Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
DeciValentine
Merlin
Gold III
Level 159
God Stats
7W - 9L
1,631 SR
Queue Stats
40W - 39L
1,694 MMR
Solo
Shiva
Shiva
Gold V
Kayoai_
Shiva
Gold V
Level 75
God Stats
1W - 0L
1,927 SR
Queue Stats
10W - 3L
1,694 MMR
Party 2
He Bo
He Bo
Silver I
Real_Miami_Goon
He Bo
Silver I
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,678 MMR
Party 2
Ares
Ares
Gold V
RudeAF
Ares
Gold V
Level 138
God Stats
2W - 0L
1,712 SR
Queue Stats
8W - 3L
1,678 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,654 SR
1,649 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,553 SR
1,686 MMR
Ravana
Ravana
Gold IV
Airzyy
Ravana
Gold IV
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 101L
1,661 MMR
Solo
Surtr
Surtr
Gold III
RawEcho
Surtr
Gold III
Level 147
God Stats
0W - 3L
1,572 SR
Queue Stats
15W - 15L
1,684 MMR
Party 3
Nu Wa
Nu Wa
Platinum V
Stokeleyy
Nu Wa
Platinum V
Level 154
God Stats
3W - 3L
1,551 SR
Queue Stats
65W - 61L
1,702 MMR
Party 3
Geb
Geb
Gold V
squirtmonster69
Geb
Gold V
Level 169
God Stats
2W - 1L
1,640 SR
Queue Stats
15W - 9L
1,711 MMR
Party 1
Jing Wei
Jing Wei
Gold V
śťūż
Jing Wei
Gold V
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 0
6,120
612
5,296
4,405
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 0
6,295
630
3,840
2,889
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Kayoai_
Shiva
12
3 / 0 / 2
7,339
734
9,069
8,331
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 3
6,062
606
4,038
6,326
1,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
RudeAF
Ares
10
2 / 1 / 1
5,930
593
2,824
8,528
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
JanusAthenaAchilles

VS

Bans
NemesisBaron SamediCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Airzyy
Ravana
11
2 / 1 / 0
6,150
615
4,406
5,314
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
RawEcho
Surtr
8
0 / 4 / 0
5,072
507
3,539
11,452
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Stokeleyy
Nu Wa
10
0 / 0 / 0
5,502
550
2,821
4,256
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,307
531
2,316
8,704
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
śťūż
Jing Wei
10
0 / 1 / 0
5,691
569
1,538
6,151
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
0
1
L
Ravana
Airzyy
Ravana
2
1
0
2
W
1
0
0
1
W
Shiva
Kayoai_
Shiva
3
0
2
4
L
Surtr
RawEcho
Surtr
0
4
0
0
W
0
0
3
1.5
W
Ares
RudeAF
Ares
2
1
1
2.5
L
Nu Wa
Stokeleyy
Nu Wa
0
0
0
0
L
0
1
1
0.5
L
Jing Wei
śťūż
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
14,620
30,479
Taken
35,877
16,347
Mitigated
16,337
8,748
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,296
2,226
0
591
4,405
1,893
0
791
3,614
0
51,326
L
Ravana
Airzyy
Ravana
4,406
1,558
0
1,100
5,314
2,095
0
1,019
4,295
0
53,246
W
3,840
559
0
604
2,889
1,059
0
1,134
1,755
54,286
0
W
Shiva
Kayoai_
Shiva
9,069
2,010
0
3,116
8,331
4,073
0
508
7,823
0
53,899
L
Surtr
RawEcho
Surtr
3,539
1,215
0
3,482
11,452
4,733
0
437
11,015
449
30,690
W
4,038
102
0
2,046
6,326
1,980
0
1,220
5,106
58,099
0
W
Ares
RudeAF
Ares
2,824
204
0
2,391
8,528
7,342
0
1,723
6,805
19,509
0
L
Nu Wa
Stokeleyy
Nu Wa
2,821
907
0
1,001
4,256
1,526
0
3,005
1,251
43,639
0
L
2,316
222
0
2,077
8,704
5,800
0
5,508
3,196
7,400
0
L
Jing Wei
śťūż
Jing Wei
1,538
1,439
0
2,454
6,151
2,183
0
733
5,418
0
49,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
27,722
404
Minions Killed
339
0
Camps Cleared
0
1,052,865
Distance Traveled
1,056,852
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,120
612
88
9
0
197,154
2
L
Ravana
6,150
615
83
8
0
226,501
0
W
Merlin
6,295
630
101
10
0
191,370
4
W
Shiva
7,339
734
104
10
0
211,058
1
L
Surtr
5,072
507
55
6
0
185,265
0
W
He Bo
6,062
606
94
9
0
231,953
2
W
Ares
5,930
593
17
2
0
221,330
1
L
Nu Wa
5,502
550
95
10
0
219,879
0
L
Geb
5,307
531
7
1
0
239,795
2
L
Jing Wei
5,691
569
99
10
0
185,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role