Player Matchup

Artemis
Artemis
Platinum II
 
Artemis
Platinum II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum I
Keralias1405
Shiva
Platinum I
Level 48
God Stats
8W - 6L
1,674 SR
Queue Stats
160W - 166L
1,984 MMR
Solo
Thoth
Thoth
Masters
wartigre4321
Thoth
Masters
Level 58
God Stats
6W - 7L
1,511 SR
Queue Stats
183W - 178L
2,001 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 91
1,562 SR
1,828 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,542 SR
1,973 MMR
Bastet
Bastet
Platinum IV
P4K CHAOS
Bastet
Platinum IV
Level 174
God Stats
70W - 46L
1,613 SR
Queue Stats
486W - 566L
2,007 MMR
Solo
Poseidon
Poseidon
Diamond V
Suhpremacy
Poseidon
Diamond V
Level 104
God Stats
2W - 1L
1,513 SR
Queue Stats
75W - 63L
1,919 MMR
Solo
Guan Yu
Guan Yu
Diamond V
βωΘτΘσ
Guan Yu
Diamond V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 3 / 6
11,671
834
17,119
13,246
4,678
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 3 / 9
11,446
818
13,215
18,702
18,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 6
11,950
854
13,391
9,502
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaKuzenboHeraMedusaPersephone

VS

Bans
MulanMorgan Le FayAwilixKukulkanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
P4K CHAOS
Bastet
12
3 / 5 / 3
9,773
698
11,352
14,241
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Suhpremacy
Poseidon
14
4 / 3 / 2
11,263
805
11,428
13,200
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
βωΘτΘσ
Guan Yu
10
1 / 7 / 3
9,756
697
11,115
22,728
23,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
8
8
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
6
3
W
4
3
9
2.83
L
Bastet
P4K CHAOS
Bastet
3
5
3
0.9
L
Poseidon
Suhpremacy
Poseidon
4
3
2
1.67
W
5
2
6
4
L
Guan Yu
βωΘτΘσ
Guan Yu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,725
Damage
33,895
41,450
Taken
50,169
25,849
Mitigated
31,671
11,591
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,119
10,295
0
4,712
13,246
4,678
1,882
3,649
9,138
0
60,241
W
13,215
1,921
444
5,251
18,702
18,252
142
6,065
12,076
610
27,618
L
Bastet
P4K CHAOS
Bastet
11,352
2,613
0
2,003
14,241
5,215
0
3,089
10,625
0
26,207
L
Poseidon
Suhpremacy
Poseidon
11,428
1,483
0
3,241
13,200
3,428
85
5,619
7,110
54,563
0
W
13,391
287
0
1,184
9,502
2,919
1,008
2,922
6,296
65,965
0
L
Guan Yu
βωΘτΘσ
Guan Yu
11,115
848
510
2,605
22,728
23,028
0
5,451
16,859
1,709
24,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
30,792
191
Minions Killed
124
0
Camps Cleared
0
839,949
Distance Traveled
823,670
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,671
834
68
5
0
271,164
0
W
Shiva
11,446
818
37
3
0
277,130
0
L
Bastet
9,773
698
38
3
0
259,314
0
L
Poseidon
11,263
805
71
5
0
275,089
0
W
Thoth
11,950
854
86
6
0
291,655
0
L
Guan Yu
9,756
697
15
1
0
289,267
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role