Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
gyurcitoth
Surtr
Level 49
God Stats
93W - 65L
1,595 SR
Queue Stats
172W - 183L
1,511 Elo+
Solo
He Bo
He Bo
大明猴王章承恩
He Bo
Level 145
God Stats
3W - 3L
1,507 SR
Queue Stats
116W - 121L
1,463 Elo+
Party 1
Maman Brigitte
Maman Brigitte
百团大战彭德怀
Maman Brigitte
Level 133
God Stats
12W - 7L
1,670 SR
Queue Stats
121W - 120L
1,491 Elo+
Party 1
Team Averages
Level 119
1,554 SR
1,493 Elo+

VS

Team Averages
Level 88
1,553 SR
1,506 Elo+
Achilles
Achilles
ChessPro
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,549 Elo+
Party 2
Arachne
Arachne
DUPLlCATED
Arachne
Level 82
God Stats
10W - 9L
1,568 SR
Queue Stats
332W - 324L
1,460 Elo+
Solo
Ullr
Ullr
The_R_Joker
Ullr
Level 141
God Stats
28W - 31L
1,472 SR
Queue Stats
343W - 330L
1,472 Elo+
Solo
Rama
Rama
nores27
Rama
Level 100
God Stats
4W - 2L
1,660 SR
Queue Stats
96W - 78L
1,548 Elo+
Party 2
Zeus
Zeus
tejko4991
Zeus
Level 88
God Stats
60W - 51L
1,563 SR
Queue Stats
372W - 349L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 2 / 5
8,286
637
9,752
7,444
3,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
 
Heimdallr
12
2 / 3 / 1
7,005
539
2,420
9,277
4,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
14
4 / 1 / 4
8,827
679
9,599
11,893
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 6
8,044
619
7,481
8,097
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maman Brigitte
百团大战彭德怀
Maman Brigitte
14
6 / 0 / 6
8,754
673
9,040
8,436
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChessPro
Achilles
10
0 / 3 / 0
5,987
461
5,138
11,734
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DUPLlCATED
Arachne
10
1 / 5 / 1
6,112
470
3,739
15,428
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 3
6,197
477
3,121
8,658
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
nores27
Rama
12
5 / 6 / 0
7,707
593
9,845
14,015
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
1 / 4 / 1
6,741
519
5,200
7,496
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
8
8
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
5
4.25
W
Heimdallr
 
Heimdallr
2
3
1
0.83
L
Achilles
ChessPro
Achilles
0
3
0
0
L
Arachne
DUPLlCATED
Arachne
1
5
1
0.3
L
1
3
3
0.83
W
Surtr
4
1
4
6
L
Rama
nores27
Rama
5
6
0
0.83
L
Zeus
1
4
1
0.38
W
3
2
6
3
W
Maman Brigitte
百团大战彭德怀
Maman Brigitte
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,292
Damage
27,043
45,147
Taken
57,331
22,790
Mitigated
25,862
19,281
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,752
384
0
3,737
7,444
3,865
452
3,326
4,118
52,479
0
W
Heimdallr
 
Heimdallr
2,420
417
0
2,690
9,277
4,023
0
0
9,277
0
40,117
L
Achilles
ChessPro
Achilles
5,138
1,346
0
1,859
11,734
10,697
0
1,794
9,168
0
35,179
L
Arachne
DUPLlCATED
Arachne
3,739
2,865
0
3,487
15,428
5,024
0
7,786
7,553
0
39,075
L
3,121
885
0
634
8,658
2,990
0
3,786
4,824
0
41,313
W
Surtr
9,599
4,038
0
4,991
11,893
8,320
98
963
10,188
3,744
59,641
L
Rama
nores27
Rama
9,845
8,271
0
4,035
14,015
5,043
400
7,984
6,031
0
61,382
L
Zeus
5,200
154
0
520
7,496
2,108
0
5,728
1,719
51,514
0
W
7,481
1,038
0
3,708
8,097
3,311
200
502
7,595
44,594
0
W
Maman Brigitte
百团大战彭德怀
Maman Brigitte
9,040
315
0
4,155
8,436
3,271
947
409
8,027
63,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
32,744
435
Minions Killed
386
0
Camps Cleared
0
1,327,862
Distance Traveled
1,299,285
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,286
637
107
8
0
259,893
0
W
Heimdallr
7,005
539
70
5
0
256,740
0
L
Achilles
5,987
461
66
5
0
268,514
0
L
Arachne
6,112
470
66
5
0
278,784
0
L
Ullr
6,197
477
61
5
0
246,363
0
W
Surtr
8,827
679
98
8
0
221,216
6
L
Rama
7,707
593
100
8
0
264,214
0
L
Zeus
6,741
519
93
7
0
241,410
1
W
He Bo
8,044
619
51
4
0
262,010
5
W
Maman Brigitte
8,754
673
109
8
0
328,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role