Player Matchup

Hun Batz
Hun Batz
GcShu
Hun Batz
Level 84
God Stats
4W - 2L
1,520 SR
Queue Stats
67W - 64L
1,520 Elo+
Solo
Xbalanque
Xbalanque
Keaimiloaonipaa
Xbalanque
Level 53
God Stats
44W - 21L
1,665 SR
Queue Stats
125W - 137L
1,466 Elo+
Solo
Bake Kujira
Bake Kujira
MischievousMrCat
Bake Kujira
Level 139
God Stats
22W - 16L
1,600 SR
Queue Stats
199W - 192L
1,545 Elo+
Solo
Nike
Nike
Vampersi
Nike
Level 119
God Stats
5W - 3L
1,656 SR
Queue Stats
131W - 147L
1,501 Elo+
Solo
Hera
Hera
que_tu_hacias_og
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
609W - 547L
1,513 Elo+
Solo
Team Averages
Level 101
1,588 SR
1,509 Elo+

VS

Team Averages
Level 70
1,600 SR
1,501 Elo+
Nemesis
Nemesis
Astorenn
Nemesis
Level 66
God Stats
5W - 3L
1,784 SR
Queue Stats
309W - 315L
1,500 Elo+
Solo
Merlin
Merlin
MRCLEANv3
Merlin
Level 21
God Stats
9W - 6L
1,519 SR
Queue Stats
96W - 87L
1,507 Elo+
Party 1
Ishtar
Ishtar
Wolves Are Chil
Ishtar
Level 144
God Stats
35W - 30L
1,546 SR
Queue Stats
520W - 488L
1,570 Elo+
Solo
Cthulhu
Cthulhu
YeaaaImFat
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 146L
1,504 Elo+
Solo
Shiva
Shiva
lilgeckoisIrish
Shiva
Level 45
God Stats
16W - 10L
1,653 SR
Queue Stats
134W - 133L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GcShu
Hun Batz
15
4 / 1 / 4
8,707
580
8,861
13,241
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Keaimiloaonipaa
Xbalanque
16
8 / 0 / 3
10,568
705
11,194
8,110
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
MischievousMrCat
Bake Kujira
16
5 / 0 / 3
10,349
690
10,436
9,368
9,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
12
5 / 2 / 6
9,056
604
7,077
12,903
10,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
0 / 5 / 6
7,714
514
7,870
8,366
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astorenn
Nemesis
12
1 / 2 / 2
7,463
498
6,393
12,547
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MRCLEANv3
Merlin
14
5 / 5 / 3
9,141
609
9,038
10,863
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 6 / 1
7,160
477
2,769
11,120
3,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
YeaaaImFat
Cthulhu
13
0 / 5 / 0
7,981
532
3,937
13,746
10,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 5
8,322
555
5,292
16,054
12,902
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
8
8
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astorenn
Nemesis
1
2
2
1
W
Hun Batz
GcShu
Hun Batz
4
1
4
6
W
Xbalanque
Keaimiloaonipaa
Xbalanque
8
0
3
9.5
L
Merlin
MRCLEANv3
Merlin
5
5
3
1.3
W
Bake Kujira
MischievousMrCat
Bake Kujira
5
0
3
6.5
W
Nike
5
2
6
4
L
0
6
1
0.08
L
Cthulhu
YeaaaImFat
Cthulhu
0
5
0
0
L
2
4
5
1.13
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,438
Damage
27,429
51,988
Taken
64,330
32,343
Mitigated
37,267
11,924
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astorenn
Nemesis
6,393
2,221
0
1,356
12,547
5,576
0
3,097
9,450
0
54,991
W
Hun Batz
GcShu
Hun Batz
8,861
1,177
0
1,420
13,241
5,566
0
3,069
10,172
0
81,914
W
Xbalanque
Keaimiloaonipaa
Xbalanque
11,194
4,604
0
3,843
8,110
3,141
4,009
879
7,231
0
85,319
L
Merlin
MRCLEANv3
Merlin
9,038
848
0
486
10,863
4,864
463
2,554
8,309
76,099
0
W
Bake Kujira
MischievousMrCat
Bake Kujira
10,436
6,102
0
3,028
9,368
9,771
1,115
3,174
6,194
73,973
0
W
Nike
7,077
404
322
1,361
12,903
10,746
0
3,118
9,785
0
22,162
L
2,769
1,477
0
2,484
11,120
3,741
0
422
10,698
0
46,071
L
Cthulhu
YeaaaImFat
Cthulhu
3,937
628
84
2,441
13,746
10,184
0
7,708
6,038
51,934
0
L
5,292
671
220
1,732
16,054
12,902
0
4,525
11,529
0
18,457
W
7,870
2,392
0
1,950
8,366
3,119
10
3,421
4,945
51,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,394
Gold Earned
40,067
462
Minions Killed
422
0
Camps Cleared
0
1,564,750
Distance Traveled
1,510,609
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,463
498
77
5
0
368,121
0
W
Hun Batz
8,707
580
114
8
0
360,349
4
W
Xbalanque
10,568
705
121
8
0
299,985
5
L
Merlin
9,141
609
120
8
0
280,139
2
W
Bake Kujira
10,349
690
125
8
0
269,289
6
W
Nike
9,056
604
22
1
0
345,569
5
L
Ishtar
7,160
477
97
6
0
254,735
1
L
Cthulhu
7,981
532
105
7
0
285,736
0
L
Shiva
8,322
555
23
2
0
321,878
1
W
Hera
7,714
514
80
5
0
289,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role