Player Matchup

Maui
Maui
 
Maui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CumThighs
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,154 Elo+
Party 1
The Morrigan
The Morrigan
Fréeze
The Morrigan
Level 148
God Stats
0W - 1L
1,602 SR
Queue Stats
75W - 90L
1,488 Elo+
Solo
Medusa
Medusa
Hardyharhar6855
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,315 Elo+
Party 1
Mercury
Mercury
Mattiasg77
Mercury
Level 157
God Stats
0W - 5L
1,198 SR
Queue Stats
67W - 96L
1,482 Elo+
Party 1
Team Averages
Level 90
1,460 SR
1,388 Elo+

VS

Team Averages
Level 137
1,620 SR
1,540 Elo+
Danzaburou
Danzaburou
Fernley-
Danzaburou
Level 146
God Stats
6W - 5L
1,453 SR
Queue Stats
201W - 213L
1,422 Elo+
Solo
Nu Wa
Nu Wa
MrMaster9
Nu Wa
Level 149
God Stats
2W - 0L
1,877 SR
Queue Stats
39W - 30L
1,596 Elo+
Solo
Chaac
Chaac
Shooterking1994
Chaac
Level 110
God Stats
159W - 130L
1,564 SR
Queue Stats
198W - 175L
1,544 Elo+
Solo
Ravana
Ravana
StephCαrry
Ravana
Level 100
God Stats
2W - 1L
1,664 SR
Queue Stats
246W - 219L
1,538 Elo+
Solo
Ymir
Ymir
Xinttohn
Ymir
Level 178
God Stats
10W - 9L
1,542 SR
Queue Stats
126W - 112L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
2 / 1 / 0
5,879
452
1,414
6,234
3,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
CumThighs
Bellona
12
0 / 3 / 1
6,972
536
6,764
14,452
15,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Fréeze
The Morrigan
12
1 / 3 / 2
7,184
553
3,564
8,725
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
7,238
557
5,233
10,134
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Mattiasg77
Mercury
11
1 / 6 / 1
6,558
504
3,652
12,857
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fernley-
Danzaburou
14
1 / 1 / 3
8,463
651
6,499
7,492
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MrMaster9
Nu Wa
14
3 / 1 / 4
8,733
672
6,542
4,883
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 2
9,021
694
10,494
12,352
9,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
16
9 / 0 / 2
9,590
738
9,435
5,746
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
1 / 0 / 8
7,383
568
5,837
8,901
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
1
0
2
L
Bellona
CumThighs
Bellona
0
3
1
0.17
W
Danzaburou
Fernley-
Danzaburou
1
1
3
2.5
L
The Morrigan
Fréeze
The Morrigan
1
3
2
0.67
L
0
4
1
0.13
L
Mercury
Mattiasg77
Mercury
1
6
1
0.25
W
Nu Wa
MrMaster9
Nu Wa
3
1
4
5
W
3
2
2
2
W
Ravana
9
0
2
10
W
Ymir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
38,807
52,402
Taken
39,374
29,574
Mitigated
25,596
8,732
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,414
205
0
1,483
6,234
3,293
0
2,386
3,848
9,555
0
L
Bellona
CumThighs
Bellona
6,764
2,172
0
3,798
14,452
15,981
0
1,821
12,631
0
53,012
W
Danzaburou
Fernley-
Danzaburou
6,499
2,853
0
3,749
7,492
3,255
1,064
450
7,042
0
69,574
L
The Morrigan
Fréeze
The Morrigan
3,564
241
0
625
8,725
2,864
0
4,435
4,290
49,425
287
L
5,233
2,059
0
2,222
10,134
3,584
448
1,205
8,929
0
59,995
L
Mercury
Mattiasg77
Mercury
3,652
1,769
0
604
12,857
3,852
0
2,532
10,325
0
39,678
W
Nu Wa
MrMaster9
Nu Wa
6,542
929
0
1,250
4,883
1,737
1,825
1,436
3,447
73,014
0
W
10,494
2,018
0
3,415
12,352
9,581
0
1,078
10,306
0
71,781
W
Ravana
9,435
2,803
0
2,054
5,746
2,714
88
669
5,032
0
92,443
W
Ymir
5,837
2,070
0
1,795
8,901
8,309
387
1,496
7,322
24,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
43,190
414
Minions Killed
492
0
Camps Cleared
0
1,183,846
Distance Traveled
1,325,389
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,879
452
19
1
0
118,255
2
L
Bellona
6,972
536
98
8
0
251,639
0
W
Danzaburou
8,463
651
102
8
0
247,224
0
L
The Morrigan
7,184
553
106
8
0
253,055
0
L
Medusa
7,238
557
121
9
0
246,941
0
L
Mercury
6,558
504
70
5
0
313,956
2
W
Nu Wa
8,733
672
132
10
0
246,431
4
W
Chaac
9,021
694
114
9
0
267,024
0
W
Ravana
9,590
738
119
9
0
321,980
0
W
Ymir
7,383
568
25
2
0
242,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role