Player Matchup

Charybdis
Charybdis
Dark_Flareon50
Charybdis
Level 10
God Stats
6W - 6L
1,423 SR
Queue Stats
9W - 13L
1,200 Elo+
Party 2
Loki
Loki
LUIS_A420
Loki
Level 27
God Stats
2W - 12L
1,087 SR
Queue Stats
11W - 21L
1,150 Elo+
Party 2
Baron Samedi
Baron Samedi
Lucpe_Pendragon
Baron Samedi
Level 36
God Stats
0W - 1L
1,805 SR
Queue Stats
4W - 18L
1,324 Elo+
Solo
Cthulhu
Cthulhu
cholito1985
Cthulhu
Level 16
God Stats
0W - 6L
1,055 SR
Queue Stats
8W - 16L
1,043 Elo+
Party 2
Achilles
Achilles
luxis18546
Achilles
Level 62
God Stats
0W - 2L
1,211 SR
Queue Stats
11W - 22L
1,138 Elo+
Party 2
Team Averages
Level 30
1,316 SR
1,171 Elo+

VS

Team Averages
Level 89
1,431 SR
1,489 Elo+
Da Ji
Da Ji
Brandonalvarezz
Da Ji
Level 102
God Stats
1W - 1L
1,313 SR
Queue Stats
192W - 191L
1,526 Elo+
Party 1
Thoth
Thoth
Dondamid
Thoth
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 69L
1,498 Elo+
Party 1
Shiva
Shiva
FoundMarioJudah
Shiva
Level 103
God Stats
1W - 2L
1,562 SR
Queue Stats
148W - 138L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
OhNoController
Gilgamesh
Level 107
God Stats
8W - 9L
1,392 SR
Queue Stats
288W - 271L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
savageJosh2020
Kuzenbo
Level 106
God Stats
7W - 7L
1,389 SR
Queue Stats
244W - 260L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dark_Flareon50
Charybdis
8
0 / 8 / 0
5,723
409
3,611
11,425
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
11
0 / 2 / 3
6,876
491
4,236
10,268
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Lucpe_Pendragon
Baron Samedi
10
1 / 8 / 2
6,424
459
5,569
12,509
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
cholito1985
Cthulhu
9
3 / 4 / 0
7,094
507
4,230
11,182
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
luxis18546
Achilles
10
0 / 4 / 0
5,998
428
3,489
11,152
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,229
659
9,378
9,081
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Dondamid
Thoth
13
3 / 1 / 0
8,097
578
4,797
6,780
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
10 / 2 / 4
9,123
652
12,675
11,569
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
OhNoController
Gilgamesh
14
3 / 0 / 3
8,868
633
9,862
8,036
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 9
7,278
520
3,029
8,209
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
26
26
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Charybdis
Dark_Flareon50
Charybdis
0
8
0
0
W
Thoth
Dondamid
Thoth
3
1
0
3
W
10
2
4
6
L
Loki
0
2
3
0.75
L
Baron Samedi
Lucpe_Pendragon
Baron Samedi
1
8
2
0.25
W
Gilgamesh
OhNoController
Gilgamesh
3
0
3
4.5
L
Cthulhu
cholito1985
Cthulhu
3
4
0
0.75
L
Achilles
luxis18546
Achilles
0
4
0
0
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
39,741
56,536
Taken
43,675
26,894
Mitigated
29,740
7,829
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,378
2,337
0
978
9,081
3,935
536
1,714
7,323
0
71,081
L
Charybdis
Dark_Flareon50
Charybdis
3,611
2,022
0
1,471
11,425
2,867
242
857
10,183
0
24,027
W
Thoth
Dondamid
Thoth
4,797
508
0
966
6,780
2,542
0
3,080
3,700
49,864
0
W
12,675
2,578
158
2,856
11,569
8,237
230
1,836
9,733
0
66,224
L
Loki
4,236
892
0
1,531
10,268
4,358
404
560
9,612
0
57,676
L
Baron Samedi
Lucpe_Pendragon
Baron Samedi
5,569
561
248
1,547
12,509
5,410
0
4,678
7,735
32,478
0
W
Gilgamesh
OhNoController
Gilgamesh
9,862
2,624
0
1,412
8,036
5,874
172
618
6,841
0
57,190
L
Cthulhu
cholito1985
Cthulhu
4,230
609
477
524
11,182
7,464
217
1,133
9,697
23,080
127
L
Achilles
luxis18546
Achilles
3,489
620
0
2,031
11,152
6,795
0
598
9,940
0
26,801
W
3,029
1,272
0
1,088
8,209
9,152
189
2,424
5,785
19,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
42,595
265
Minions Killed
423
0
Camps Cleared
0
1,353,665
Distance Traveled
1,334,563
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,229
659
103
7
0
308,135
2
L
Charybdis
5,723
409
45
3
0
260,515
0
W
Thoth
8,097
578
94
7
0
256,788
2
W
Shiva
9,123
652
104
7
0
253,153
0
L
Loki
6,876
491
92
7
0
301,577
0
L
Baron Samedi
6,424
459
43
3
0
232,074
0
W
Gilgamesh
8,868
633
101
7
0
269,458
0
L
Cthulhu
7,094
507
37
3
0
263,582
0
L
Achilles
5,998
428
48
3
0
295,917
0
W
Kuzenbo
7,278
520
21
2
0
247,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role