Player Matchup

Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
AutolockOfficial
Thanatos
Platinum IV
Level 159
God Stats
9W - 10L
1,649 SR
Queue Stats
195W - 156L
1,798 MMR
Party 1
Chaac
Chaac
Platinum III
BryanKeehl
Chaac
Platinum III
Level 158
God Stats
1W - 1L
1,229 SR
Queue Stats
203W - 191L
1,770 MMR
Solo
Anhur
Anhur
Diamond IV
LordGacha
Anhur
Diamond IV
Level 118
God Stats
6W - 5L
1,639 SR
Queue Stats
96W - 74L
1,868 MMR
Party 1
Ymir
Ymir
Platinum III
MISTERDELLA
Ymir
Platinum III
Level 129
God Stats
14W - 15L
1,514 SR
Queue Stats
469W - 465L
1,801 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,506 SR
1,747 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,658 SR
1,747 MMR
Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
Brewskí
Danzaburou
Platinum IV
Level 164
God Stats
2W - 2L
1,699 SR
Queue Stats
120W - 116L
1,778 MMR
Solo
Janus
Janus
Platinum I
DANTENAVA999
Janus
Platinum I
Level 157
God Stats
6W - 2L
1,811 SR
Queue Stats
504W - 502L
1,921 MMR
Party 2
Tyr
Tyr
Platinum V
Lukas15
Tyr
Platinum V
Level 159
God Stats
38W - 45L
1,552 SR
Queue Stats
687W - 694L
1,788 MMR
Solo
Ares
Ares
Gold I
reaperthe2nd
Ares
Gold I
Level 88
God Stats
9W - 3L
1,731 SR
Queue Stats
197W - 186L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 0
4,154
831
1,336
1,307
377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
3 / 2 / 2
3,933
787
4,532
4,985
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
7
0 / 1 / 1
3,982
796
2,531
6,134
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LordGacha
Anhur
6
1 / 1 / 1
3,616
723
2,655
4,447
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
2,496
499
0
0
0
Bans
Maman BrigitteKuzenboGebAthenaSurtr

VS

Bans
ThorAo KuangRavanaBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 2 / 0
3,377
675
1,006
3,848
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Brewskí
Danzaburou
6
0 / 1 / 2
3,910
782
1,580
3,381
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
3,784
757
1,481
2,625
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
7
0 / 1 / 1
3,979
796
2,218
4,772
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
2 / 1 / 1
4,038
808
1,607
5,182
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
W
Nemesis
 
Nemesis
1
2
0
0.5
L
3
2
2
2
W
Danzaburou
Brewskí
Danzaburou
0
1
2
1
L
Chaac
0
1
1
0.5
W
1
0
0
1
L
Anhur
LordGacha
Anhur
1
1
1
1.5
W
Tyr
0
1
1
0.5
L
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,054
Damage
7,892
16,873
Taken
19,808
5,810
Mitigated
7,926
7,776
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,336
35
0
757
1,307
377
0
44
1,263
25,727
0
W
Nemesis
 
Nemesis
1,006
479
0
385
3,848
881
0
584
3,264
0
12,806
L
4,532
1,157
0
2,828
4,985
1,563
0
1,980
2,887
0
12,966
W
Danzaburou
Brewskí
Danzaburou
1,580
335
0
1,242
3,381
728
94
0
3,381
0
22,592
L
Chaac
2,531
522
0
2,652
6,134
2,573
0
0
5,808
0
23,454
W
1,481
316
0
1,590
2,625
596
0
332
2,293
17,768
0
L
Anhur
LordGacha
Anhur
2,655
1,526
0
1,539
4,447
1,297
0
904
3,501
0
17,885
W
Tyr
2,218
727
0
2,276
4,772
3,399
0
0
4,772
0
21,408
L
0
0
0
0
0
0
0
0
0
0
0
W
1,607
433
0
856
5,182
2,322
0
420
4,762
8,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,181
Gold Earned
19,088
136
Minions Killed
162
0
Camps Cleared
0
450,066
Distance Traveled
537,968
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,154
831
52
10
0
117,303
0
W
Nemesis
3,377
675
28
6
0
124,465
0
L
Thanatos
3,933
787
15
3
0
125,253
0
W
Danzaburou
3,910
782
43
9
0
103,595
0
L
Chaac
3,982
796
41
8
0
113,066
3
W
Janus
3,784
757
39
8
0
108,724
0
L
Anhur
3,616
723
28
6
0
94,444
0
W
Tyr
3,979
796
44
9
0
94,389
0
L
Ymir
2,496
499
0
0
0
0
0
W
Ares
4,038
808
8
2
0
106,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role