Player Matchup

Anhur
Anhur
BDOGx17x17
Anhur
Level 147
God Stats
3W - 4L
1,494 SR
Queue Stats
369W - 319L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
Dbst
Gilgamesh
Level 94
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 44L
1,524 Elo+
Solo
Athena
Athena
DeathlyDarkStar
Athena
Level 138
God Stats
2W - 0L
1,589 SR
Queue Stats
59W - 58L
1,527 Elo+
Solo
Chang'e
Chang'e
Il Poppy Il
Chang'e
Level 106
God Stats
2W - 0L
1,818 SR
Queue Stats
86W - 68L
1,541 Elo+
Party 1
Janus
Janus
epicadventure
Janus
Level 124
God Stats
4W - 2L
1,551 SR
Queue Stats
191W - 193L
1,541 Elo+
Solo
Team Averages
Level 122
1,547 SR
1,541 Elo+

VS

Team Averages
Level 111
1,539 SR
1,459 Elo+
Apollo
Apollo
Legion237
Apollo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,549 Elo+
Party 2
Ra
Ra
Monk Drizl
Ra
Level 125
God Stats
1W - 2L
1,596 SR
Queue Stats
95W - 84L
1,602 Elo+
Solo
Freya
Freya
SweatieMeats
Freya
Level 113
God Stats
3W - 3L
1,544 SR
Queue Stats
345W - 350L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
not2goodatsmite
Cthulhu
Level 90
God Stats
4W - 2L
1,770 SR
Queue Stats
122W - 126L
1,467 Elo+
Party 3
Kuzenbo
Kuzenbo
yadiel_alpha
Kuzenbo
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 6L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
9 / 1 / 14
12,813
801
30,901
17,965
9,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Dbst
Gilgamesh
19
13 / 3 / 11
12,316
770
18,960
24,104
23,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 19
11,589
724
7,295
20,830
18,962
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Il Poppy Il
Chang'e
17
2 / 1 / 18
10,723
670
11,062
13,779
7,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
0 / 1 / 17
11,565
723
20,825
13,540
7,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Legion237
Apollo
16
2 / 5 / 2
10,211
638
12,818
17,230
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 2 / 2
11,861
741
20,041
13,462
8,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 7 / 3
8,900
556
9,111
16,126
7,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 3
9,218
576
17,015
23,398
21,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
yadiel_alpha
Kuzenbo
16
1 / 7 / 4
9,638
602
10,715
26,010
38,822
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
26
Kills
5
7
Deaths
26
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
1
14
16
W
Gilgamesh
Dbst
Gilgamesh
13
3
11
6.17
W
2
1
19
11.5
W
Chang'e
Il Poppy Il
Chang'e
2
1
18
11
L
Apollo
Legion237
Apollo
2
5
2
0.6
L
2
2
2
1.5
L
0
7
3
0.21
W
0
1
17
8.5
L
0
5
3
0.3
L
Kuzenbo
yadiel_alpha
Kuzenbo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,043
Damage
69,700
90,218
Taken
96,226
66,996
Mitigated
84,780
53,787
Healing
37,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
30,901
19,663
654
4,563
17,965
9,909
2,180
11,807
5,955
0
59,254
W
Gilgamesh
Dbst
Gilgamesh
18,960
4,546
442
2,757
24,104
23,351
624
12,264
11,686
0
26,403
W
7,295
1,436
3,090
2,954
20,830
18,962
226
10,989
9,366
12,671
0
W
Chang'e
Il Poppy Il
Chang'e
11,062
1,529
27,344
9,210
13,779
7,322
836
8,724
4,938
23,336
0
L
Apollo
Legion237
Apollo
12,818
7,117
1,049
1,979
17,230
8,319
1,071
6,510
10,428
0
21,007
L
20,041
569
18,141
7,279
13,462
8,262
464
5,691
7,649
58,154
0
L
9,111
2,446
1,073
2,101
16,126
7,851
507
6,928
8,717
12,932
0
W
20,825
1,401
1,506
1,267
13,540
7,452
2,571
10,373
2,932
58,731
0
L
17,015
687
1,696
961
23,398
21,526
0
7,527
15,318
31,377
1,541
L
Kuzenbo
yadiel_alpha
Kuzenbo
10,715
2,463
1,410
1,614
26,010
38,822
58
11,578
13,806
20,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,006
Gold Earned
49,828
231
Minions Killed
175
0
Camps Cleared
0
1,525,179
Distance Traveled
1,479,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,813
801
71
4
0
301,745
0
W
Gilgamesh
12,316
770
13
1
0
272,386
0
W
Athena
11,589
724
13
1
0
282,218
0
W
Chang'e
10,723
670
43
3
0
334,232
0
L
Apollo
10,211
638
25
2
0
302,708
0
L
Ra
11,861
741
96
6
0
334,974
0
L
Freya
8,900
556
12
1
0
272,950
0
W
Janus
11,565
723
91
6
0
334,598
0
L
Cthulhu
9,218
576
29
2
0
288,944
0
L
Kuzenbo
9,638
602
13
1
0
280,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role