Player Matchup

Heimdallr
Heimdallr
JuicePiler
Heimdallr
Level 108
God Stats
7W - 6L
1,576 SR
Queue Stats
162W - 156L
1,620 Elo+
Solo
Pele
Pele
Kapy BVB 23
Pele
Level 191
God Stats
6W - 2L
1,647 SR
Queue Stats
147W - 193L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
KimSSunny
Kukulkan
Level 124
God Stats
20W - 13L
1,631 SR
Queue Stats
231W - 222L
1,511 Elo+
Solo
Camazotz
Camazotz
T Ryder T
Camazotz
Level 153
God Stats
1W - 2L
1,390 SR
Queue Stats
75W - 110L
1,460 Elo+
Party 1
Geb
Geb
alanzizimo
Geb
Level 138
God Stats
2W - 2L
1,434 SR
Queue Stats
34W - 66L
1,432 Elo+
Party 1
Team Averages
Level 143
1,536 SR
1,504 Elo+

VS

Team Averages
Level 84
1,671 SR
1,489 Elo+
Gilgamesh
Gilgamesh
Melon9000
Gilgamesh
Level 102
God Stats
2W - 1L
1,879 SR
Queue Stats
582W - 530L
1,511 Elo+
Solo
Chaac
Chaac
Stevie4Short
Chaac
Level 100
God Stats
98W - 84L
1,594 SR
Queue Stats
195W - 183L
1,551 Elo+
Solo
Nu Wa
Nu Wa
ViridityCrown
Nu Wa
Level 179
God Stats
4W - 5L
1,597 SR
Queue Stats
45W - 42L
1,504 Elo+
Party 2
Ymir
Ymir
vXBinxXv
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,375 Elo+
Party 2
Sol
Sol
xWar Horse
Sol
Level 27
God Stats
1W - 2L
1,785 SR
Queue Stats
12W - 18L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JuicePiler
Heimdallr
13
2 / 1 / 6
7,476
534
6,012
10,538
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 5
9,003
643
14,087
14,291
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
KimSSunny
Kukulkan
13
1 / 0 / 4
7,848
561
7,303
5,167
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
T Ryder T
Camazotz
13
1 / 3 / 2
7,226
516
5,155
13,634
9,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 1 / 2
7,145
510
3,493
10,828
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Melon9000
Gilgamesh
12
1 / 3 / 1
7,255
518
7,750
15,617
6,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 0
9,005
643
7,716
13,206
9,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 2
7,545
539
7,675
6,114
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 4 / 2
7,003
500
4,114
15,496
13,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

13
2 / 5 / 1
8,239
589
11,181
12,704
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
7
7
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JuicePiler
Heimdallr
2
1
6
5
W
8
2
5
5.25
W
Kukulkan
KimSSunny
Kukulkan
1
0
4
3
L
Gilgamesh
Melon9000
Gilgamesh
1
3
1
0.5
L
3
2
0
1.5
W
Camazotz
T Ryder T
Camazotz
1
3
2
0.67
L
0
1
2
1
W
3
1
2
4
L
Ymir
1
4
2
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,050
Damage
38,436
54,458
Taken
63,137
28,902
Mitigated
34,455
15,317
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JuicePiler
Heimdallr
6,012
2,610
0
1,142
10,538
4,159
357
7,652
2,886
0
48,252
W
14,087
3,814
0
3,398
14,291
5,606
0
4,922
9,369
0
73,337
W
Kukulkan
KimSSunny
Kukulkan
7,303
936
0
912
5,167
2,059
246
3,050
2,117
79,584
0
L
Gilgamesh
Melon9000
Gilgamesh
7,750
3,248
0
2,202
15,617
6,451
0
3,324
12,293
0
66,344
L
7,716
2,162
0
5,306
13,206
9,306
128
0
13,206
0
77,696
W
Camazotz
T Ryder T
Camazotz
5,155
2,270
0
7,419
13,634
9,446
0
673
12,961
0
39,970
L
7,675
1,518
0
1,026
6,114
1,888
84
1,981
4,133
66,351
0
W
3,493
225
0
2,446
10,828
7,632
87
6,645
4,183
15,246
0
L
Ymir
4,114
855
0
3,603
15,496
13,213
300
4,924
10,572
14,048
0
L
11,181
5,525
0
5,150
12,704
3,597
1,821
567
12,137
68,798
6,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
39,047
429
Minions Killed
458
0
Camps Cleared
0
1,457,685
Distance Traveled
1,370,135
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,476
534
85
6
0
270,531
0
W
Pele
9,003
643
93
7
0
307,057
2
W
Kukulkan
7,848
561
169
12
0
307,821
4
L
Gilgamesh
7,255
518
95
7
0
331,067
1
L
Chaac
9,005
643
120
9
0
244,752
3
W
Camazotz
7,226
516
67
5
0
268,011
0
L
Nu Wa
7,545
539
114
8
0
259,803
0
W
Geb
7,145
510
15
1
0
304,265
0
L
Ymir
7,003
500
8
1
0
273,063
5
L
Sol
8,239
589
121
9
0
261,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role