Player Matchup

Ymir
Ymir
Kubix31
Ymir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
1,266 Elo+
Party 1
Neith
Neith
Techemx
Neith
Level 25
God Stats
6W - 13L
1,407 SR
Queue Stats
7W - 24L
1,247 Elo+
Party 1
Tiamat
Tiamat
ThinESCREMENT
Tiamat
Level 48
God Stats
121W - 137L
1,419 SR
Queue Stats
205W - 221L
1,339 Elo+
Solo
Team Averages
Level 35
1,442 SR
1,284 Elo+

VS

Team Averages
Level 65
1,491 SR
1,422 Elo+
Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
meana96
Bacchus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,335 Elo+
Party 2
Neith
Neith
shiskatchegg
Neith
Level 63
God Stats
6W - 6L
1,474 SR
Queue Stats
122W - 124L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kubix31
Ymir
10
0 / 2 / 2
6,797
680
1,895
8,930
6,402
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Techemx
Neith
11
2 / 2 / 1
7,325
733
4,840
5,571
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
6,887
689
3,342
6,456
3,777
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 3
7,996
800
4,679
3,908
1,401
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
meana96
Bacchus
10
3 / 2 / 4
8,377
838
4,210
8,758
7,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 4
8,566
857
5,768
4,092
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
2
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
L
Ymir
Kubix31
Ymir
0
2
2
0.5
L
Neith
Techemx
Neith
2
2
1
1.25
L
0
3
2
0.33
W
Bacchus
meana96
Bacchus
3
2
4
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,077
Damage
14,657
20,957
Taken
16,758
12,236
Mitigated
10,166
2,388
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,679
993
0
1,026
3,908
1,401
1,152
1,474
2,434
25,537
0
L
Ymir
Kubix31
Ymir
1,895
139
219
341
8,930
6,402
0
3,882
5,048
10,956
0
L
Neith
Techemx
Neith
4,840
1,344
0
1,168
5,571
2,057
184
2,036
3,535
0
30,559
L
3,342
371
0
660
6,456
3,777
0
3,387
3,069
28,021
0
W
Bacchus
meana96
Bacchus
4,210
395
0
2,854
8,758
7,257
418
3,212
5,546
12,348
0
W
5,768
2,058
0
1,778
4,092
1,508
1,518
1,155
2,937
0
43,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,009
Gold Earned
24,939
93
Minions Killed
125
0
Camps Cleared
0
467,264
Distance Traveled
568,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,996
800
45
5
0
180,302
2
L
Ymir
6,797
680
8
1
0
166,629
0
L
Neith
7,325
733
39
4
0
155,774
0
L
Tiamat
6,887
689
46
5
0
144,861
0
W
Bacchus
8,377
838
15
2
0
203,714
0
W
Neith
8,566
857
65
7
0
184,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role