Player Matchup

Sylvanus
Sylvanus
ArthurSuzana
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,271 Elo+
Solo
Thanatos
Thanatos
AtenadoOvero
Thanatos
Level 43
God Stats
2W - 8L
1,523 SR
Queue Stats
10W - 15L
1,378 Elo+
Solo
Bacchus
Bacchus
HeNoobLouis
Bacchus
Level 134
God Stats
2W - 2L
1,655 SR
Queue Stats
265W - 213L
1,662 Elo+
Solo
Neith
Neith
Shadowzin-_-lol
Neith
Level 67
God Stats
2W - 6L
1,195 SR
Queue Stats
325W - 338L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
sandrosena999
Baba Yaga
Level 157
God Stats
3W - 3L
1,498 SR
Queue Stats
165W - 170L
1,477 Elo+
Solo
Team Averages
Level 88
1,474 SR
1,469 Elo+

VS

Team Averages
Level 133
1,533 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Girleide5220
Achilles
Level 68
God Stats
13W - 9L
1,472 SR
Queue Stats
171W - 177L
1,499 Elo+
Solo
Artemis
Artemis
OPaiTaOnnn
Artemis
Level 159
God Stats
2W - 1L
1,634 SR
Queue Stats
40W - 26L
1,545 Elo+
Solo
Kukulkan
Kukulkan
ShadowarreS
Kukulkan
Level 125
God Stats
17W - 13L
1,558 SR
Queue Stats
257W - 236L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArthurSuzana
Sylvanus
7
0 / 2 / 0
5,279
440
1,796
10,369
5,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
AtenadoOvero
Thanatos
9
0 / 5 / 0
5,366
447
3,622
12,251
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
HeNoobLouis
Bacchus
13
3 / 0 / 0
7,816
651
7,929
8,061
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
6,017
501
2,888
6,359
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
sandrosena999
Baba Yaga
11
0 / 2 / 0
5,793
483
1,827
5,425
1,799
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 0 / 3
6,890
574
6,029
8,309
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
 
Athena
11
1 / 0 / 6
6,803
567
5,182
10,392
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Girleide5220
Achilles
10
0 / 2 / 0
5,688
474
2,148
9,418
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
OPaiTaOnnn
Artemis
11
2 / 0 / 1
6,450
538
7,821
4,093
1,782
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ShadowarreS
Kukulkan
13
3 / 1 / 2
7,473
623
4,226
5,085
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
10
10
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
3
5.5
W
Athena
 
Athena
1
0
6
4
L
Sylvanus
ArthurSuzana
Sylvanus
0
2
0
0
L
Thanatos
AtenadoOvero
Thanatos
0
5
0
0
W
Achilles
Girleide5220
Achilles
0
2
0
0
L
Bacchus
HeNoobLouis
Bacchus
3
0
0
3
W
Artemis
OPaiTaOnnn
Artemis
2
0
1
2.5
W
Kukulkan
ShadowarreS
Kukulkan
3
1
2
4
L
0
1
0
0
L
Baba Yaga
sandrosena999
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
25,406
42,465
Taken
37,297
22,515
Mitigated
22,982
14,994
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,029
1,299
0
4,296
8,309
3,429
0
1,303
6,961
0
46,287
W
Athena
 
Athena
5,182
2,758
0
2,234
10,392
8,768
0
2,888
7,369
22,774
0
L
Sylvanus
ArthurSuzana
Sylvanus
1,796
564
1,111
1,516
10,369
5,352
0
2,432
7,937
14,289
0
L
Thanatos
AtenadoOvero
Thanatos
3,622
1,166
0
4,950
12,251
4,216
78
3,405
8,846
0
33,060
W
Achilles
Girleide5220
Achilles
2,148
475
0
906
9,418
6,788
0
4,918
3,605
0
24,246
L
Bacchus
HeNoobLouis
Bacchus
7,929
1,007
0
3,304
8,061
8,823
90
1,080
6,425
51,631
0
W
Artemis
OPaiTaOnnn
Artemis
7,821
3,802
0
1,365
4,093
1,782
0
897
3,196
0
50,956
W
Kukulkan
ShadowarreS
Kukulkan
4,226
293
0
1,587
5,085
2,215
322
1,056
3,984
73,838
0
L
2,888
1,054
0
2,758
6,359
2,325
0
1,253
5,106
0
49,708
L
Baba Yaga
sandrosena999
Baba Yaga
1,827
124
0
1,355
5,425
1,799
0
1,238
4,187
40,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
33,304
311
Minions Killed
342
0
Camps Cleared
0
1,103,433
Distance Traveled
1,216,263
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,890
574
69
6
0
280,614
0
W
Athena
6,803
567
27
2
0
247,291
3
L
Sylvanus
5,279
440
21
2
0
195,668
0
L
Thanatos
5,366
447
57
5
0
256,936
0
W
Achilles
5,688
474
44
4
0
229,451
0
L
Bacchus
7,816
651
79
7
0
230,306
1
W
Artemis
6,450
538
81
7
0
219,698
0
W
Kukulkan
7,473
623
121
10
0
239,209
1
L
Neith
6,017
501
82
7
0
210,350
0
L
Baba Yaga
5,793
483
72
6
0
210,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role