Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlloMent
Kukulkan
Level 106
God Stats
12W - 11L
1,557 SR
Queue Stats
335W - 336L
1,491 Elo+
Party 2
Terra
Terra
MpMg98
Terra
Level 60
God Stats
1W - 3L
1,345 SR
Queue Stats
121W - 149L
1,416 Elo+
Solo
Nu Wa
Nu Wa
QueenBee560
Nu Wa
Level 37
God Stats
0W - 3L
1,274 SR
Queue Stats
1W - 15L
1,075 Elo+
Solo
Anhur
Anhur
toohighhh
Anhur
Level 48
God Stats
5W - 7L
1,622 SR
Queue Stats
114W - 117L
1,492 Elo+
Party 2
Team Averages
Level 75
1,460 SR
1,395 Elo+

VS

Team Averages
Level 73
1,432 SR
1,443 Elo+
Nemesis
Nemesis
CcG Rage7104
Nemesis
Level 49
God Stats
7W - 7L
1,529 SR
Queue Stats
115W - 142L
1,450 Elo+
Party 1
Khepri
Khepri
ErwinScott09
Khepri
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 34L
1,402 Elo+
Party 1
Medusa
Medusa
LeoDeo1
Medusa
Level 65
God Stats
6W - 7L
1,435 SR
Queue Stats
69W - 76L
1,398 Elo+
Solo
Ullr
Ullr
MeisterZebra
Ullr
Level 86
God Stats
1W - 1L
1,301 SR
Queue Stats
133W - 154L
1,468 Elo+
Party 1
Chronos
Chronos
SuRv_DyNaMic
Chronos
Level 103
God Stats
3W - 3L
1,394 SR
Queue Stats
193W - 185L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 0 / 0
2,662
532
0
130
43
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
AlloMent
Kukulkan
4
0 / 0 / 0
3,112
622
646
1,345
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
MpMg98
Terra
5
0 / 1 / 0
3,352
670
897
4,848
2,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
984
197
0
0
0
Anhur
toohighhh
Anhur
5
0 / 1 / 0
3,008
602
2,542
3,422
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CcG Rage7104
Nemesis
5
0 / 0 / 0
3,289
658
365
2,766
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
6
0 / 0 / 2
3,924
785
975
2,689
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
LeoDeo1
Medusa
6
2 / 0 / 0
3,938
788
4,506
3,236
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,943
789
0
1,648
461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
SuRv_DyNaMic
Chronos
7
0 / 0 / 0
3,973
795
411
1,987
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
Kukulkan
AlloMent
Kukulkan
0
0
0
0
W
Nemesis
CcG Rage7104
Nemesis
0
0
0
0
W
Khepri
0
0
2
1
W
Medusa
LeoDeo1
Medusa
2
0
0
2
W
0
0
0
0
L
Terra
MpMg98
Terra
0
1
0
0
L
0
0
0
0
W
Chronos
SuRv_DyNaMic
Chronos
0
0
0
0
L
Anhur
toohighhh
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,085
Damage
6,257
9,745
Taken
12,326
3,615
Mitigated
3,820
4,307
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
80
130
43
0
0
130
0
2,469
L
Kukulkan
AlloMent
Kukulkan
646
288
0
480
1,345
365
0
411
934
9,866
0
W
Nemesis
CcG Rage7104
Nemesis
365
114
0
1,096
2,766
674
0
382
2,384
0
12,083
W
Khepri
975
172
0
1,354
2,689
1,496
0
475
2,214
8,019
0
W
Medusa
LeoDeo1
Medusa
4,506
1,929
0
1,868
3,236
674
0
422
2,814
0
23,892
W
0
0
0
586
1,648
461
617
0
1,648
0
21,380
L
Terra
MpMg98
Terra
897
133
840
1,822
4,848
2,099
0
683
4,165
5,770
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
SuRv_DyNaMic
Chronos
411
50
0
678
1,987
515
0
264
1,723
24,613
0
L
Anhur
toohighhh
Anhur
2,542
1,397
0
1,085
3,422
1,108
0
292
3,130
0
13,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,118
Gold Earned
19,067
62
Minions Killed
163
0
Camps Cleared
0
317,187
Distance Traveled
499,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,662
532
5
1
0
41,111
0
L
Kukulkan
3,112
622
22
4
0
85,744
0
W
Nemesis
3,289
658
29
6
0
131,800
0
W
Khepri
3,924
785
14
3
0
103,748
0
W
Medusa
3,938
788
30
6
0
83,523
0
W
Ullr
3,943
789
36
7
0
84,194
0
L
Terra
3,352
670
8
2
0
95,933
0
L
Nu Wa
984
197
0
0
0
0
0
W
Chronos
3,973
795
54
11
0
96,705
0
L
Anhur
3,008
602
27
5
0
94,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role