Player Matchup

Skadi
Skadi
Eccentric Doll
Skadi
Level 125
God Stats
1W - 2L
1,504 SR
Queue Stats
138W - 154L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
Emphasis_Fear
Kuzenbo
Level 36
God Stats
1W - 2L
1,494 SR
Queue Stats
49W - 69L
1,415 Elo+
Solo
Poseidon
Poseidon
FaithfulDoll
Poseidon
Level 158
God Stats
10W - 7L
1,614 SR
Queue Stats
377W - 369L
1,509 Elo+
Party 1
Fenrir
Fenrir
HKSTEEL
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,190 Elo+
Solo
Hachiman
Hachiman
kevqb1
Hachiman
Level 129
God Stats
0W - 4L
1,315 SR
Queue Stats
216W - 220L
1,462 Elo+
Solo
Team Averages
Level 93
1,485 SR
1,412 Elo+

VS

Team Averages
Level 79
1,583 SR
1,485 Elo+
Cerberus
Cerberus
CBK Cams
Cerberus
Level 85
God Stats
4W - 0L
1,769 SR
Queue Stats
243W - 228L
1,490 Elo+
Solo
Merlin
Merlin
CrimsonMouse727
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
RJSlayyy
Ao Kuang
Level 29
God Stats
4W - 2L
1,505 SR
Queue Stats
200W - 211L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
YougotTPeed
Sun Wukong
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 54L
1,420 Elo+
Party 2
Medusa
Medusa
o JeSsDoG
Medusa
Level 126
God Stats
8W - 1L
1,858 SR
Queue Stats
130W - 139L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 10
13,206
825
25,622
13,730
8,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
20
7 / 2 / 14
12,333
771
10,785
18,796
26,464
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
FaithfulDoll
Poseidon
20
5 / 5 / 10
12,197
762
21,740
13,876
7,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
HKSTEEL
Fenrir
13
0 / 10 / 8
9,129
571
2,149
18,489
17,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
kevqb1
Hachiman
1
0 / 0 / 0
3,964
248
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CBK Cams
Cerberus
20
8 / 7 / 8
13,844
865
11,050
22,661
38,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 10
10,095
631
11,882
11,279
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
RJSlayyy
Ao Kuang
15
3 / 6 / 4
9,765
610
6,419
14,707
10,271
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
YougotTPeed
Sun Wukong
20
8 / 3 / 9
13,791
862
15,508
17,394
17,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
o JeSsDoG
Medusa
19
1 / 4 / 10
11,553
722
13,200
11,714
6,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
62
25
Kills
21
21
Deaths
26
42
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CBK Cams
Cerberus
8
7
8
1.71
W
1
6
10
1
L
13
4
10
4.5
L
Kuzenbo
7
2
14
7
L
Poseidon
FaithfulDoll
Poseidon
5
5
10
2
L
Fenrir
HKSTEEL
Fenrir
0
10
8
0.4
W
Ao Kuang
RJSlayyy
Ao Kuang
3
6
4
0.83
W
Sun Wukong
YougotTPeed
Sun Wukong
8
3
9
4.17
L
Hachiman
kevqb1
Hachiman
0
0
0
0
W
Medusa
o JeSsDoG
Medusa
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,296
Damage
58,059
64,891
Taken
77,755
60,070
Mitigated
78,447
18,468
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CBK Cams
Cerberus
11,050
273
1,201
4,664
22,661
38,137
819
6,300
16,361
22,559
635
W
11,882
1,119
0
1,128
11,279
5,572
959
4,889
6,390
27,403
0
L
25,622
11,330
1,493
2,798
13,730
8,401
785
6,735
6,995
0
50,512
L
Kuzenbo
10,785
3,564
3,001
5,895
18,796
26,464
30
7,909
10,887
16,501
154
L
Poseidon
FaithfulDoll
Poseidon
21,740
1,866
1,640
2,191
13,876
7,332
714
5,713
8,163
59,053
0
L
Fenrir
HKSTEEL
Fenrir
2,149
927
376
1,074
18,489
17,873
0
8,359
10,130
0
5,626
W
Ao Kuang
RJSlayyy
Ao Kuang
6,419
1,346
1,059
2,928
14,707
10,271
2,422
7,630
7,077
12,388
0
W
Sun Wukong
YougotTPeed
Sun Wukong
15,508
2,809
994
5,231
17,394
17,906
2,526
8,379
9,015
0
48,748
L
Hachiman
kevqb1
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
o JeSsDoG
Medusa
13,200
5,471
1,302
1,129
11,714
6,561
767
5,173
6,541
0
45,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,829
Gold Earned
59,048
154
Minions Killed
214
0
Camps Cleared
0
1,015,362
Distance Traveled
1,387,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,844
865
22
1
0
279,306
0
W
Merlin
10,095
631
33
2
0
255,596
0
L
Skadi
13,206
825
51
3
0
251,495
0
L
Kuzenbo
12,333
771
11
1
0
326,695
0
L
Poseidon
12,197
762
86
5
0
233,882
0
L
Fenrir
9,129
571
6
0
0
203,290
0
W
Ao Kuang
9,765
610
8
1
0
277,686
0
W
Sun Wukong
13,791
862
89
6
0
279,225
0
L
Hachiman
3,964
248
0
0
0
0
0
W
Medusa
11,553
722
62
4
0
296,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role