Player Matchup

Janus
Janus
Darkrary
Janus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 70L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
FaceIess GOD
Heimdallr
Level 128
God Stats
0W - 3L
1,137 SR
Queue Stats
38W - 54L
1,440 Elo+
Party 4
Sol
Sol
KingSev3nSin
Sol
Level 148
God Stats
0W - 2L
1,468 SR
Queue Stats
53W - 56L
1,491 Elo+
Solo
Cthulhu
Cthulhu
RoxYaSoxOff
Cthulhu
Level 69
God Stats
2W - 3L
1,685 SR
Queue Stats
25W - 19L
1,490 Elo+
Party 4
Hun Batz
Hun Batz
cristophoro
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 161L
1,546 Elo+
Party 2
Team Averages
Level 101
1,458 SR
1,496 Elo+

VS

Team Averages
Level 109
1,528 SR
1,456 Elo+
Mulan
Mulan
ElderStifNoodle
Mulan
Level 146
God Stats
10W - 14L
1,358 SR
Queue Stats
725W - 672L
1,556 Elo+
Party 3
Ra
Ra
Palm Oil
Ra
Level 124
God Stats
10W - 7L
1,559 SR
Queue Stats
296W - 278L
1,472 Elo+
Party 3
Discordia
Discordia
TGCs-CmV29415
Discordia
Level 91
God Stats
37W - 17L
1,722 SR
Queue Stats
521W - 520L
1,464 Elo+
Party 1
Ymir
Ymir
TGCs-FIRULAIS
Ymir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 84L
1,399 Elo+
Party 1
Izanami
Izanami
cogollano2804
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 90L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkrary
Janus
10
0 / 3 / 0
5,465
497
2,432
5,648
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FaceIess GOD
Heimdallr
9
0 / 1 / 1
5,269
479
7,023
6,846
2,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 6 / 0
4,662
424
2,755
7,958
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
RoxYaSoxOff
Cthulhu
8
1 / 4 / 0
4,869
443
3,904
9,106
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
cristophoro
Hun Batz
9
0 / 2 / 0
5,316
483
2,248
7,113
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
6,774
616
7,434
9,519
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 3
7,797
709
4,900
6,856
3,053
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
TGCs-CmV29415
Discordia
11
2 / 0 / 3
6,419
584
3,517
3,639
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 3
5,242
477
3,117
9,403
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
9
2 / 0 / 1
5,699
518
3,901
5,825
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
15
16
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
Darkrary
Janus
0
3
0
0
W
7
0
0
7
L
Heimdallr
FaceIess GOD
Heimdallr
0
1
1
0.5
L
0
6
0
0
W
4
0
3
5.5
L
Cthulhu
RoxYaSoxOff
Cthulhu
1
4
0
0.25
W
Discordia
TGCs-CmV29415
Discordia
2
0
3
3.5
W
0
1
3
1.5
W
Izanami
2
0
1
2.5
L
Hun Batz
cristophoro
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,362
Damage
22,869
36,671
Taken
35,242
17,055
Mitigated
15,692
8,069
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Darkrary
Janus
2,432
143
0
1,290
5,648
2,078
0
3,047
2,601
30,887
0
W
7,434
1,185
0
4,958
9,519
4,325
0
1,626
7,775
0
47,441
L
Heimdallr
FaceIess GOD
Heimdallr
7,023
3,280
0
3,367
6,846
2,574
0
1,547
5,299
0
39,118
L
2,755
633
0
1,571
7,958
4,480
0
4,675
3,224
20,302
2,324
W
4,900
1,392
150
5,075
6,856
3,053
434
1,893
4,963
56,604
0
L
Cthulhu
RoxYaSoxOff
Cthulhu
3,904
403
320
1,021
9,106
5,516
0
1,570
7,536
17,406
0
W
Discordia
TGCs-CmV29415
Discordia
3,517
94
0
1,337
3,639
1,159
0
1,414
2,087
41,470
0
W
3,117
626
0
2,707
9,403
5,255
165
1,619
7,505
12,588
0
W
Izanami
3,901
1,984
0
515
5,825
1,900
645
1,680
3,920
0
42,065
L
Hun Batz
cristophoro
Hun Batz
2,248
464
0
500
7,113
2,407
0
636
6,477
0
38,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
31,931
256
Minions Killed
349
0
Camps Cleared
0
913,286
Distance Traveled
1,121,083
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,465
497
67
6
0
193,099
0
W
Mulan
6,774
616
71
6
0
236,124
0
L
Heimdallr
5,269
479
58
5
0
187,695
0
L
Sol
4,662
424
32
3
0
121,396
0
W
Ra
7,797
709
99
9
0
211,812
0
L
Cthulhu
4,869
443
34
3
0
175,610
0
W
Discordia
6,419
584
87
8
0
239,235
3
W
Ymir
5,242
477
14
1
0
216,304
1
W
Izanami
5,699
518
78
7
0
217,608
0
L
Hun Batz
5,316
483
65
6
0
235,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role