Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bosstality
Janus
Level 99
God Stats
10W - 13L
1,515 SR
Queue Stats
77W - 95L
1,445 Elo+
Solo
Susano
Susano
KroniSharingan
Susano
Level 109
God Stats
2W - 10L
1,261 SR
Queue Stats
282W - 270L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Nsoiaf
Cthulhu
Level 145
God Stats
0W - 1L
1,729 SR
Queue Stats
109W - 108L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
parzival_159
Guan Yu
Level 34
God Stats
0W - 1L
1,667 SR
Queue Stats
29W - 30L
1,356 Elo+
Solo
Team Averages
Level 84
1,535 SR
1,455 Elo+

VS

Team Averages
Level 94
1,452 SR
1,482 Elo+
Ymir
Ymir
Kattuk_noord1939
Ymir
Level 156
God Stats
9W - 9L
1,508 SR
Queue Stats
488W - 497L
1,488 Elo+
Solo
Thanatos
Thanatos
Terminator09056
Thanatos
Level 64
God Stats
50W - 38L
1,571 SR
Queue Stats
73W - 55L
1,506 Elo+
Party 2
Skadi
Skadi
Woldemar 0604
Skadi
Level 68
God Stats
15W - 21L
1,439 SR
Queue Stats
257W - 236L
1,416 Elo+
Party 2
Chang'e
Chang'e
Yamagier
Chang'e
Level 67
God Stats
3W - 0L
1,482 SR
Queue Stats
96W - 70L
1,489 Elo+
Party 2
Awilix
Awilix
lysevier
Awilix
Level 116
God Stats
2W - 2L
1,260 SR
Queue Stats
98W - 100L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 2 / 1
5,015
502
3,942
6,731
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
12
0 / 3 / 0
6,358
636
4,221
5,959
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 0
5,239
524
2,993
6,588
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Nsoiaf
Cthulhu
7
0 / 0 / 0
5,113
511
7,581
8,136
4,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
parzival_159
Guan Yu
8
0 / 6 / 0
4,530
453
1,508
8,939
4,400
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,781
478
3,082
9,626
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
11
6 / 0 / 1
7,357
736
8,179
9,010
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
2 / 0 / 0
5,359
536
5,261
7,519
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Yamagier
Chang'e
10
0 / 0 / 2
5,573
557
2,435
5,668
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
lysevier
Awilix
12
3 / 0 / 1
6,448
645
2,786
6,764
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
1
0.25
L
Janus
0
3
0
0
W
0
2
2
0.5
L
2
0
0
2
L
Cthulhu
Nsoiaf
Cthulhu
0
0
0
0
W
Thanatos
6
0
1
6.5
W
2
0
0
2
W
Chang'e
Yamagier
Chang'e
0
0
2
1
W
Awilix
lysevier
Awilix
3
0
1
3.5
L
Guan Yu
parzival_159
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
21,743
36,353
Taken
38,587
16,686
Mitigated
14,193
6,643
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,942
1,815
0
865
6,731
2,871
0
1,055
5,676
0
34,529
L
Janus
4,221
182
0
1,155
5,959
2,165
0
2,328
3,631
58,458
0
W
3,082
752
226
1,315
9,626
4,373
0
3,721
5,869
21,855
0
L
2,993
628
0
1,345
6,588
2,336
0
103
6,485
0
38,003
L
Cthulhu
Nsoiaf
Cthulhu
7,581
418
1,159
1,843
8,136
4,914
0
2,031
6,105
21,831
0
W
Thanatos
8,179
3,190
0
9,110
9,010
2,939
787
0
9,010
0
46,841
W
5,261
1,541
0
1,740
7,519
2,545
0
3,423
4,096
0
28,426
W
Chang'e
Yamagier
Chang'e
2,435
308
120
2,660
5,668
1,901
0
2,664
2,854
33,690
0
W
Awilix
lysevier
Awilix
2,786
625
0
2,018
6,764
2,435
0
1,686
4,956
0
45,586
L
Guan Yu
parzival_159
Guan Yu
1,508
524
20
256
8,939
4,400
0
0
8,939
0
17,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
29,518
260
Minions Killed
293
0
Camps Cleared
0
1,053,239
Distance Traveled
1,059,378
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,015
502
72
7
0
191,699
4
L
Janus
6,358
636
104
10
0
189,985
0
W
Ymir
4,781
478
30
3
0
196,027
3
L
Susano
5,239
524
56
6
0
246,663
0
L
Cthulhu
5,113
511
11
1
0
240,071
4
W
Thanatos
7,357
736
72
7
0
226,694
1
W
Skadi
5,359
536
45
5
0
193,460
4
W
Chang'e
5,573
557
62
6
0
188,090
0
W
Awilix
6,448
645
84
8
0
255,107
2
L
Guan Yu
4,530
453
17
2
0
184,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role