Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CrypticBBB
Chaac
Level 86
God Stats
27W - 23L
1,502 SR
Queue Stats
57W - 57L
1,430 Elo+
Solo
Neith
Neith
JEPI31
Neith
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ares
Ares
Roguespeed
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,509 Elo+
Party 2
Pele
Pele
dinisbessa2010
Pele
Level 88
God Stats
3W - 2L
1,676 SR
Queue Stats
15W - 22L
1,369 Elo+
Party 2
Team Averages
Level 101
1,536 SR
1,462 Elo+

VS

Team Averages
Level 64
1,527 SR
1,428 Elo+
Jing Wei
Jing Wei
Aborigine
Jing Wei
Level 57
God Stats
3W - 2L
1,769 SR
Queue Stats
86W - 80L
1,470 Elo+
Party 1
Achilles
Achilles
Hushi2271
Achilles
Level 48
God Stats
7W - 5L
1,436 SR
Queue Stats
120W - 165L
1,356 Elo+
Solo
Thanatos
Thanatos
SuroviMen
Thanatos
Level 64
God Stats
31W - 22L
1,571 SR
Queue Stats
92W - 91L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
VombatViking
Nu Wa
Level 87
God Stats
20W - 27L
1,455 SR
Queue Stats
303W - 274L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
qwerrty
Kuzenbo
Level 66
God Stats
13W - 13L
1,402 SR
Queue Stats
54W - 57L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 4 / 2
7,731
483
6,625
11,669
4,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
7
0 / 2 / 0
5,779
361
1,583
6,074
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
JEPI31
Neith
12
3 / 4 / 1
7,062
441
5,550
9,037
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 4
6,978
436
6,427
9,690
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 2
7,698
481
4,780
10,158
2,584
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aborigine
Jing Wei
12
1 / 5 / 4
7,370
461
5,339
12,275
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Hushi2271
Achilles
14
1 / 0 / 3
8,594
537
4,280
7,045
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
SuroviMen
Thanatos
17
12 / 1 / 1
10,624
664
13,323
16,274
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 3
8,706
544
7,052
5,659
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
qwerrty
Kuzenbo
11
0 / 1 / 5
6,730
421
2,975
9,204
8,813
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
15
15
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
2
0.5
W
Jing Wei
Aborigine
Jing Wei
1
5
4
0.6
L
Chaac
0
2
0
0
W
Achilles
Hushi2271
Achilles
1
0
3
2.5
L
Neith
JEPI31
Neith
3
4
1
0.88
L
1
1
4
3
W
Thanatos
SuroviMen
Thanatos
12
1
1
12.5
W
1
1
3
2.5
L
3
4
2
1
W
Kuzenbo
qwerrty
Kuzenbo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
32,969
46,628
Taken
50,457
22,675
Mitigated
27,295
11,779
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,625
0
0
5,339
11,669
4,518
25
4,535
7,134
69,525
0
W
Jing Wei
Aborigine
Jing Wei
5,339
3,461
0
3,178
12,275
4,462
620
3,128
9,147
0
46,146
L
Chaac
1,583
208
0
1,654
6,074
4,317
0
99
5,521
0
21,881
W
Achilles
Hushi2271
Achilles
4,280
523
0
1,924
7,045
5,688
656
0
7,045
0
45,254
L
Neith
JEPI31
Neith
5,550
1,480
0
674
9,037
3,091
149
1,588
7,449
0
57,044
L
6,427
346
0
2,124
9,690
8,165
0
2,490
7,200
23,604
0
W
Thanatos
SuroviMen
Thanatos
13,323
5,293
0
14,493
16,274
6,703
123
4,440
11,834
0
96,538
W
7,052
2,058
0
480
5,659
1,629
396
3,290
2,369
69,576
0
L
4,780
929
0
1,988
10,158
2,584
0
1,315
8,606
0
45,612
W
Kuzenbo
qwerrty
Kuzenbo
2,975
1,285
0
250
9,204
8,813
158
2,194
7,010
16,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
42,024
312
Minions Killed
409
0
Camps Cleared
0
1,315,410
Distance Traveled
1,582,003
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,731
483
107
7
0
261,060
0
W
Jing Wei
7,370
461
67
4
0
287,413
0
L
Chaac
5,779
361
26
2
0
142,418
3
W
Achilles
8,594
537
75
5
0
301,550
0
L
Neith
7,062
441
77
5
0
258,821
5
L
Ares
6,978
436
28
2
0
297,931
2
W
Thanatos
10,624
664
134
8
0
371,781
0
W
Nu Wa
8,706
544
112
7
0
302,819
5
L
Pele
7,698
481
74
5
0
355,180
0
W
Kuzenbo
6,730
421
21
1
0
318,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role