Player Matchup

Vamana
Vamana
GLD DMNDS
Vamana
Level 72
God Stats
5W - 4L
1,448 SR
Queue Stats
269W - 293L
1,386 Elo+
Solo
King Arthur
King Arthur
Im xim g
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 63L
1,439 Elo+
Solo
Medusa
Medusa
Increadable
Medusa
Level 129
God Stats
0W - 2L
1,175 SR
Queue Stats
12W - 16L
1,365 Elo+
Solo
Zeus
Zeus
LWallace1993
Zeus
Level 127
God Stats
7W - 11L
1,482 SR
Queue Stats
523W - 552L
1,373 Elo+
Solo
Arachne
Arachne
TaaaHaaa
Arachne
Level 42
God Stats
4W - 4L
1,614 SR
Queue Stats
40W - 43L
1,388 Elo+
Solo
Team Averages
Level 84
1,444 SR
1,390 Elo+

VS

Team Averages
Level 113
1,510 SR
1,437 Elo+
Vamana
Vamana
 
Vamana
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CrazzyTank_s
Izanami
Level 98
God Stats
148W - 149L
1,496 SR
Queue Stats
469W - 476L
1,388 Elo+
Party 1
Bake Kujira
Bake Kujira
EvG WrathDandy
Bake Kujira
Level 124
God Stats
3W - 1L
1,545 SR
Queue Stats
298W - 297L
1,375 Elo+
Solo
Thanatos
Thanatos
Shockwave8758
Thanatos
Level 64
God Stats
29W - 31L
1,477 SR
Queue Stats
237W - 269L
1,477 Elo+
Solo
Janus
Janus
prestigeHz4rD
Janus
Level 143
God Stats
23W - 21L
1,532 SR
Queue Stats
405W - 408L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GLD DMNDS
Vamana
12
0 / 2 / 3
6,769
398
4,560
16,823
9,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Im xim g
King Arthur
10
0 / 10 / 5
6,411
377
4,537
15,269
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
14
2 / 1 / 3
8,004
471
5,945
8,608
2,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 6 / 0
6,284
370
6,320
8,362
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TaaaHaaa
Arachne
12
4 / 7 / 0
7,573
445
5,656
19,038
6,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 4 / 3
8,543
503
4,690
15,768
13,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
CrazzyTank_s
Izanami
15
2 / 2 / 2
9,448
556
3,496
9,710
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
EvG WrathDandy
Bake Kujira
15
5 / 1 / 8
9,760
574
12,190
14,327
15,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Shockwave8758
Thanatos
16
9 / 1 / 7
10,727
631
13,768
13,538
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 0 / 10
10,864
639
15,873
5,267
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
7
Kills
26
26
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
4
3
0.88
W
Izanami
CrazzyTank_s
Izanami
2
2
2
1.5
W
Bake Kujira
EvG WrathDandy
Bake Kujira
5
1
8
9
L
Vamana
GLD DMNDS
Vamana
0
2
3
0.75
L
King Arthur
Im xim g
King Arthur
0
10
5
0.25
L
Medusa
2
1
3
3.5
L
1
6
0
0.17
W
Thanatos
Shockwave8758
Thanatos
9
1
7
12.5
L
Arachne
TaaaHaaa
Arachne
4
7
0
0.57
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
50,017
68,100
Taken
58,610
25,542
Mitigated
41,276
6,973
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,690
1,388
0
3,296
15,768
13,128
1,150
2,224
13,544
0
24,921
W
Izanami
CrazzyTank_s
Izanami
3,496
2,059
0
2,136
9,710
4,165
4,817
183
9,527
0
84,961
W
Bake Kujira
EvG WrathDandy
Bake Kujira
12,190
6,807
0
1,980
14,327
15,343
1,184
132
14,195
65,008
437
L
Vamana
GLD DMNDS
Vamana
4,560
1,172
0
3,430
16,823
9,347
0
7,931
8,750
0
45,147
L
King Arthur
Im xim g
King Arthur
4,537
1,319
19
501
15,269
6,024
0
6,165
9,051
0
25,815
L
Medusa
5,945
3,169
0
763
8,608
2,738
0
2,174
6,358
0
50,757
L
6,320
1,357
0
335
8,362
1,363
0
2,966
5,200
23,918
0
W
Thanatos
Shockwave8758
Thanatos
13,768
2,918
0
14,944
13,538
6,359
138
2,669
10,869
0
74,351
L
Arachne
TaaaHaaa
Arachne
5,656
4,455
0
1,925
19,038
6,070
0
7,738
11,115
0
39,765
W
15,873
388
0
420
5,267
2,281
847
1,867
3,400
79,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
49,342
263
Minions Killed
482
0
Camps Cleared
0
1,444,928
Distance Traveled
1,715,362
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,543
503
42
2
0
337,559
0
W
Izanami
9,448
556
117
7
0
310,143
0
W
Bake Kujira
9,760
574
90
5
0
304,161
0
L
Vamana
6,769
398
52
3
0
311,997
6
L
King Arthur
6,411
377
46
3
0
310,106
0
L
Medusa
8,004
471
66
4
0
334,076
0
L
Zeus
6,284
370
39
2
0
165,821
0
W
Thanatos
10,727
631
95
6
0
374,771
0
L
Arachne
7,573
445
60
4
0
322,928
0
W
Janus
10,864
639
138
8
0
388,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role