Player Matchup

Danzaburou
Danzaburou
AgataRafaely2
Danzaburou
Level 46
God Stats
1W - 2L
1,512 SR
Queue Stats
7W - 10L
1,481 Elo+
Solo
Bastet
Bastet
Blu3_Prnt
Bastet
Level 159
God Stats
5W - 5L
1,545 SR
Queue Stats
9W - 11L
1,478 Elo+
Solo
Tyr
Tyr
FrogW
Tyr
Level 128
God Stats
34W - 33L
1,524 SR
Queue Stats
182W - 165L
1,537 Elo+
Solo
Cabrakan
Cabrakan
GoTHxMagicMinds
Cabrakan
Level 209
God Stats
30W - 31L
1,584 SR
Queue Stats
555W - 553L
1,560 Elo+
Solo
Vulcan
Vulcan
SaG14
Vulcan
Level 93
God Stats
10W - 10L
1,525 SR
Queue Stats
178W - 161L
1,480 Elo+
Solo
Team Averages
Level 127
1,538 SR
1,507 Elo+

VS

Team Averages
Level 147
1,536 SR
1,574 Elo+
Cupid
Cupid
Davelll
Cupid
Level 171
God Stats
4W - 2L
1,431 SR
Queue Stats
89W - 73L
1,525 Elo+
Solo
Fenrir
Fenrir
II chewey II
Fenrir
Level 109
God Stats
14W - 13L
1,504 SR
Queue Stats
91W - 85L
1,499 Elo+
Solo
Achilles
Achilles
MathySp3
Achilles
Level 130
God Stats
3W - 4L
1,477 SR
Queue Stats
281W - 175L
1,638 Elo+
Solo
Cthulhu
Cthulhu
RealDrK35
Cthulhu
Level 86
God Stats
34W - 20L
1,625 SR
Queue Stats
467W - 436L
1,507 Elo+
Solo
Ah Puch
Ah Puch
SeraphxT
Ah Puch
Level 238
God Stats
5W - 4L
1,646 SR
Queue Stats
570W - 415L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgataRafaely2
Danzaburou
16
1 / 2 / 1
10,846
1,085
8,030
15,995
7,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Blu3_Prnt
Bastet
16
2 / 3 / 0
10,651
1,065
10,099
12,240
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
FrogW
Tyr
16
0 / 1 / 3
10,062
1,006
9,199
23,756
20,382
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
15
0 / 2 / 1
10,333
1,033
3,363
8,022
9,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
SaG14
Vulcan
15
0 / 5 / 3
10,031
1,003
9,093
12,965
5,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

183

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Davelll
Cupid
16
1 / 0 / 6
10,434
1,043
11,147
8,566
3,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
5 / 1 / 4
10,705
1,071
8,210
10,046
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
MathySp3
Achilles
16
4 / 0 / 6
11,266
1,127
9,680
11,965
20,494
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
RealDrK35
Cthulhu
16
3 / 2 / 9
10,713
1,071
13,191
9,870
13,935
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SeraphxT
Ah Puch
17
0 / 0 / 13
10,814
1,081
26,586
2,793
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
3
Kills
13
13
Deaths
3
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AgataRafaely2
Danzaburou
1
2
1
0.75
L
Bastet
Blu3_Prnt
Bastet
2
3
0
0.67
W
Cupid
Davelll
Cupid
1
0
6
4
L
Tyr
FrogW
Tyr
0
1
3
1.5
L
Cabrakan
0
2
1
0.25
W
Fenrir
5
1
4
7
W
Achilles
MathySp3
Achilles
4
0
6
7
W
Cthulhu
RealDrK35
Cthulhu
3
2
9
3.75
L
Vulcan
SaG14
Vulcan
0
5
3
0.3
W
Ah Puch
SeraphxT
Ah Puch
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,784
Damage
68,814
72,978
Taken
43,240
48,367
Mitigated
44,894
5,567
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AgataRafaely2
Danzaburou
8,030
3,598
0
1,814
15,995
7,999
0
9,047
6,875
0
42,473
L
Bastet
Blu3_Prnt
Bastet
10,099
1,975
0
1,235
12,240
5,278
0
5,390
6,733
0
23,348
W
Cupid
Davelll
Cupid
11,147
6,550
284
845
8,566
3,785
0
1,729
6,477
0
33,720
L
Tyr
FrogW
Tyr
9,199
318
0
1,192
23,756
20,382
0
10,856
12,663
0
24,501
L
Cabrakan
3,363
257
0
624
8,022
9,029
0
4,457
3,527
6,630
105
W
Fenrir
8,210
759
213
958
10,046
5,465
0
2,981
6,006
0
12,264
W
Achilles
MathySp3
Achilles
9,680
1,796
0
630
11,965
20,494
0
3,248
8,717
0
22,435
W
Cthulhu
RealDrK35
Cthulhu
13,191
421
1,359
295
9,870
13,935
0
3,745
5,740
34,300
419
L
Vulcan
SaG14
Vulcan
9,093
2,152
0
702
12,965
5,679
0
9,608
3,233
33,869
0
W
Ah Puch
SeraphxT
Ah Puch
26,586
128
0
613
2,793
1,215
0
648
2,145
52,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
53,932
227
Minions Killed
234
10
Camps Cleared
7
942,968
Distance Traveled
1,077,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,846
1,085
81
8
2
211,615
0
L
Bastet
10,651
1,065
22
2
6
172,943
0
W
Cupid
10,434
1,043
68
7
3
204,748
0
L
Tyr
10,062
1,006
36
4
2
268,477
0
L
Cabrakan
10,333
1,033
6
1
0
111,518
0
W
Fenrir
10,705
1,071
11
1
1
218,840
0
W
Achilles
11,266
1,127
27
3
1
217,447
0
W
Cthulhu
10,713
1,071
63
6
2
211,414
0
L
Vulcan
10,031
1,003
82
8
0
178,415
0
W
Ah Puch
10,814
1,081
65
7
0
225,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role