Player Matchup

Eset
Eset
Silver IV
 
Eset
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Black-Arrow458
Pele
Gold V
Level 156
God Stats
3W - 3L
1,528 SR
Queue Stats
168W - 173L
1,317 MMR
Party 1
Hachiman
Hachiman
Gold IV
Bockler23XD
Hachiman
Gold IV
Level 149
God Stats
6W - 5L
1,617 SR
Queue Stats
172W - 177L
1,326 MMR
Party 1
Ares
Ares
Gold V
HERMESERI
Ares
Gold V
Level 149
God Stats
8W - 13L
1,455 SR
Queue Stats
402W - 418L
1,284 MMR
Solo
Hercules
Hercules
Silver I
Leo 6z2z
Hercules
Silver I
Level 87
God Stats
4W - 11L
1,456 SR
Queue Stats
166W - 171L
1,302 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,511 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,628 SR
1,310 MMR
Ra
Ra
Gold III
B0N3_TR0USL3
Ra
Gold III
Level 150
God Stats
8W - 6L
1,571 SR
Queue Stats
425W - 441L
1,319 MMR
Solo
Artemis
Artemis
Silver II
Forcius
Artemis
Silver II
Level 97
God Stats
5W - 3L
1,705 SR
Queue Stats
20W - 24L
1,282 MMR
Solo
Charon
Charon
Gold V
Jkers
Charon
Gold V
Level 125
God Stats
4W - 5L
1,552 SR
Queue Stats
144W - 133L
1,309 MMR
Solo
Fenrir
Fenrir
Gold V
Maric565656
Fenrir
Gold V
Level 116
God Stats
11W - 12L
1,601 SR
Queue Stats
77W - 80L
1,313 MMR
Solo
Janus
Janus
Gold V
vFraqma
Janus
Gold V
Level 109
God Stats
8W - 3L
1,712 SR
Queue Stats
190W - 195L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
0 / 2 / 0
3,346
669
549
2,683
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

7
2 / 1 / 0
4,057
811
2,511
5,033
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Bockler23XD
Hachiman
6
0 / 1 / 1
3,325
665
1,567
3,304
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
1
0 / 0 / 0
2,457
491
0
0
0
Hercules
Leo 6z2z
Hercules
6
0 / 1 / 0
3,495
699
553
3,696
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
SusanoAthenaAgniSurtr

VS

Bans
ArachneAchillesMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,341
868
2,013
1,349
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Forcius
Artemis
6
0 / 1 / 1
3,594
719
1,218
1,976
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
Jkers
Charon
6
0 / 0 / 0
3,691
738
894
2,801
1,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
6
4 / 1 / 0
4,024
805
2,816
5,596
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
vFraqma
Janus
7
0 / 0 / 1
3,837
767
1,642
2,436
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
W
1
0
2
2
L
2
1
0
2
L
Hachiman
Bockler23XD
Hachiman
0
1
1
0.5
W
Artemis
Forcius
Artemis
0
1
1
0.5
L
Ares
0
0
0
0
W
Charon
Jkers
Charon
0
0
0
0
L
Hercules
Leo 6z2z
Hercules
0
1
0
0
W
Fenrir
4
1
0
4
W
Janus
vFraqma
Janus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,180
Damage
8,583
14,716
Taken
14,158
4,986
Mitigated
4,490
3,548
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
549
40
0
270
2,683
725
0
1,237
1,292
15,019
0
W
2,013
341
0
626
1,349
349
0
93
1,256
22,859
0
L
2,511
867
0
644
5,033
1,381
0
590
4,411
0
22,989
L
Hachiman
Bockler23XD
Hachiman
1,567
736
0
1,130
3,304
853
0
894
2,410
0
16,231
W
Artemis
Forcius
Artemis
1,218
345
0
328
1,976
601
0
0
1,976
0
19,811
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Jkers
Charon
894
298
51
1,255
2,801
1,287
0
0
2,801
11,348
0
L
Hercules
Leo 6z2z
Hercules
553
0
0
1,504
3,696
2,027
0
1,444
2,054
0
17,083
W
Fenrir
2,816
811
0
1,132
5,596
1,709
0
456
5,102
0
15,765
W
Janus
vFraqma
Janus
1,642
144
0
750
2,436
544
0
0
2,364
19,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,680
Gold Earned
19,487
120
Minions Killed
177
0
Camps Cleared
0
437,904
Distance Traveled
527,144
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,346
669
34
7
0
97,306
1
W
Ra
4,341
868
59
12
0
115,063
0
L
Pele
4,057
811
36
7
0
122,428
0
L
Hachiman
3,325
665
20
4
0
104,159
0
W
Artemis
3,594
719
43
9
0
95,412
0
L
Ares
2,457
491
0
0
0
0
0
W
Charon
3,691
738
18
4
0
94,753
0
L
Hercules
3,495
699
30
6
0
114,011
1
W
Fenrir
4,024
805
20
4
0
116,307
0
W
Janus
3,837
767
37
7
0
105,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role