Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AIHZEUS
Zeus
Level 159
God Stats
50W - 37L
1,563 SR
Queue Stats
507W - 517L
1,501 Elo+
Solo
Athena
Athena
MrPajak
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 54L
1,596 Elo+
Solo
Hachiman
Hachiman
Pant0crat0r
Hachiman
Level 123
God Stats
2W - 6L
1,288 SR
Queue Stats
46W - 57L
1,489 Elo+
Solo
Team Averages
Level 124
1,470 SR
1,517 Elo+

VS

Team Averages
Level 109
1,498 SR
1,506 Elo+
He Bo
He Bo
 
He Bo
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BijuKyuubi
Charon
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,594 Elo+
Solo
Lancelot
Lancelot
Notensnuifer
Lancelot
Level 79
God Stats
2W - 3L
1,352 SR
Queue Stats
22W - 15L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Revew111
Baron Samedi
Level 97
God Stats
14W - 9L
1,600 SR
Queue Stats
220W - 203L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
onew_tae
Ah Muzen Cab
Level 174
God Stats
7W - 5L
1,538 SR
Queue Stats
176W - 226L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 0 / 1
7,920
1,131
4,603
8,389
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
 
Hercules
12
0 / 1 / 0
6,705
958
861
2,091
1,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
AIHZEUS
Zeus
12
0 / 5 / 1
7,438
1,063
5,929
7,576
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
MrPajak
Athena
13
0 / 0 / 2
8,106
1,158
3,896
8,570
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Pant0crat0r
Hachiman
13
1 / 0 / 2
8,035
1,148
4,299
6,946
2,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

298

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 1 / 3
8,085
1,155
5,866
4,443
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
BijuKyuubi
Charon
13
0 / 0 / 6
7,636
1,091
4,696
3,464
2,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Notensnuifer
Lancelot
13
0 / 2 / 4
7,403
1,058
7,074
9,133
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Revew111
Baron Samedi
13
2 / 0 / 3
7,901
1,129
3,965
2,534
1,341
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
onew_tae
Ah Muzen Cab
13
1 / 0 / 4
8,023
1,146
9,459
3,287
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
6
6
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
1
2.5
L
Hercules
 
Hercules
0
1
0
0
W
He Bo
 
He Bo
3
1
3
4.5
L
Zeus
AIHZEUS
Zeus
0
5
1
0.1
W
Charon
BijuKyuubi
Charon
0
0
6
3
L
Athena
MrPajak
Athena
0
0
2
1
W
Lancelot
Notensnuifer
Lancelot
0
2
4
1
L
Hachiman
Pant0crat0r
Hachiman
1
0
2
2
W
Baron Samedi
Revew111
Baron Samedi
2
0
3
3.5
W
Ah Muzen Cab
onew_tae
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,588
Damage
31,060
33,572
Taken
22,861
20,059
Mitigated
10,033
2,897
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,603
1,009
0
1,040
8,389
4,575
0
2,713
5,672
0
14,265
L
Hercules
 
Hercules
861
0
0
90
2,091
1,412
0
916
1,151
0
1,213
W
He Bo
 
He Bo
5,866
117
0
123
4,443
1,431
0
1,425
2,929
15,340
0
L
Zeus
AIHZEUS
Zeus
5,929
290
0
0
7,576
2,926
0
4,322
3,160
34,070
0
W
Charon
BijuKyuubi
Charon
4,696
500
0
952
3,464
2,471
0
1,655
1,761
11,160
0
L
Athena
MrPajak
Athena
3,896
755
0
946
8,570
8,286
0
4,189
4,301
6,430
0
W
Lancelot
Notensnuifer
Lancelot
7,074
1,236
0
1,211
9,133
3,476
0
3,106
5,287
0
17,227
L
Hachiman
Pant0crat0r
Hachiman
4,299
2,478
0
821
6,946
2,860
0
2,143
4,761
0
25,164
W
Baron Samedi
Revew111
Baron Samedi
3,965
375
241
295
2,534
1,341
0
2,135
399
19,273
0
W
Ah Muzen Cab
onew_tae
Ah Muzen Cab
9,459
1,899
0
623
3,287
1,314
0
1,504
1,783
0
36,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
39,048
172
Minions Killed
165
3
Camps Cleared
9
663,366
Distance Traveled
821,210
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,920
1,131
24
3
3
166,791
0
L
Hercules
6,705
958
3
0
0
82,878
0
W
He Bo
8,085
1,155
19
3
1
171,931
0
L
Zeus
7,438
1,063
84
12
0
123,289
0
W
Charon
7,636
1,091
6
1
0
157,755
0
L
Athena
8,106
1,158
7
1
0
159,242
0
W
Lancelot
7,403
1,058
27
4
1
182,586
1
L
Hachiman
8,035
1,148
54
8
0
131,166
0
W
Baron Samedi
7,901
1,129
44
6
2
146,969
0
W
Ah Muzen Cab
8,023
1,146
69
10
5
161,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role