Player Matchup

Awilix
Awilix
 
Awilix
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Astro Silver
Ganesha
Level 125
God Stats
19W - 14L
1,647 SR
Queue Stats
846W - 824L
1,534 Elo+
Party 2
Achilles
Achilles
Dabuttler
Achilles
Level 173
God Stats
1W - 3L
1,311 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oTHEORYo
Ah Muzen Cab
Level 207
God Stats
7W - 3L
1,540 SR
Queue Stats
539W - 487L
1,657 Elo+
Solo
Team Averages
Level 159
1,500 SR
1,536 Elo+

VS

Team Averages
Level 168
1,569 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Handercito
Chernobog
Level 100
God Stats
2W - 1L
1,832 SR
Queue Stats
148W - 122L
1,539 Elo+
Solo
Bake Kujira
Bake Kujira
Keinarr
Bake Kujira
Level 167
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 7L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
RenjikuTheCrow
Ne Zha
Level 181
God Stats
1W - 1L
1,598 SR
Queue Stats
29W - 48L
1,450 Elo+
Party 1
Janus
Janus
viuzito
Janus
Level 179
God Stats
2W - 3L
1,425 SR
Queue Stats
43W - 46L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 0 / 3
8,340
596
7,202
7,511
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
 
Agni
12
2 / 3 / 5
7,627
545
8,083
6,951
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Astro Silver
Ganesha
12
1 / 0 / 7
7,697
550
1,875
7,044
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Dabuttler
Achilles
13
4 / 1 / 0
7,791
557
9,928
13,740
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
oTHEORYo
Ah Muzen Cab
15
2 / 0 / 2
8,558
611
7,886
9,921
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 0
6,772
484
4,347
9,475
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Handercito
Chernobog
11
0 / 3 / 0
6,962
497
4,224
8,850
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Keinarr
Bake Kujira
12
1 / 3 / 0
8,176
584
8,639
14,343
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 1
6,617
473
6,228
12,192
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
viuzito
Janus
14
2 / 1 / 0
7,653
547
5,018
8,832
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
3
4
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
3
5.5
W
Agni
 
Agni
2
3
5
1.5
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Ganesha
Astro Silver
Ganesha
1
0
7
4.5
W
Achilles
Dabuttler
Achilles
4
1
0
4
L
Chernobog
Handercito
Chernobog
0
3
0
0
L
Bake Kujira
Keinarr
Bake Kujira
1
3
0
0.33
L
0
5
1
0.1
W
Ah Muzen Cab
oTHEORYo
Ah Muzen Cab
2
0
2
3
L
Janus
viuzito
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
28,456
45,167
Taken
53,692
26,510
Mitigated
33,208
10,976
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,202
2,578
0
433
7,511
2,831
0
1,671
5,666
0
87,041
W
Agni
 
Agni
8,083
732
0
457
6,951
2,158
0
3,105
3,702
54,507
0
L
Cthulhu
 
Cthulhu
4,347
406
1,084
2,325
9,475
5,969
0
2,670
6,764
34,530
0
W
Ganesha
Astro Silver
Ganesha
1,875
299
0
3,266
7,044
5,429
0
3,295
3,662
14,355
0
W
Achilles
Dabuttler
Achilles
9,928
2,327
0
5,180
13,740
12,338
0
8,329
4,488
0
46,869
L
Chernobog
Handercito
Chernobog
4,224
2,698
0
2,402
8,850
3,326
0
396
8,454
0
51,698
L
Bake Kujira
Keinarr
Bake Kujira
8,639
3,921
0
1,656
14,343
15,567
292
1,192
12,051
63,792
0
L
6,228
1,623
0
2,034
12,192
5,128
0
1,504
10,649
0
53,578
W
Ah Muzen Cab
oTHEORYo
Ah Muzen Cab
7,886
3,196
0
1,640
9,921
3,754
807
900
9,021
0
79,853
L
Janus
viuzito
Janus
5,018
202
0
520
8,832
3,218
0
4,196
4,588
65,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
36,180
464
Minions Killed
464
0
Camps Cleared
0
1,562,335
Distance Traveled
1,336,076
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,340
596
116
8
0
376,977
0
W
Agni
7,627
545
99
7
0
278,881
2
L
Cthulhu
6,772
484
71
5
0
282,755
1
W
Ganesha
7,697
550
6
0
0
304,176
6
W
Achilles
7,791
557
78
6
0
320,758
4
L
Chernobog
6,962
497
101
7
0
195,956
3
L
Bake Kujira
8,176
584
101
7
0
255,645
5
L
Ne Zha
6,617
473
74
5
0
294,575
0
W
Ah Muzen Cab
8,558
611
165
12
0
281,543
3
L
Janus
7,653
547
117
8
0
307,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role