Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Arte_Twitch
Thor
Level 157
God Stats
18W - 13L
1,599 SR
Queue Stats
517W - 519L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hate2104
Morgan Le Fay
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 29L
1,450 Elo+
Solo
Ullr
Ullr
noahthepotato
Ullr
Level 157
God Stats
1W - 9L
1,240 SR
Queue Stats
139W - 129L
1,522 Elo+
Solo
Bacchus
Bacchus
smurkish3
Bacchus
Level 60
God Stats
8W - 7L
1,674 SR
Queue Stats
194W - 242L
1,457 Elo+
Party 1
Team Averages
Level 131
1,503 SR
1,489 Elo+

VS

Team Averages
Level 127
1,427 SR
1,520 Elo+
Sobek
Sobek
Birbyz
Sobek
Level 151
God Stats
1W - 2L
1,365 SR
Queue Stats
28W - 29L
1,478 Elo+
Party 2
Hercules
Hercules
DevotedSatellite
Hercules
Level 159
God Stats
14W - 18L
1,595 SR
Queue Stats
52W - 68L
1,470 Elo+
Party 2
Neith
Neith
Erinyx7
Neith
Level 76
God Stats
4W - 4L
1,622 SR
Queue Stats
29W - 20L
1,631 Elo+
Party 2
Da Ji
Da Ji
Mynameiswoody
Da Ji
Level 143
God Stats
1W - 1L
1,237 SR
Queue Stats
37W - 43L
1,489 Elo+
Party 2
Poseidon
Poseidon
TheGrimQueefer
Poseidon
Level 106
God Stats
2W - 3L
1,317 SR
Queue Stats
52W - 37L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 3 / 1
6,622
662
3,748
7,434
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 4
5,600
560
4,271
10,528
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Hate2104
Morgan Le Fay
11
3 / 3 / 3
6,354
635
6,878
7,066
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
5,603
560
4,965
8,039
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
smurkish3
Bacchus
9
1 / 1 / 2
5,618
562
2,514
5,983
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Birbyz
Sobek
8
0 / 0 / 2
5,330
533
3,115
8,701
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 3 / 0
7,066
707
5,387
7,630
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Erinyx7
Neith
11
3 / 0 / 0
6,179
618
5,547
4,867
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 1
6,436
644
7,815
9,190
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
11
1 / 4 / 4
5,885
589
4,751
8,307
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
12
12
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
1
1.17
L
1
3
4
1
W
Sobek
Birbyz
Sobek
0
0
2
1
W
3
3
0
1
W
Neith
Erinyx7
Neith
3
0
0
3
L
Morgan Le Fay
Hate2104
Morgan Le Fay
3
3
3
1.5
W
5
1
1
5.5
W
Poseidon
1
4
4
0.75
L
0
2
0
0
L
Bacchus
smurkish3
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
26,615
39,050
Taken
38,695
17,495
Mitigated
17,831
9,028
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,748
809
113
2,231
7,434
3,907
0
0
7,434
42,972
0
L
4,271
1,291
0
1,939
10,528
3,391
0
1,988
8,474
0
36,391
W
Sobek
Birbyz
Sobek
3,115
341
0
3,316
8,701
6,293
0
1,988
6,713
16,009
0
W
5,387
1,946
0
1,778
7,630
3,562
355
4,178
3,452
0
47,789
W
Neith
Erinyx7
Neith
5,547
2,634
0
2,533
4,867
1,756
0
322
4,545
0
45,478
L
Morgan Le Fay
Hate2104
Morgan Le Fay
6,878
614
0
930
7,066
2,433
0
2,719
4,069
42,658
0
W
7,815
1,649
0
1,236
9,190
3,433
0
2,725
6,465
0
40,382
W
Poseidon
4,751
1,132
0
1,259
8,307
2,787
0
3,927
4,380
41,267
0
L
4,965
2,404
0
2,344
8,039
3,235
0
1,619
6,420
0
42,670
L
Bacchus
smurkish3
Bacchus
2,514
225
0
1,471
5,983
4,529
21
1,119
4,787
15,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
30,896
317
Minions Killed
319
0
Camps Cleared
0
1,068,419
Distance Traveled
1,125,287
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,622
662
73
7
0
190,687
0
L
Thor
5,600
560
51
5
0
230,493
2
W
Sobek
5,330
533
16
2
0
238,347
5
W
Hercules
7,066
707
88
9
0
220,310
0
W
Neith
6,179
618
85
9
0
197,537
2
L
Morgan Le Fay
6,354
635
91
9
0
209,621
0
W
Da Ji
6,436
644
59
6
0
255,899
0
W
Poseidon
5,885
589
71
7
0
213,194
0
L
Ullr
5,603
560
73
7
0
195,482
0
L
Bacchus
5,618
562
29
3
0
242,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role