Player Matchup

Da Ji
Da Ji
ESSENCES_hugo
Da Ji
Level 107
God Stats
1W - 2L
1,281 SR
Queue Stats
69W - 55L
1,562 Elo+
Party 2
Tiamat
Tiamat
Zedfer_
Tiamat
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 78L
1,462 Elo+
Solo
Medusa
Medusa
alebleu
Medusa
Level 144
God Stats
4W - 0L
1,904 SR
Queue Stats
152W - 139L
1,504 Elo+
Party 2
Serqet
Serqet
androsova333
Serqet
Level 155
God Stats
3W - 1L
1,494 SR
Queue Stats
220W - 221L
1,425 Elo+
Solo
Olorun
Olorun
vic-competi_1991
Olorun
Level 121
God Stats
7W - 6L
1,510 SR
Queue Stats
593W - 640L
1,443 Elo+
Solo
Team Averages
Level 128
1,538 SR
1,479 Elo+

VS

Team Averages
Level 114
1,471 SR
1,441 Elo+
Zeus
Zeus
Fest_I_Holma
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,258 Elo+
Party 1
Vamana
Vamana
Masquerade7
Vamana
Level 202
God Stats
1W - 4L
1,454 SR
Queue Stats
539W - 555L
1,536 Elo+
Solo
Eset
Eset
eyrod
Eset
Level 126
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charon
Charon
llSliim
Charon
Level 97
God Stats
1W - 3L
1,393 SR
Queue Stats
447W - 567L
1,444 Elo+
Solo
Danzaburou
Danzaburou
mustantus
Danzaburou
Level 99
God Stats
0W - 1L
1,732 SR
Queue Stats
11W - 9L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 14
9,761
887
13,548
10,086
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
Zedfer_
Tiamat
15
2 / 2 / 19
9,298
845
9,387
8,627
7,821
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
alebleu
Medusa
17
13 / 3 / 9
10,893
990
21,430
10,057
5,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
16
5 / 2 / 17
10,191
926
6,122
9,970
14,689
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
0 / 3 / 18
8,233
748
3,220
6,720
3,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,367
670
5,416
9,424
3,481
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
12
3 / 7 / 4
8,089
735
5,943
13,826
8,378
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
eyrod
Eset
15
2 / 5 / 5
8,903
809
9,165
9,689
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
llSliim
Charon
15
1 / 3 / 3
8,774
798
8,690
11,117
11,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
mustantus
Danzaburou
17
5 / 7 / 6
9,535
867
8,312
12,657
5,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
29
Kills
12
12
Deaths
29
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
1
7
3
0.36
L
Vamana
3
7
4
0.71
W
Tiamat
Zedfer_
Tiamat
2
2
19
5.75
W
Medusa
alebleu
Medusa
13
3
9
5.83
W
Serqet
5
2
17
6.75
L
Eset
eyrod
Eset
2
5
5
0.9
L
Charon
llSliim
Charon
1
3
3
0.83
L
Danzaburou
mustantus
Danzaburou
5
7
6
1.14
W
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,707
Damage
37,526
45,460
Taken
56,713
37,639
Mitigated
33,034
17,629
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,548
2,214
1,387
2,183
10,086
6,256
774
5,560
4,526
0
17,289
L
5,416
1,127
15
641
9,424
3,481
0
1,520
7,815
11,453
0
L
Vamana
5,943
2,840
338
1,336
13,826
8,378
0
2,392
11,282
0
8,879
W
Tiamat
Zedfer_
Tiamat
9,387
354
1,211
2,654
8,627
7,821
288
4,988
3,639
16,055
0
W
Medusa
alebleu
Medusa
21,430
14,074
362
1,364
10,057
5,404
2,696
4,377
5,680
0
51,249
W
Serqet
6,122
1,326
2,561
2,856
9,970
14,689
201
5,229
4,741
967
6,472
L
Eset
eyrod
Eset
9,165
542
842
1,907
9,689
4,074
0
2,728
6,961
22,479
0
L
Charon
llSliim
Charon
8,690
1,173
198
1,679
11,117
11,838
0
2,776
8,341
19,422
0
L
Danzaburou
mustantus
Danzaburou
8,312
3,086
65
1,104
12,657
5,263
0
3,907
8,577
0
19,444
W
3,220
1,195
1,664
1,387
6,720
3,469
2,103
3,117
3,603
10,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,376
Gold Earned
42,668
122
Minions Killed
103
0
Camps Cleared
0
971,624
Distance Traveled
878,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,761
887
6
1
0
208,223
0
L
Zeus
7,367
670
14
1
0
165,019
0
L
Vamana
8,089
735
4
0
0
162,413
0
W
Tiamat
9,298
845
23
2
0
230,247
0
W
Medusa
10,893
990
76
7
0
188,554
0
W
Serqet
10,191
926
7
1
0
202,460
0
L
Eset
8,903
809
40
4
0
179,646
0
L
Charon
8,774
798
23
2
0
174,372
0
L
Danzaburou
9,535
867
22
2
0
197,390
0
W
Olorun
8,233
748
10
1
0
142,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role