Player Matchup

Scylla
Scylla
Gunner300WM
Scylla
Level 156
God Stats
953W - 122L
2,044 SR
Queue Stats
2,560W - 354L
1,916 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MungoHD
Ah Muzen Cab
Level 130
God Stats
10W - 8L
1,537 SR
Queue Stats
172W - 178L
1,543 Elo+
Solo
Hercules
Hercules
NotADummy
Hercules
Level 155
God Stats
58W - 2L
2,210 SR
Queue Stats
756W - 25L
2,351 Elo+
Party 1
Bacchus
Bacchus
StrawberryBeef
Bacchus
Level 125
God Stats
3W - 1L
1,859 SR
Queue Stats
251W - 245L
1,532 Elo+
Solo
Set
Set
my5les
Set
Level 40
God Stats
6W - 5L
1,726 SR
Queue Stats
38W - 33L
1,511 Elo+
Solo
Team Averages
Level 121
1,875 SR
1,771 Elo+

VS

Team Averages
Level 110
1,555 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
CrimsonCringe
Bake Kujira
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,336 Elo+
Solo
Tiamat
Tiamat
fortnitegame
Tiamat
Level 80
God Stats
1W - 1L
1,774 SR
Queue Stats
67W - 68L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 0 / 5
6,397
1,279
966
1,257
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
MungoHD
Ah Muzen Cab
11
2 / 0 / 4
6,662
1,332
1,641
865
350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
NotADummy
Hercules
11
1 / 0 / 5
6,788
1,358
1,579
1,646
1,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 1 / 5
6,294
1,259
2,120
3,097
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Set
my5les
Set
11
2 / 0 / 4
6,575
1,315
3,822
2,079
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

401

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 1
5,802
1,160
219
2,447
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
 
Chiron
10
0 / 1 / 1
5,531
1,106
284
1,505
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
 
Tsukuyomi
10
0 / 1 / 1
5,528
1,106
2,239
2,437
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
CrimsonCringe
Bake Kujira
10
0 / 2 / 1
5,401
1,080
761
2,432
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
11
1 / 3 / 0
6,380
1,276
1,680
4,566
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
6
Kills
1
1
Deaths
7
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
1
0.5
L
Chiron
 
Chiron
0
1
1
0.5
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
L
Bake Kujira
CrimsonCringe
Bake Kujira
0
2
1
0.25
W
Scylla
1
0
5
3.5
W
Ah Muzen Cab
MungoHD
Ah Muzen Cab
2
0
4
4
W
Hercules
NotADummy
Hercules
1
0
5
3.5
W
0
1
5
2.5
L
Tiamat
1
3
0
0.33
W
Set
my5les
Set
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,128
Damage
5,183
8,944
Taken
13,387
4,682
Mitigated
5,887
1,826
Healing
638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
219
77
0
0
2,447
699
0
181
2,266
13,266
0
L
Chiron
 
Chiron
284
188
68
44
1,505
509
0
412
1,093
0
3,273
L
Tsukuyomi
 
Tsukuyomi
2,239
182
0
0
2,437
914
0
622
1,509
0
4,680
L
Bake Kujira
CrimsonCringe
Bake Kujira
761
353
0
0
2,432
1,571
0
857
1,575
1,155
0
W
Scylla
966
137
0
7
1,257
421
0
102
1,141
9,308
0
W
Ah Muzen Cab
MungoHD
Ah Muzen Cab
1,641
299
0
0
865
350
0
91
774
0
23,992
W
Hercules
NotADummy
Hercules
1,579
515
0
368
1,646
1,185
0
458
1,140
0
3,581
W
2,120
493
0
845
3,097
1,678
0
796
969
4,159
0
L
Tiamat
1,680
253
0
526
4,566
2,194
0
1,014
3,552
15,434
0
W
Set
my5les
Set
3,822
1,717
0
606
2,079
1,048
0
1,015
972
0
20,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
28,642
122
Minions Killed
100
7
Camps Cleared
4
535,851
Distance Traveled
340,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,802
1,160
33
7
0
84,858
0
L
Chiron
5,531
1,106
3
1
0
37,549
0
L
Tsukuyomi
5,528
1,106
10
2
1
85,430
0
L
Bake Kujira
5,401
1,080
1
0
0
29,359
0
W
Scylla
6,397
1,279
18
4
2
93,177
0
W
Ah Muzen Cab
6,662
1,332
58
12
2
122,798
0
W
Hercules
6,788
1,358
6
1
1
95,524
0
W
Bacchus
6,294
1,259
6
1
0
113,756
0
L
Tiamat
6,380
1,276
53
11
3
102,833
0
W
Set
6,575
1,315
34
7
2
110,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role