Player Matchup

Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DesTiny yDcP
Fenrir
Level 87
God Stats
1W - 2L
1,208 SR
Queue Stats
148W - 154L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
JoseJoestar3609
Baron Samedi
Level 85
God Stats
11W - 8L
1,683 SR
Queue Stats
309W - 313L
1,425 Elo+
Party 2
Bake Kujira
Bake Kujira
Minimumwage1
Bake Kujira
Level 60
God Stats
32W - 31L
1,310 SR
Queue Stats
140W - 132L
1,444 Elo+
Solo
Izanami
Izanami
j_escott-beast
Izanami
Level 141
God Stats
22W - 25L
1,459 SR
Queue Stats
913W - 907L
1,423 Elo+
Solo
Team Averages
Level 95
1,432 SR
1,451 Elo+

VS

Team Averages
Level 90
1,498 SR
1,436 Elo+
Chaac
Chaac
MajorSpeer
Chaac
Level 55
God Stats
16W - 13L
1,580 SR
Queue Stats
42W - 44L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
PrimalSpeer
Aphrodite
Level 109
God Stats
5W - 3L
1,526 SR
Queue Stats
283W - 290L
1,429 Elo+
Party 1
Anhur
Anhur
Richie443
Anhur
Level 143
God Stats
6W - 6L
1,541 SR
Queue Stats
436W - 436L
1,426 Elo+
Solo
Mercury
Mercury
Self Lock
Mercury
Level 109
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Twistedangel877
Discordia
Level 35
God Stats
8W - 7L
1,221 SR
Queue Stats
122W - 149L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 2
7,604
634
2,722
7,947
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
2 / 2 / 5
7,573
631
4,138
12,529
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
JoseJoestar3609
Baron Samedi
11
5 / 0 / 1
7,159
597
7,405
7,156
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
Minimumwage1
Bake Kujira
11
2 / 1 / 4
7,295
608
4,775
9,003
6,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 2
7,188
599
7,688
9,208
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 1 / 1
5,673
473
5,188
7,223
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
PrimalSpeer
Aphrodite
9
1 / 3 / 2
6,207
517
5,937
10,306
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Richie443
Anhur
12
2 / 1 / 1
6,629
552
6,044
9,818
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Self Lock
Mercury
12
1 / 1 / 0
6,411
534
2,438
10,114
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Twistedangel877
Discordia
9
0 / 5 / 0
5,329
444
2,592
5,919
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
5
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
2
2
W
Fenrir
2
2
5
2.25
W
Baron Samedi
JoseJoestar3609
Baron Samedi
5
0
1
5.5
L
Chaac
0
1
1
0.5
W
Bake Kujira
Minimumwage1
Bake Kujira
2
1
4
4
L
Aphrodite
PrimalSpeer
Aphrodite
1
3
2
0.67
L
Anhur
Richie443
Anhur
2
1
1
2.5
L
Mercury
Self Lock
Mercury
1
1
0
1
L
Discordia
Twistedangel877
Discordia
0
5
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
22,199
45,843
Taken
43,380
24,777
Mitigated
23,672
18,581
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,722
1,115
710
3,601
7,947
5,811
0
33
7,163
0
46,729
W
Fenrir
4,138
1,449
0
3,969
12,529
5,178
0
1,220
11,309
0
67,262
W
Baron Samedi
JoseJoestar3609
Baron Samedi
7,405
264
905
3,146
7,156
3,377
488
2,247
4,862
41,397
0
L
Chaac
5,188
0
37
1,465
7,223
6,242
0
1,624
5,364
0
32,430
W
Bake Kujira
Minimumwage1
Bake Kujira
4,775
2,036
0
1,835
9,003
6,545
118
2,799
6,204
25,164
0
L
Aphrodite
PrimalSpeer
Aphrodite
5,937
1,351
2,500
4,887
10,306
7,552
0
3,461
6,845
24,613
0
L
Anhur
Richie443
Anhur
6,044
3,336
0
2,817
9,818
4,133
0
1,801
8,017
0
56,850
L
Mercury
Self Lock
Mercury
2,438
786
0
2,036
10,114
3,893
0
2,304
7,762
0
54,720
L
Discordia
Twistedangel877
Discordia
2,592
518
0
31
5,919
1,852
0
2,990
2,887
24,085
0
W
7,688
4,496
0
4,415
9,208
3,866
1,018
2,230
6,978
0
62,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
30,249
380
Minions Killed
303
0
Camps Cleared
0
1,193,552
Distance Traveled
1,132,926
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,604
634
83
7
0
223,860
5
W
Fenrir
7,573
631
87
7
0
268,133
4
W
Baron Samedi
7,159
597
71
6
0
223,181
0
L
Chaac
5,673
473
41
3
0
222,520
0
W
Bake Kujira
7,295
608
36
3
0
263,671
0
L
Aphrodite
6,207
517
40
3
0
211,502
4
L
Anhur
6,629
552
94
8
0
204,978
0
L
Mercury
6,411
534
91
8
0
296,058
0
L
Discordia
5,329
444
37
3
0
197,868
0
W
Izanami
7,188
599
103
9
0
214,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role