Player Matchup

Bellona
Bellona
DaddyMoogs007
Bellona
Level 27
God Stats
1W - 4L
1,382 SR
Queue Stats
12W - 20L
1,345 Elo+
Party 2
Tiamat
Tiamat
JaySwaminarayan
Tiamat
Level 82
God Stats
70W - 64L
1,554 SR
Queue Stats
81W - 80L
1,465 Elo+
Party 2
Athena
Athena
MaverickDutt
Athena
Level 119
God Stats
1W - 5L
1,448 SR
Queue Stats
48W - 49L
1,452 Elo+
Party 2
Thanatos
Thanatos
PvtpartsXD
Thanatos
Level 27
God Stats
2W - 1L
1,751 SR
Queue Stats
19W - 14L
1,552 Elo+
Party 2
Charybdis
Charybdis
XjoegotsdoughyoX
Charybdis
Level 137
God Stats
2W - 4L
1,383 SR
Queue Stats
80W - 86L
1,465 Elo+
Party 2
Team Averages
Level 78
1,504 SR
1,456 Elo+

VS

Team Averages
Level 113
1,617 SR
1,468 Elo+
Neith
Neith
AzazelN7
Neith
Level 142
God Stats
5W - 2L
1,682 SR
Queue Stats
164W - 167L
1,423 Elo+
Solo
Horus
Horus
ImaWhorus
Horus
Level 114
God Stats
8W - 6L
1,508 SR
Queue Stats
93W - 106L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
McLovinIt25
Hun Batz
Level 126
God Stats
2W - 1L
1,642 SR
Queue Stats
187W - 192L
1,514 Elo+
Party 1
Chang'e
Chang'e
Tsturm123
Chang'e
Level 128
God Stats
10W - 13L
1,746 SR
Queue Stats
148W - 149L
1,505 Elo+
Party 1
Sol
Sol
hoverboardgaming
Sol
Level 55
God Stats
10W - 6L
1,509 SR
Queue Stats
66W - 80L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 1 / 1
5,132
513
1,256
9,455
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 3 / 0
5,489
549
3,398
5,886
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
8
0 / 3 / 0
5,157
516
999
6,837
4,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
PvtpartsXD
Thanatos
10
1 / 4 / 1
5,635
564
4,784
10,819
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
8
0 / 4 / 0
4,839
484
1,463
7,303
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzazelN7
Neith
11
1 / 1 / 0
6,294
629
6,697
5,492
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
ImaWhorus
Horus
10
1 / 0 / 9
6,451
645
3,947
7,778
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
McLovinIt25
Hun Batz
11
6 / 0 / 2
6,753
675
5,635
7,244
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Tsturm123
Chang'e
10
2 / 1 / 4
5,950
595
3,766
5,435
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 5
6,733
673
5,802
3,617
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
15
15
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
AzazelN7
Neith
1
1
0
1
L
Bellona
0
1
1
0.5
W
Horus
ImaWhorus
Horus
1
0
9
5.5
L
1
3
0
0.33
L
Athena
0
3
0
0
W
Hun Batz
McLovinIt25
Hun Batz
6
0
2
7
L
Thanatos
PvtpartsXD
Thanatos
1
4
1
0.38
W
Chang'e
Tsturm123
Chang'e
2
1
4
4
L
Charybdis
0
4
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,900
Damage
25,847
40,300
Taken
29,566
21,003
Mitigated
11,812
17,334
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AzazelN7
Neith
6,697
2,109
0
1,870
5,492
1,818
35
0
5,492
0
42,517
L
Bellona
1,256
413
0
3,843
9,455
8,368
0
0
9,455
0
24,058
W
Horus
ImaWhorus
Horus
3,947
1,314
302
3,093
7,778
5,081
119
1,283
6,461
0
12,829
L
3,398
176
0
1,551
5,886
3,088
0
1,296
4,479
32,902
0
L
Athena
999
119
0
1,839
6,837
4,197
0
2,972
3,865
14,227
0
W
Hun Batz
McLovinIt25
Hun Batz
5,635
2,315
0
1,265
7,244
2,425
237
808
6,320
0
45,511
L
Thanatos
PvtpartsXD
Thanatos
4,784
2,085
0
7,598
10,819
3,675
0
2,329
8,324
0
39,959
W
Chang'e
Tsturm123
Chang'e
3,766
318
560
2,029
5,435
1,423
0
2,071
3,094
29,995
0
L
Charybdis
1,463
689
0
2,503
7,303
1,675
0
2,603
4,700
0
29,473
W
5,802
3,244
0
1,977
3,617
1,065
1,610
501
3,092
46,273
5,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
32,181
269
Minions Killed
285
0
Camps Cleared
0
883,528
Distance Traveled
976,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,294
629
62
6
0
172,947
0
L
Bellona
5,132
513
48
5
0
203,334
0
W
Horus
6,451
645
8
1
0
196,097
0
L
Tiamat
5,489
549
60
6
0
172,351
0
L
Athena
5,157
516
34
3
0
158,751
4
W
Hun Batz
6,753
675
71
7
0
223,975
0
L
Thanatos
5,635
564
68
7
0
203,534
0
W
Chang'e
5,950
595
60
6
0
205,403
0
L
Charybdis
4,839
484
59
6
0
145,558
2
W
Sol
6,733
673
84
8
0
178,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role