Player Matchup

Tyr
Tyr
Silver III
BforBucky
Tyr
Silver III
Level 144
God Stats
1W - 0L
1,182 SR
Queue Stats
17W - 13L
1,459 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
CapnClive
Baron Samedi
Silver II
Level 126
God Stats
2W - 0L
1,580 SR
Queue Stats
17W - 12L
1,499 MMR
Party 1
Discordia
Discordia
Silver II
weebcloudz
Discordia
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,472 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,421 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 84
1,542 SR
1,431 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
AmazeXingXD
Zeus
Gold IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,760 MMR
Party 2
Bacchus
Bacchus
Silver II
Maximus083556
Bacchus
Silver II
Level 111
God Stats
19W - 10L
1,627 SR
Queue Stats
434W - 401L
1,035 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
12,133
867
16,051
13,989
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
CapnClive
Baron Samedi
15
5 / 1 / 11
12,042
860
11,363
10,548
6,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
weebcloudz
Discordia
16
6 / 2 / 11
12,414
887
13,369
8,251
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesKuzenboAphroditeMorgan Le FayAnhur

VS

Bans
HorusPoseidonMulanKukulkanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 5 / 1
10,611
758
7,365
16,331
4,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 2
10,655
761
8,395
10,517
2,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
11
0 / 6 / 2
9,040
646
5,212
19,893
21,607
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
3
3
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
1
0.5
L
1
6
2
0.33
W
6
0
11
11.5
W
Baron Samedi
CapnClive
Baron Samedi
5
1
11
10.5
L
Bacchus
0
6
2
0.17
W
Discordia
weebcloudz
Discordia
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,783
Damage
20,972
32,788
Taken
46,741
20,790
Mitigated
29,251
12,644
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,365
3,489
0
1,951
16,331
4,869
0
9,706
5,916
0
42,407
L
8,395
541
0
742
10,517
2,775
0
3,773
6,141
49,412
0
W
16,051
1,588
0
4,390
13,989
11,115
1,113
5,417
8,572
0
31,455
W
Baron Samedi
CapnClive
Baron Samedi
11,363
1,124
2,518
4,387
10,548
6,324
1,196
5,561
4,987
48,992
0
L
Bacchus
5,212
422
0
385
19,893
21,607
0
10,388
8,744
20,752
0
W
Discordia
weebcloudz
Discordia
13,369
1,221
0
1,349
8,251
3,351
775
3,339
4,912
66,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
30,306
182
Minions Killed
152
0
Camps Cleared
0
840,055
Distance Traveled
722,925
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,611
758
56
4
0
231,130
0
L
Zeus
10,655
761
76
5
0
237,879
5
W
Tyr
12,133
867
29
2
0
317,882
3
W
Baron Samedi
12,042
860
67
5
0
256,205
0
L
Bacchus
9,040
646
20
1
0
253,916
4
W
Discordia
12,414
887
86
6
0
265,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role