Player Matchup

Arachne
Arachne
Bronze IV
Medyzka
Arachne
Bronze IV
Level 99
God Stats
1W - 2L
1,620 SR
Queue Stats
5W - 9L
1,166 MMR
Solo
Ix Chel
Ix Chel
Silver II
Pawsterpus
Ix Chel
Silver II
Level 87
God Stats
5W - 4L
1,508 SR
Queue Stats
62W - 90L
1,157 MMR
Party 1
Athena
Athena
Silver II
ScourgeMonk
Athena
Silver II
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
121W - 156L
1,027 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,543 SR
1,117 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,235 SR
1,155 MMR
Chiron
Chiron
Silver I
Anakin_Etienne
Chiron
Silver I
Level 133
God Stats
0W - 3L
1,357 SR
Queue Stats
19W - 29L
1,436 MMR
Party 2
Discordia
Discordia
Bronze III
Crazyfrogkirmet
Discordia
Bronze III
Level 83
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 5L
1,347 MMR
Party 2
Bellona
Bellona
Bronze II
Jannik1713
Bellona
Bronze II
Level 48
God Stats
0W - 3L
1,145 SR
Queue Stats
36W - 97L
683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Medyzka
Arachne
12
3 / 0 / 9
10,214
786
8,526
11,595
5,801
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Pawsterpus
Ix Chel
15
11 / 0 / 3
11,785
907
16,068
9,862
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
14
2 / 2 / 12
10,745
827
9,248
19,249
21,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnubisIshtarThothKukulkanPersephone

VS

Bans
FenrirCthulhuBacchusJormungandrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
9,351
719
16,599
12,516
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Crazyfrogkirmet
Discordia
11
0 / 6 / 1
8,818
678
6,763
8,214
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Jannik1713
Bellona
11
0 / 6 / 1
8,460
651
6,287
16,355
14,143
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
2
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Discordia
Crazyfrogkirmet
Discordia
0
6
1
0.08
L
Bellona
Jannik1713
Bellona
0
6
1
0.08
W
Arachne
Medyzka
Arachne
3
0
9
7.5
W
Ix Chel
Pawsterpus
Ix Chel
11
0
3
12.5
W
Athena
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
29,649
40,706
Taken
37,085
32,399
Mitigated
21,751
14,510
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,599
5,673
726
1,953
12,516
4,735
0
7,996
4,251
0
56,218
L
Discordia
Crazyfrogkirmet
Discordia
6,763
617
0
359
8,214
2,873
0
4,992
3,097
32,494
0
L
Bellona
Jannik1713
Bellona
6,287
1,025
0
263
16,355
14,143
0
11,547
4,276
6,940
16,790
W
Arachne
Medyzka
Arachne
8,526
7,349
0
2,218
11,595
5,801
759
2,730
8,865
0
31,377
W
Ix Chel
Pawsterpus
Ix Chel
16,068
873
6,177
4,829
9,862
4,780
494
2,810
7,052
56,830
0
W
Athena
9,248
2,239
0
1,286
19,249
21,818
162
3,961
15,288
27,434
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
26,629
139
Minions Killed
152
0
Camps Cleared
0
765,007
Distance Traveled
695,171
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,351
719
91
7
0
231,765
0
L
Discordia
8,818
678
51
4
0
227,496
0
L
Bellona
8,460
651
10
1
0
235,910
0
W
Arachne
10,214
786
42
3
0
283,296
0
W
Ix Chel
11,785
907
68
5
0
263,315
2
W
Athena
10,745
827
29
2
0
218,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role