Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Givemeursoul972
Fafnir
Level 46
God Stats
3W - 1L
1,703 SR
Queue Stats
131W - 132L
1,491 Elo+
Party 1
Merlin
Merlin
KwS BeastMaster
Merlin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,542 Elo+
Solo
Raijin
Raijin
MistahGantik
Raijin
Level 144
God Stats
2W - 2L
1,437 SR
Queue Stats
297W - 326L
1,445 Elo+
Solo
Atlas
Atlas
ReiRocks-
Atlas
Level 122
God Stats
1W - 1L
1,103 SR
Queue Stats
56W - 64L
1,463 Elo+
Solo
Team Averages
Level 112
1,449 SR
1,488 Elo+

VS

Team Averages
Level 130
1,500 SR
1,444 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CHAR-B-QUE
Tsukuyomi
Level 152
God Stats
5W - 8L
1,434 SR
Queue Stats
597W - 611L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Im Radon
Danzaburou
Level 109
God Stats
6W - 2L
1,698 SR
Queue Stats
87W - 93L
1,402 Elo+
Party 2
Charon
Charon
SillyObject1550
Charon
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 121L
1,435 Elo+
Party 2
Camazotz
Camazotz
Stevosahn
Camazotz
Level 107
God Stats
5W - 8L
1,369 SR
Queue Stats
722W - 743L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
14 / 3 / 3
11,105
1,010
14,841
15,002
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 8
9,030
821
2,014
12,618
12,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 2 / 9
9,332
848
9,006
8,358
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
3 / 4 / 7
9,370
852
9,728
11,136
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
ReiRocks-
Atlas
15
0 / 3 / 8
9,059
824
5,335
16,582
18,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 4 / 1
10,000
909
19,871
7,632
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
CHAR-B-QUE
Tsukuyomi
13
2 / 4 / 5
7,513
683
8,840
9,908
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Im Radon
Danzaburou
14
1 / 5 / 3
7,678
698
6,662
10,056
3,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 3 / 6
8,909
810
8,786
9,920
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Stevosahn
Camazotz
11
0 / 4 / 5
7,034
639
3,776
8,625
2,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
19
Kills
13
14
Deaths
20
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
3
5.17
L
Zeus
 
Zeus
8
4
1
2.13
L
Tsukuyomi
CHAR-B-QUE
Tsukuyomi
2
4
5
1.13
W
1
2
8
2.5
L
Danzaburou
Im Radon
Danzaburou
1
5
3
0.5
W
1
2
9
2.75
W
Raijin
3
4
7
1.63
W
Atlas
ReiRocks-
Atlas
0
3
8
1.33
L
2
3
6
1.67
L
Camazotz
Stevosahn
Camazotz
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,924
Damage
47,935
63,696
Taken
46,141
49,405
Mitigated
20,764
22,151
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,841
2,510
534
8,371
15,002
8,170
2,193
5,582
9,420
0
18,712
L
Zeus
 
Zeus
19,871
1,927
372
1,076
7,632
2,793
160
4,796
2,836
35,308
0
L
Tsukuyomi
CHAR-B-QUE
Tsukuyomi
8,840
1,711
596
1,661
9,908
3,290
114
3,460
6,448
0
16,032
W
2,014
587
1,630
2,974
12,618
12,399
820
8,622
3,996
3,953
0
L
Danzaburou
Im Radon
Danzaburou
6,662
2,394
515
1,178
10,056
3,213
477
6,651
3,405
0
17,358
W
9,006
0
1,679
1,515
8,358
4,264
930
3,860
4,498
31,460
0
W
Raijin
9,728
197
1,967
1,379
11,136
5,676
466
5,562
5,574
23,503
0
W
Atlas
ReiRocks-
Atlas
5,335
1,074
357
1,745
16,582
18,896
33
5,031
11,551
14,277
0
L
8,786
1,138
578
1,495
9,920
9,229
176
5,827
4,093
17,739
0
L
Camazotz
Stevosahn
Camazotz
3,776
389
633
1,363
8,625
2,239
0
5,349
3,276
0
5,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
41,134
131
Minions Killed
104
0
Camps Cleared
0
1,097,050
Distance Traveled
919,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,105
1,010
13
1
0
225,764
0
L
Zeus
10,000
909
50
5
0
145,519
0
L
Tsukuyomi
7,513
683
12
1
0
193,591
0
W
Fafnir
9,030
821
5
0
0
222,187
0
L
Danzaburou
7,678
698
22
2
0
206,087
0
W
Merlin
9,332
848
70
6
0
212,283
0
W
Raijin
9,370
852
33
3
0
212,532
0
W
Atlas
9,059
824
10
1
0
224,284
0
L
Charon
8,909
810
15
1
0
214,704
0
L
Camazotz
7,034
639
5
0
0
159,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role