Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Cruut
Atlas
Level 129
God Stats
12W - 9L
1,563 SR
Queue Stats
152W - 143L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
Hate2104
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,439 Elo+
Solo
Janus
Janus
L6H6
Janus
Level 83
God Stats
13W - 16L
1,339 SR
Queue Stats
74W - 64L
1,529 Elo+
Party 1
Thanatos
Thanatos
Nyezar
Thanatos
Level 105
God Stats
6W - 2L
1,436 SR
Queue Stats
55W - 50L
1,521 Elo+
Party 1
Team Averages
Level 100
1,468 SR
1,502 Elo+

VS

Team Averages
Level 119
1,454 SR
1,502 Elo+
Kuzenbo
Kuzenbo
ECHO198711
Kuzenbo
Level 134
God Stats
19W - 11L
1,677 SR
Queue Stats
471W - 521L
1,516 Elo+
Party 2
Skadi
Skadi
Medicandarchimed
Skadi
Level 66
God Stats
6W - 6L
1,450 SR
Queue Stats
74W - 71L
1,474 Elo+
Party 3
Hades
Hades
Muslimwhale
Hades
Level 159
God Stats
1W - 2L
1,599 SR
Queue Stats
560W - 621L
1,522 Elo+
Party 2
Bellona
Bellona
ZuesOnlyfans
Bellona
Level 130
God Stats
6W - 6L
1,341 SR
Queue Stats
318W - 338L
1,520 Elo+
Party 2
Bakasura
Bakasura
adriankillu286
Bakasura
Level 104
God Stats
0W - 1L
1,200 SR
Queue Stats
185W - 187L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 0 / 2
7,433
572
4,465
6,469
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Cruut
Atlas
12
0 / 3 / 2
7,252
558
5,401
12,162
9,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Hate2104
Sylvanus
12
2 / 1 / 4
6,815
524
5,703
9,636
7,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
L6H6
Janus
11
3 / 0 / 5
7,089
545
6,726
4,018
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Nyezar
Thanatos
13
8 / 1 / 4
8,061
620
10,934
11,966
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ECHO198711
Kuzenbo
10
2 / 2 / 1
5,963
459
3,357
7,555
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
6,308
485
3,620
7,413
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 2
7,556
581
6,434
11,897
4,712
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ZuesOnlyfans
Bellona
14
2 / 2 / 0
8,207
631
7,465
12,151
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
9
0 / 4 / 0
5,557
427
2,779
13,163
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
2
3
W
Atlas
Cruut
Atlas
0
3
2
0.33
L
Kuzenbo
ECHO198711
Kuzenbo
2
2
1
1.25
W
Sylvanus
Hate2104
Sylvanus
2
1
4
4
W
Janus
L6H6
Janus
3
0
5
5.5
L
0
4
0
0
L
1
3
2
0.67
W
Thanatos
Nyezar
Thanatos
8
1
4
10
L
Bellona
ZuesOnlyfans
Bellona
2
2
0
1
L
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
23,655
44,251
Taken
52,179
26,356
Mitigated
26,328
19,164
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,465
2,409
0
2,305
6,469
2,746
948
474
5,995
0
51,318
W
Atlas
Cruut
Atlas
5,401
1,580
0
3,049
12,162
9,496
0
374
11,788
45,752
0
L
Kuzenbo
ECHO198711
Kuzenbo
3,357
1,143
0
740
7,555
5,431
0
1,805
5,677
19,072
0
W
Sylvanus
Hate2104
Sylvanus
5,703
2,353
672
3,126
9,636
7,897
272
3,897
5,575
35,713
12,950
W
Janus
L6H6
Janus
6,726
991
0
501
4,018
1,438
183
2,158
1,860
43,947
0
L
3,620
766
0
546
7,413
2,188
0
1,169
6,244
0
46,664
L
6,434
330
512
5,008
11,897
4,712
0
4,649
6,952
52,578
0
W
Thanatos
Nyezar
Thanatos
10,934
3,754
0
9,511
11,966
4,779
426
2,888
8,998
0
58,500
L
Bellona
ZuesOnlyfans
Bellona
7,465
3,382
0
5,331
12,151
9,467
0
4,619
7,079
0
72,503
L
Bakasura
2,779
2,071
0
2,282
13,163
4,530
0
4,114
8,863
0
22,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
33,591
440
Minions Killed
372
0
Camps Cleared
0
1,178,733
Distance Traveled
1,279,258
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,433
572
104
8
0
226,660
0
W
Atlas
7,252
558
104
8
0
227,705
0
L
Kuzenbo
5,963
459
37
3
0
257,131
0
W
Sylvanus
6,815
524
76
6
0
221,678
0
W
Janus
7,089
545
75
6
0
239,058
0
L
Skadi
6,308
485
64
5
0
253,647
0
L
Hades
7,556
581
99
8
0
226,984
0
W
Thanatos
8,061
620
81
6
0
263,632
0
L
Bellona
8,207
631
122
9
0
253,358
0
L
Bakasura
5,557
427
50
4
0
288,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role