Player Matchup

Thanatos
Thanatos
BeefJerkyAsas1n
Thanatos
Level 126
God Stats
5W - 7L
1,438 SR
Queue Stats
363W - 312L
1,518 Elo+
Solo
Izanami
Izanami
DaffodilFern901
Izanami
Level 129
God Stats
1W - 1L
1,386 SR
Queue Stats
606W - 614L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Howsthechine
Kukulkan
Level 89
God Stats
5W - 3L
1,693 SR
Queue Stats
219W - 211L
1,513 Elo+
Solo
Discordia
Discordia
IMxAxN1NJA
Discordia
Level 107
God Stats
7W - 13L
1,369 SR
Queue Stats
389W - 396L
1,581 Elo+
Party 1
Merlin
Merlin
ROSStheBOSS454
Merlin
Level 120
God Stats
3W - 3L
1,738 SR
Queue Stats
129W - 105L
1,620 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,564 Elo+

VS

Team Averages
Level 132
1,559 SR
1,541 Elo+
Hercules
Hercules
ItsyBitsyAce666
Hercules
Level 105
God Stats
1W - 3L
1,271 SR
Queue Stats
109W - 100L
1,558 Elo+
Solo
Thanatos
Thanatos
Jastwerex
Thanatos
Level 148
God Stats
3W - 1L
1,321 SR
Queue Stats
233W - 233L
1,573 Elo+
Solo
Sol
Sol
MAX AC37
Sol
Level 159
God Stats
3W - 0L
1,824 SR
Queue Stats
278W - 252L
1,537 Elo+
Solo
Nox
Nox
mrinvaderman
Nox
Level 119
God Stats
2W - 0L
1,877 SR
Queue Stats
153W - 147L
1,541 Elo+
Solo
Khepri
Khepri
xXSwiftxLightXx
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 3 / 3
9,039
822
7,963
9,059
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 4 / 3
7,775
707
7,832
9,677
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Howsthechine
Kukulkan
15
1 / 2 / 4
8,478
771
8,214
5,123
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
IMxAxN1NJA
Discordia
12
2 / 2 / 2
7,871
716
8,891
4,891
2,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 4
8,638
785
11,087
5,369
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 2 / 8
9,119
829
5,611
15,443
19,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Jastwerex
Thanatos
15
3 / 1 / 8
8,725
793
6,121
7,389
4,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 0 / 8
9,414
856
11,093
6,895
3,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 9
8,723
793
6,244
8,720
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
0 / 2 / 11
8,771
797
3,246
13,577
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
8
Kills
12
12
Deaths
8
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
3
3
2.17
L
0
4
3
0.38
L
Kukulkan
Howsthechine
Kukulkan
1
2
4
1.5
L
Discordia
IMxAxN1NJA
Discordia
2
2
2
1.5
W
Hercules
4
2
8
4
W
Thanatos
Jastwerex
Thanatos
3
1
8
7
W
4
0
8
8
L
0
1
4
2
W
1
3
9
1.83
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,987
Damage
32,315
34,119
Taken
52,024
15,118
Mitigated
46,460
12,668
Healing
26,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,963
529
354
5,528
9,059
4,012
0
5,136
3,923
0
15,613
L
7,832
4,500
808
1,982
9,677
3,873
98
5,663
4,014
0
19,342
L
Kukulkan
Howsthechine
Kukulkan
8,214
154
1,046
572
5,123
2,158
0
2,975
2,148
20,827
0
L
Discordia
IMxAxN1NJA
Discordia
8,891
118
0
524
4,891
2,809
0
3,748
1,143
15,979
0
W
Hercules
5,611
955
3,297
7,743
15,443
19,141
529
7,664
7,779
0
10,867
W
Thanatos
Jastwerex
Thanatos
6,121
501
2,202
5,232
7,389
4,360
356
3,433
3,956
0
11,058
W
11,093
1,287
238
1,701
6,895
3,466
2,252
4,752
2,143
30,234
0
L
11,087
391
254
1,600
5,369
2,266
0
3,061
2,308
26,695
0
W
6,244
50
2,334
990
8,720
3,943
1,009
6,334
2,386
18,105
0
W
3,246
227
837
1,609
13,577
15,550
183
6,009
7,568
12,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
44,752
138
Minions Killed
110
0
Camps Cleared
0
976,999
Distance Traveled
1,144,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,039
822
20
2
0
220,532
0
L
Izanami
7,775
707
33
3
0
177,299
0
L
Kukulkan
8,478
771
34
3
0
179,937
0
L
Discordia
7,871
716
17
2
0
178,325
0
W
Hercules
9,119
829
6
1
0
253,650
0
W
Thanatos
8,725
793
10
1
0
254,212
0
W
Sol
9,414
856
57
5
0
231,221
0
L
Merlin
8,638
785
34
3
0
220,906
0
W
Nox
8,723
793
28
3
0
186,234
0
W
Khepri
8,771
797
9
1
0
219,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role