
197,047
0
L
Surtr
8,936
687
22
2
0
227,289
0
W
Neith
10,806
831
29
2
0
248,261
0
L
Baron Samedi
9,026
694
27
2
0
214,072
0
W
Ah Puch
11,211
862
60
5
0
212,525
0
L
Ishtar
8,038
618
16
1
0
189,925
0
W
Amaterasu
10,993
846
20
2
0
224,589
0
W
Baron Samedi
9,709
747
50
4
0
235,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role