Player Matchup

Terra
Terra
 
Terra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kataraktan
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Vladuca
Baba Yaga
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,437 Elo+
Solo
Martichoras
Martichoras
shalalag
Martichoras
Level 159
God Stats
2W - 2L
1,291 SR
Queue Stats
237W - 231L
1,466 Elo+
Solo
Ah Puch
Ah Puch
xDarkxHuntx
Ah Puch
Level 28
God Stats
2W - 2L
1,291 SR
Queue Stats
84W - 78L
1,474 Elo+
Solo
Team Averages
Level 93
1,416 SR
1,464 Elo+

VS

Team Averages
Level 78
1,503 SR
1,452 Elo+
Jing Wei
Jing Wei
Badboyjeremy
Jing Wei
Level 88
God Stats
1W - 3L
1,685 SR
Queue Stats
67W - 63L
1,478 Elo+
Party 1
Ra
Ra
FrykMoko
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,519 Elo+
Solo
Shiva
Shiva
KettleX3
Shiva
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,357 Elo+
Solo
Ishtar
Ishtar
Kuduro80
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,392 Elo+
Party 1
Surtr
Surtr
sckala
Surtr
Level 52
God Stats
0W - 1L
1,330 SR
Queue Stats
62W - 57L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 5 / 13
8,735
794
6,475
18,333
16,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Kataraktan
Xbalanque
16
6 / 3 / 13
9,211
837
14,741
13,197
6,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Vladuca
Baba Yaga
16
7 / 1 / 11
9,309
846
15,204
7,957
3,735
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
shalalag
Martichoras
16
5 / 1 / 12
8,758
796
14,778
7,168
3,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
xDarkxHuntx
Ah Puch
16
4 / 0 / 15
8,943
813
14,221
6,532
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Badboyjeremy
Jing Wei
15
1 / 5 / 6
7,718
702
8,027
15,343
6,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 1 / 4
8,633
785
11,441
10,653
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
KettleX3
Shiva
14
1 / 6 / 6
7,472
679
8,270
14,994
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Kuduro80
Ishtar
14
1 / 8 / 4
8,049
732
6,674
15,095
6,463
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
sckala
Surtr
15
2 / 3 / 4
8,114
738
8,481
14,069
13,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
23
Kills
10
10
Deaths
23
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
5
13
1.5
L
Jing Wei
Badboyjeremy
Jing Wei
1
5
6
0.8
L
5
1
4
7
W
Xbalanque
Kataraktan
Xbalanque
6
3
13
4.17
L
Shiva
KettleX3
Shiva
1
6
6
0.67
L
Ishtar
Kuduro80
Ishtar
1
8
4
0.38
W
Baba Yaga
Vladuca
Baba Yaga
7
1
11
12.5
L
Surtr
sckala
Surtr
2
3
4
1.33
W
Martichoras
shalalag
Martichoras
5
1
12
11
W
Ah Puch
xDarkxHuntx
Ah Puch
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,419
Damage
42,893
53,187
Taken
70,154
33,442
Mitigated
40,559
26,258
Healing
24,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,475
1,261
3,759
6,086
18,333
16,725
69
5,503
12,438
12,938
0
L
Jing Wei
Badboyjeremy
Jing Wei
8,027
3,856
604
2,242
15,343
6,855
0
8,175
7,168
0
17,660
L
11,441
1,517
7,696
5,617
10,653
4,424
0
6,688
3,965
24,675
0
W
Xbalanque
Kataraktan
Xbalanque
14,741
6,343
1,165
4,929
13,197
6,220
0
1,747
11,375
0
30,267
L
Shiva
KettleX3
Shiva
8,270
1,308
1,397
1,636
14,994
9,322
0
6,793
8,201
669
9,394
L
Ishtar
Kuduro80
Ishtar
6,674
2,568
966
1,353
15,095
6,463
176
6,564
8,531
0
20,042
W
Baba Yaga
Vladuca
Baba Yaga
15,204
1,076
785
2,644
7,957
3,735
66
1,711
5,985
24,214
0
L
Surtr
sckala
Surtr
8,481
3,884
692
2,487
14,069
13,495
0
7,680
6,389
797
17,749
W
Martichoras
shalalag
Martichoras
14,778
3,357
1,882
1,833
7,168
3,664
99
2,375
4,542
0
34,471
W
Ah Puch
xDarkxHuntx
Ah Puch
14,221
548
491
2,684
6,532
3,098
0
1,018
5,340
28,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,956
Gold Earned
39,986
160
Minions Killed
156
0
Camps Cleared
0
1,048,180
Distance Traveled
999,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,735
794
16
1
0
194,726
0
L
Jing Wei
7,718
702
40
4
0
215,381
0
L
Ra
8,633
785
43
4
0
200,122
0
W
Xbalanque
9,211
837
48
4
0
223,587
0
L
Shiva
7,472
679
6
1
0
196,455
0
L
Ishtar
8,049
732
33
3
0
175,434
0
W
Baba Yaga
9,309
846
19
2
0
212,798
0
L
Surtr
8,114
738
34
3
0
212,520
0
W
Martichoras
8,758
796
46
4
0
196,772
0
W
Ah Puch
8,943
813
31
3
0
220,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role