Player Matchup

Nox
Nox
 
Nox
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CSK_SMD
Rama
Level 87
God Stats
3W - 3L
1,876 SR
Queue Stats
50W - 36L
1,523 Elo+
Party 1
Horus
Horus
Kilgharra00_
Horus
Level 100
God Stats
8W - 10L
1,351 SR
Queue Stats
93W - 87L
1,418 Elo+
Solo
Janus
Janus
Twop69
Janus
Level 140
God Stats
18W - 23L
1,515 SR
Queue Stats
260W - 247L
1,505 Elo+
Solo
Susano
Susano
iitryBigAnt
Susano
Level 94
God Stats
8W - 15L
1,462 SR
Queue Stats
28W - 27L
1,494 Elo+
Party 1
Team Averages
Level 98
1,541 SR
1,488 Elo+

VS

Team Averages
Level 104
1,495 SR
1,449 Elo+
Pele
Pele
CEOkillua
Pele
Level 67
God Stats
6W - 6L
1,528 SR
Queue Stats
53W - 64L
1,467 Elo+
Solo
Skadi
Skadi
DismayingToast8
Skadi
Level 95
God Stats
7W - 10L
1,315 SR
Queue Stats
69W - 121L
1,318 Elo+
Party 2
Olorun
Olorun
Le gros gars564
Olorun
Level 65
God Stats
7W - 8L
1,435 SR
Queue Stats
81W - 91L
1,449 Elo+
Solo
Ymir
Ymir
Swamp turtle791
Ymir
Level 129
God Stats
3W - 0L
1,527 SR
Queue Stats
217W - 262L
1,435 Elo+
Party 2
Hades
Hades
thelaiser
Hades
Level 162
God Stats
34W - 17L
1,668 SR
Queue Stats
49W - 31L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 2 / 1
6,420
378
3,660
9,832
7,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
CSK_SMD
Rama
15
1 / 3 / 1
8,694
511
9,688
12,117
4,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
7,996
470
6,162
12,784
8,474
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Twop69
Janus
13
0 / 4 / 1
7,832
461
7,066
8,788
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
14
4 / 2 / 0
8,519
501
8,088
13,499
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
10 / 0 / 1
10,861
639
13,312
13,010
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 2
7,947
467
3,860
8,242
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 1 / 2
8,546
503
3,050
10,007
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 0 / 2
8,038
473
3,076
12,555
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
thelaiser
Hades
16
3 / 2 / 4
9,943
585
12,247
13,984
6,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
1
0.25
W
Pele
10
0
1
10.5
L
Rama
CSK_SMD
Rama
1
3
1
0.5
W
0
2
2
0.5
L
0
3
3
0.5
W
0
1
2
1
W
0
0
2
1
L
Janus
Twop69
Janus
0
4
1
0.13
L
Susano
4
2
0
2
W
Hades
thelaiser
Hades
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
35,545
57,020
Taken
57,798
28,507
Mitigated
28,641
15,823
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,660
1,060
0
1,046
9,832
7,138
0
3,855
5,977
28,402
0
W
Pele
13,312
3,453
0
4,396
13,010
5,368
917
1,916
10,978
0
110,233
L
Rama
CSK_SMD
Rama
9,688
8,562
0
4,747
12,117
4,783
360
2,523
9,594
0
81,807
W
3,860
1,434
0
908
8,242
2,551
893
737
7,505
0
54,798
L
6,162
2,056
1,365
2,350
12,784
8,474
0
6,235
6,549
0
38,796
W
3,050
802
81
4,121
10,007
3,690
1,872
3,357
6,412
60,784
0
W
3,076
596
0
2,902
12,555
10,725
56
3,562
8,863
29,742
0
L
Janus
Twop69
Janus
7,066
377
0
484
8,788
2,542
0
2,130
6,658
60,495
0
L
Susano
8,088
1,554
0
5,831
13,499
5,570
0
4,228
9,271
0
76,530
W
Hades
thelaiser
Hades
12,247
1,650
135
7,556
13,984
6,307
1,080
656
13,314
80,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
45,335
429
Minions Killed
496
0
Camps Cleared
0
1,560,886
Distance Traveled
1,526,547
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,420
378
32
2
0
279,803
0
W
Pele
10,861
639
144
8
0
353,003
2
L
Rama
8,694
511
132
8
0
278,854
2
W
Skadi
7,947
467
106
6
0
286,565
0
L
Horus
7,996
470
34
2
0
326,087
2
W
Olorun
8,546
503
107
6
0
280,444
0
W
Ymir
8,038
473
31
2
0
306,327
5
L
Janus
7,832
461
118
7
0
286,801
1
L
Susano
8,519
501
113
7
0
389,341
0
W
Hades
9,943
585
108
6
0
300,208
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role