Player Matchup

Ratatoskr
Ratatoskr
Platinum IV
AutolockOfficial
Ratatoskr
Platinum IV
Level 159
God Stats
33W - 26L
1,666 SR
Queue Stats
195W - 156L
1,846 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
LordGacha
Heimdallr
Diamond III
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 74L
1,916 MMR
Party 1
King Arthur
King Arthur
Platinum III
QUEEN_GRAnNyy
King Arthur
Platinum III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 397L
1,871 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
US Debt
Kuzenbo
Platinum III
Level 167
God Stats
70W - 60L
1,585 SR
Queue Stats
685W - 684L
1,862 MMR
Solo
Agni
Agni
Masters
alejandro0219
Agni
Masters
Level 136
God Stats
202W - 125L
1,704 SR
Queue Stats
468W - 447L
1,882 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,591 SR
1,875 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,693 SR
1,870 MMR
Surtr
Surtr
Platinum I
Archonangel
Surtr
Platinum I
Level 182
God Stats
1W - 2L
1,680 SR
Queue Stats
262W - 242L
1,818 MMR
Solo
Thor
Thor
Diamond V
HyddynReaper
Thor
Diamond V
Level 149
God Stats
60W - 45L
1,650 SR
Queue Stats
289W - 289L
2,009 MMR
Party 2
Ix Chel
Ix Chel
Platinum II
Smokeythebearr
Ix Chel
Platinum II
Level 124
God Stats
11W - 4L
1,751 SR
Queue Stats
305W - 307L
1,916 MMR
Party 2
Anhur
Anhur
Platinum III
ThatGuyJaws
Anhur
Platinum III
Level 152
God Stats
1W - 1L
1,704 SR
Queue Stats
85W - 81L
1,783 MMR
Solo
Ares
Ares
Platinum V
zKrazyKz
Ares
Platinum V
Level 159
God Stats
26W - 15L
1,680 SR
Queue Stats
405W - 404L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
6
1 / 4 / 0
4,582
458
2,904
7,995
2,206
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
LordGacha
Heimdallr
10
0 / 3 / 0
5,517
552
4,902
6,880
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
QUEEN_GRAnNyy
King Arthur
4
0 / 14 / 0
3,767
377
1,459
14,062
4,684
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
US Debt
Kuzenbo
9
0 / 0 / 0
5,225
523
1,103
5,637
4,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,981
598
4,789
6,617
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Maman BrigitteMercuryAh PuchSusano

VS

Bans
ThanatosAo KuangAphroditeAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,696
670
3,797
5,937
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 4
6,565
657
5,171
7,132
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 4
6,177
618
4,798
6,108
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
10 / 0 / 4
6,956
696
9,095
7,176
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
3 / 0 / 10
6,047
605
3,232
4,321
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
24
25
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Ratatoskr
1
4
0
0.25
W
5
1
4
7
L
Heimdallr
LordGacha
Heimdallr
0
3
0
0
L
King Arthur
QUEEN_GRAnNyy
King Arthur
0
14
0
0
W
4
1
4
6
W
10
0
4
12
L
Kuzenbo
US Debt
Kuzenbo
0
0
0
0
L
1
4
0
0.25
W
Ares
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,157
Damage
26,093
41,191
Taken
30,674
16,054
Mitigated
14,698
5,159
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,797
2,004
0
1,987
5,937
3,538
0
1,103
4,834
376
45,424
L
Ratatoskr
2,904
761
0
795
7,995
2,206
0
2,063
5,932
0
25,974
W
5,171
1,461
0
2,562
7,132
2,595
0
1,365
5,767
0
42,295
L
Heimdallr
LordGacha
Heimdallr
4,902
2,549
0
1,802
6,880
2,311
0
1,383
5,497
0
41,663
L
King Arthur
QUEEN_GRAnNyy
King Arthur
1,459
689
0
0
14,062
4,684
0
2,231
11,768
0
6,959
W
4,798
1,163
536
1,667
6,108
2,468
0
2,934
3,174
34,798
0
W
9,095
7,035
0
2,822
7,176
2,790
0
0
7,176
0
48,393
L
Kuzenbo
US Debt
Kuzenbo
1,103
497
0
1,654
5,637
4,667
0
90
5,220
25,672
0
L
4,789
297
0
908
6,617
2,186
552
2,833
3,784
45,286
0
W
Ares
3,232
411
0
1,927
4,321
3,307
0
490
3,831
8,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
32,441
236
Minions Killed
295
0
Camps Cleared
0
869,946
Distance Traveled
980,151
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,696
670
72
7
0
174,081
0
L
Ratatoskr
4,582
458
39
4
0
172,616
0
W
Thor
6,565
657
72
7
0
217,359
3
L
Heimdallr
5,517
552
75
8
0
172,360
1
L
King Arthur
3,767
377
7
1
0
186,365
9
W
Ix Chel
6,177
618
68
7
0
217,172
2
W
Anhur
6,956
696
74
7
0
155,196
0
L
Kuzenbo
5,225
523
34
3
0
156,559
3
L
Agni
5,981
598
81
8
0
182,046
0
W
Ares
6,047
605
9
1
0
216,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role