Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
CloudStrife117
Da Ji
Gold II
Level 153
God Stats
3W - 10L
1,386 SR
Queue Stats
145W - 143L
1,619 MMR
Solo
Medusa
Medusa
Gold II
HeadiestTopper
Medusa
Gold II
Level 160
God Stats
2W - 2L
1,811 SR
Queue Stats
108W - 97L
1,617 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
ShadyRK8I
Kuzenbo
Gold II
Level 127
God Stats
22W - 27L
1,587 SR
Queue Stats
293W - 312L
1,626 MMR
Solo
Chaac
Chaac
Gold III
Soso1Motaku
Chaac
Gold III
Level 144
God Stats
10W - 8L
1,577 SR
Queue Stats
87W - 88L
1,634 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,572 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,650 SR
1,623 MMR
Cliodhna
Cliodhna
Gold I
Dirtybird3434
Cliodhna
Gold I
Level 69
God Stats
3W - 0L
1,776 SR
Queue Stats
256W - 245L
1,611 MMR
Solo
Ares
Ares
Gold III
DrQc
Ares
Gold III
Level 83
God Stats
6W - 3L
1,637 SR
Queue Stats
37W - 35L
1,598 MMR
Solo
Bakasura
Bakasura
Gold III
WeIcome To HeII
Bakasura
Gold III
Level 138
God Stats
35W - 29L
1,632 SR
Queue Stats
98W - 109L
1,615 MMR
Solo
Ah Puch
Ah Puch
Gold I
WolfFlows
Ah Puch
Gold I
Level 123
God Stats
90W - 73L
1,617 SR
Queue Stats
209W - 204L
1,664 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
plainCake
Ah Muzen Cab
Gold I
Level 87
God Stats
52W - 37L
1,587 SR
Queue Stats
338W - 341L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
2 / 1 / 0
4,474
447
2,325
1,952
615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 2
5,726
573
2,861
7,991
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 1
6,396
640
5,821
6,932
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
ShadyRK8I
Kuzenbo
10
2 / 1 / 3
6,011
601
2,500
6,857
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

10
0 / 0 / 0
5,652
565
6,287
10,176
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ThothThanatosAthena

VS

Bans
Ao KuangThorMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dirtybird3434
Cliodhna
10
1 / 0 / 0
5,884
588
6,631
8,993
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
DrQc
Ares
9
0 / 2 / 0
5,315
532
2,510
7,287
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
11
1 / 2 / 1
5,704
570
2,455
9,662
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
WolfFlows
Ah Puch
11
2 / 3 / 1
6,227
623
3,343
5,143
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
plainCake
Ah Muzen Cab
10
1 / 2 / 0
5,693
569
4,848
7,007
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
5
5
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
L
1
2
2
1
W
Cliodhna
Dirtybird3434
Cliodhna
1
0
0
1
W
Ares
DrQc
Ares
0
2
0
0
L
4
1
1
4.5
L
Kuzenbo
ShadyRK8I
Kuzenbo
2
1
3
3.5
L
0
0
0
0
W
Bakasura
1
2
1
0.75
W
Ah Puch
WolfFlows
Ah Puch
2
3
1
0.83
W
Ah Muzen Cab
plainCake
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
19,787
33,908
Taken
38,092
20,634
Mitigated
21,101
12,228
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,325
1,107
0
761
1,952
615
0
754
1,122
12,809
1,592
L
2,861
337
0
463
7,991
3,007
0
932
6,725
0
44,781
W
Cliodhna
Dirtybird3434
Cliodhna
6,631
1,264
0
3,634
8,993
4,354
0
33
8,294
0
37,167
W
Ares
DrQc
Ares
2,510
72
0
2,077
7,287
4,671
0
730
6,328
18,157
0
L
5,821
2,184
0
2,502
6,932
3,378
0
1,395
5,537
0
44,695
L
Kuzenbo
ShadyRK8I
Kuzenbo
2,500
897
0
1,851
6,857
5,232
0
2,073
4,514
21,131
0
L
6,287
1,885
0
6,651
10,176
8,402
0
699
8,530
0
40,615
W
Bakasura
2,455
1,598
0
2,427
9,662
7,784
0
1,748
7,879
0
28,096
W
Ah Puch
WolfFlows
Ah Puch
3,343
468
0
746
5,143
1,792
290
1,820
3,323
48,040
0
W
Ah Muzen Cab
plainCake
Ah Muzen Cab
4,848
1,182
0
1,058
7,007
2,500
0
320
6,444
0
46,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,259
Gold Earned
28,823
277
Minions Killed
311
0
Camps Cleared
0
886,241
Distance Traveled
1,032,765
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,474
447
28
3
0
63,604
0
L
Da Ji
5,726
573
67
7
0
221,777
0
W
Cliodhna
5,884
588
65
7
0
228,649
0
W
Ares
5,315
532
23
2
0
216,228
2
L
Medusa
6,396
640
94
9
0
191,830
2
L
Kuzenbo
6,011
601
25
3
0
201,037
2
L
Chaac
5,652
565
63
6
0
207,993
0
W
Bakasura
5,704
570
59
6
0
200,509
0
W
Ah Puch
6,227
623
80
8
0
197,454
2
W
Ah Muzen Cab
5,693
569
84
8
0
189,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role