Player Matchup

Ah Puch
Ah Puch
Blackkimba
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,474 Elo+
Solo
Jormungandr
Jormungandr
DarkVergil01
Jormungandr
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,420 Elo+
Solo
Hercules
Hercules
Stabbinu
Hercules
Level 124
God Stats
18W - 14L
1,575 SR
Queue Stats
139W - 138L
1,489 Elo+
Party 1
Ishtar
Ishtar
obdevin
Ishtar
Level 105
God Stats
4W - 3L
1,652 SR
Queue Stats
262W - 223L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
stvnlpz
Kukulkan
Level 144
God Stats
11W - 12L
1,543 SR
Queue Stats
756W - 752L
1,502 Elo+
Solo
Team Averages
Level 116
1,554 SR
1,482 Elo+

VS

Team Averages
Level 123
1,440 SR
1,483 Elo+
Ishtar
Ishtar
AlchemyRino
Ishtar
Level 65
God Stats
14W - 7L
1,609 SR
Queue Stats
105W - 118L
1,442 Elo+
Solo
Bake Kujira
Bake Kujira
MrSudowoodooo
Bake Kujira
Level 156
God Stats
5W - 5L
1,079 SR
Queue Stats
330W - 300L
1,500 Elo+
Solo
Nu Wa
Nu Wa
T-Runks2000
Nu Wa
Level 150
God Stats
16W - 13L
1,546 SR
Queue Stats
636W - 626L
1,464 Elo+
Solo
Cerberus
Cerberus
TahdControl
Cerberus
Level 158
God Stats
2W - 0L
1,475 SR
Queue Stats
45W - 41L
1,478 Elo+
Solo
Loki
Loki
appaff
Loki
Level 86
God Stats
12W - 13L
1,492 SR
Queue Stats
387W - 360L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blackkimba
Ah Puch
12
0 / 5 / 1
6,621
441
6,891
11,865
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
DarkVergil01
Jormungandr
15
2 / 2 / 0
8,404
560
7,261
14,550
12,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Stabbinu
Hercules
10
2 / 2 / 1
6,831
455
6,103
13,298
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
obdevin
Ishtar
11
0 / 6 / 3
6,389
426
10,317
11,988
4,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
stvnlpz
Kukulkan
14
3 / 5 / 2
7,749
517
6,059
13,616
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
2 / 2 / 6
7,095
473
7,095
8,600
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
MrSudowoodooo
Bake Kujira
15
5 / 2 / 0
9,765
651
13,441
14,563
15,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 0 / 3
9,541
636
11,302
5,655
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TahdControl
Cerberus
11
0 / 3 / 9
6,829
455
8,160
16,192
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
appaff
Loki
14
5 / 0 / 3
8,568
571
6,310
10,385
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
20
20
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
2
6
2.5
L
Ah Puch
Blackkimba
Ah Puch
0
5
1
0.1
L
Jormungandr
DarkVergil01
Jormungandr
2
2
0
1
W
Bake Kujira
MrSudowoodooo
Bake Kujira
5
2
0
2.5
L
Hercules
Stabbinu
Hercules
2
2
1
1.25
W
8
0
3
9.5
W
Cerberus
TahdControl
Cerberus
0
3
9
1.5
W
Loki
appaff
Loki
5
0
3
6.5
L
Ishtar
obdevin
Ishtar
0
6
3
0.25
L
Kukulkan
stvnlpz
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
46,308
65,317
Taken
55,395
37,831
Mitigated
37,922
21,128
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
7,095
4,001
0
693
8,600
3,614
927
1,020
7,530
0
42,056
L
Ah Puch
Blackkimba
Ah Puch
6,891
387
0
2,665
11,865
3,461
0
7,497
4,279
51,066
0
L
Jormungandr
DarkVergil01
Jormungandr
7,261
2,177
0
4,024
14,550
12,412
0
10,447
4,103
64,230
0
W
Bake Kujira
MrSudowoodooo
Bake Kujira
13,441
8,265
0
2,440
14,563
15,340
627
8,075
6,461
86,873
768
L
Hercules
Stabbinu
Hercules
6,103
2,274
0
5,424
13,298
12,751
0
3,454
9,480
0
16,011
W
11,302
2,728
0
1,895
5,655
2,404
611
3,844
1,639
67,423
0
W
Cerberus
TahdControl
Cerberus
8,160
1,035
0
6,241
16,192
12,584
0
3,126
12,954
27,747
0
W
Loki
appaff
Loki
6,310
2,061
0
5,876
10,385
3,980
0
3,772
6,519
0
73,035
L
Ishtar
obdevin
Ishtar
10,317
7,026
0
3,006
11,988
4,055
0
5,626
5,925
0
53,759
L
Kukulkan
stvnlpz
Kukulkan
6,059
1,503
0
6,009
13,616
5,152
0
4,150
9,395
75,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
41,798
395
Minions Killed
514
0
Camps Cleared
0
1,391,063
Distance Traveled
1,431,553
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,095
473
74
5
0
266,572
0
L
Ah Puch
6,621
441
86
6
0
263,317
0
L
Jormungandr
8,404
560
103
7
0
258,792
0
W
Bake Kujira
9,765
651
151
10
0
251,678
2
L
Hercules
6,831
455
8
1
0
321,330
0
W
Nu Wa
9,541
636
129
9
0
287,032
4
W
Cerberus
6,829
455
59
4
0
298,403
4
W
Loki
8,568
571
101
7
0
327,868
0
L
Ishtar
6,389
426
82
5
0
256,404
0
L
Kukulkan
7,749
517
116
8
0
291,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role